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Characters for new lf2v2 - dazzapizza - 09-13-2008

I don't think you can add any characters to LF2v2 with the old way. Does anyone know how to add new characters?

Or make mods?


RE: Characters for new lf2v2 - snorsorbet - 09-13-2008

have you even tried adding chars? I think that it should work the same way...


RE: Characters for new lf2v2 - Boop - 09-13-2008

Why don't people try stuff before spreading stupid rumors. To make it perfectly clear and stop all stupid rumors, YOU CAN ADD CHARACTERS NORMALLY! YOU CAN DATACHANGE NORMALLY! YOU CAN CHANGE THE SPRITES NORMALLY!


RE: Characters for new lf2v2 - dazzapizza - 09-13-2008

I don't think so. I actually did try AND IT DIDN'T WORK OR ELSE I WOULDN'T POST HERE. I tried adding Blitzdeep and all his moves which involved balls didn't work and when I recorded it normal deep showed up.


RE: Characters for new lf2v2 - Boop - 09-13-2008

Then you did something wrong >.<

here is me vs julio in 2.0:

[Image: 22393836yp1.jpg]

you probably gave his balls the wrong ID's or something.


RE: Characters for new lf2v2 - dazzapizza - 09-13-2008

But does that explain why Deep showed up when I replayed the recording???


RE: Characters for new lf2v2 - Silverthorn - 09-13-2008

(09-13-2008, 12:16 PM)dazzapizza Wrote:  But does that explain why Deep showed up when I replayed the recording???

as far as I know, the lfr-files just take the id-number of a character. This means, if somebody played with a character whose id is 1, on every other computer, it'll be a regular Deep.


RE: Characters for new lf2v2 - YinYin - 09-13-2008

(09-13-2008, 12:16 PM)dazzapizza Wrote:  But does that explain why Deep showed up when I replayed the recording???
if your blitz deep has id 1 and the real deeps line is in front of him he will always be chosen instead (when it comes to opointing/object selection of any kind - only the char selection doesn care much about ids)

and that 'problem' isnt new - go try make some duplicates of blitz deep with opoint or spawn some in stage mode on 1.9c - same problem


RE: Characters for new lf2v2 - dazzapizza - 09-13-2008

(09-13-2008, 01:20 PM)YinYin Wrote:  
(09-13-2008, 12:16 PM)dazzapizza Wrote:  But does that explain why Deep showed up when I replayed the recording???
if your blitz deep has id 1 and the real deeps line is in front of him he will always be chosen instead (when it comes to opointing/object selection of any kind - only the char selection doesn care much about ids)

and that 'problem' isnt new - go try make some duplicates of blitz deep with opoint or spawn some in stage mode on 1.9c - same problem

Oh i get it. Sorry for the n00b question. I forgot Blitzdeep replaces some of deeps things.