Crimson - rewlf2 - 01-16-2018
Introduction
Crimson is a character made using a set of graphics in Gad's legacy, named Assassino. Btw she is named based on Gad's idea.
I stumbled upon her sprites which although is complete with basic actions, has no sprite blocks which depicts her doing any special moves or slashing enemies despite she is themed with two katars. How strange. Therefore I couldn't forge enough sprites and tried to theme her after multiplying herself.
Description
Crimson is a frail and slow melee fighter who literally has only 1 move, Cut, with 3 variants which differ in her movement in z-axis direction. Therefore she is only as strong as a med-class minion alone.
Crimson is however classified as a hero, because of her ability to project phantoms. She allows player to control an one-man army at will. Phantoms are fragile silhouettes which resemble herself and follow her action whenever she uses a Cut move. Although Phantoms also dissipate after 2 seconds of inaction, the countdown is refreshed whenever she performs another Cut move. Therefore she can theoretically keep infinite number of Phantoms until they are destroyed or dissipate.
There's also a minion version of Crimson but I'd publish that along with other minions as a pack.
Quick cut
D>A
0MP (0%)
Runs forward and deal 50 damage to enemy, stuns
Causes all phantoms to perform a copy of Quick cut
Downward cut
DvA
0MP (0%)
Runs downward in z-axis and deal 50 damage to enemy, stuns
Causes all phantoms to perform a copy of Downward cut
Upward cut
D^A
0MP (0%)
Runs upward in z-axis and deal 50 damage to enemy, stuns
Causes all phantoms to perform a copy of Upward cut
Phantom
DvJ(JJ)
100 +200 +200MP (20+40+40%)
Summons 1, 1+2 or 1+2+2 phantoms
Scatter
D^J
400MP (80%)
Pretend to cast Phantom, but her newly spawned phantoms will converge onto her original position and deal heavy damage to enemy near her (50 damage per phantom, totally 5). She becomes invisible for short period.
Properties of Phantom
Can be dispersed by attack
Will dissipate after 2 seconds, using any "cut" move will refresh the cooldown
Preview
Quick Cut
![[Image: sIS2iV9.gif]](https://i.imgur.com/sIS2iV9.gif)
Upward Cut
![[Image: muOyQKZ.gif]](https://i.imgur.com/muOyQKZ.gif)
Scatter
![[Image: C1Qdcll.gif]](https://i.imgur.com/C1Qdcll.gif)
Phantom (1) + Quick Cut
![[Image: QXLWxrd.gif]](https://i.imgur.com/QXLWxrd.gif)
Phantom (3) + Quick Cut
![[Image: gI733mP.gif]](https://i.imgur.com/gI733mP.gif)
Phantom (5) + Downward Cut
![[Image: EB3tXbl.gif]](https://i.imgur.com/EB3tXbl.gif)
Video demonstration
Watch in youtube
Watch in youtube, Stage 2 demo
Download
Version: 16 Jan 2018
Mediafire
Credits
Gad for his original sprites (and her name)
STM, Nyamaiku, Amadis for DC advice
RE: Crimson - HibariKyoya - 01-17-2018
(01-16-2018, 12:31 PM)rewlf2 Wrote: Introduction
Crimson is a character made using a set of graphics in Gad's legacy, named Assassino. Btw she is named based on Gad's idea.
I stumbled upon her sprites which although is complete with basic actions, has no sprite blocks which depicts her doing any special moves or slashing enemies despite she is themed with two katars. How strange. Therefore I couldn't forge enough sprites and tried to theme her after multiplying herself.
Description
Crimson is a frail and slow melee fighter who literally has only 1 move, Cut, with 3 variants which differ in her movement in z-axis direction. Therefore she is only as strong as a med-class minion alone.
Crimson is however classified as a hero, because of her ability to project phantoms. She allows player to control an one-man army at will. Phantoms are fragile silhouettes which resemble herself and follow her action whenever she uses a Cut move. Although Phantoms also dissipate after 2 seconds of inaction, the countdown is refreshed whenever she performs another Cut move. Therefore she can theoretically keep infinite number of Phantoms until they are destroyed or dissipate.
There's also a minion version of Crimson but I'd publish that along with other minions as a pack.
Quick cut
D>A
0MP (0%)
Runs forward and deal 50 damage to enemy, stuns
Causes all phantoms to perform a copy of Quick cut
Downward cut
DvA
0MP (0%)
Runs downward in z-axis and deal 50 damage to enemy, stuns
Causes all phantoms to perform a copy of Downward cut
Upward cut
D^A
0MP (0%)
Runs upward in z-axis and deal 50 damage to enemy, stuns
Causes all phantoms to perform a copy of Downward cut
Phantom
DvJ(JJ)
100 +200 +200MP (20+40+40%)
Summons 1, 1+2 or 1+2+2 phantoms
Scatter
D^J
400MP (80%)
Pretend to cast Phantom, but her newly spawned phantoms will converge onto her original position and deal heavy damage to enemy near her (50 damage per phantom, totally 5). She becomes invisible for short period.
Properties of Phantom
Can be dispersed by attack
Will dissipate after 2 seconds, using any "cut" move will refresh the cooldown
Video demonstration
Preparing
Download
Version: 16 Jan 2018
Mediafire
Credits
Gad for his original sprites (and her name)
STM, Nyamaiku, Amadis for DC advice
Thanks! downloaded
|