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[Weapon] Attack spawns boulder - Printable Version

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Attack spawns boulder - JulianX - 05-19-2019

Hi I am new to DC/LFE Forums, I tried adding an attack and it worked except that every time I cast the move, it spawns a boulder...
How do I make only the attack show and not spawn any boulders?


RE: Attack spawns boulder - The_Hari - 05-19-2019

Hello, you should show us your dat file, but sounds kinda like you used the same id as the weapon1. Every item in data.txt should use different number.


RE: Attack spawns boulder - JulianX - 05-21-2019

Hi thank you for fast reply.
I post the files as attachment to this post.
In the files, the davis_column or col refer to another attack.
The attack that spawns the boulder is a geyser with hit_Dj.


RE: Attack spawns boulder - Nyamaiku - 05-21-2019

A bit lazy to open the files but im gonna guess u copied the stuffs from lf2 SV, where davis' geysers spawn a rock that gets destroyed for rock effects.
Just look for an opoint in there that spawns id1 or whatever the rock id is and remove that opoint part


RE: Attack spawns boulder - STM1993 - 05-21-2019

Its exactly what Nyamaiku said.

Check davis_ball.dat frame 81.
    DC-Code:
opoint:
   kind: 1  x: 75  y: 60  action: 0  dvx: 0  dvy: 0  oid: 150  facing: 0
opoint_end:

There's your culprit.


RE: Attack spawns boulder - JulianX - 05-21-2019

This worked! thank you =)