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AI is not doing most of character's moves - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=11) +--- Thread: AI is not doing most of character's moves (/showthread.php?tid=10990) |
AI is not doing most of character's moves - skuskide - 07-22-2019 I want to know how to make the AI do the moves from the move-list. Leumax EX from Little Fighter 4 Turbo has a lot of special moves that the AI never does, the AI pretty much only walks , jumps and attacks. What do I need to edit in the data changer to make the AI do his moves? This is the data for LeumasEX.dat Spoiler (Click to View) <bmp_begin> name: LeumasEX head: sprite\sys\leumas_f.bmp small: sprite\sys\leumas_s.bmp file(0-69): sprite\sys\leumas_0.bmp w: 79 h: 79 row: 10 col: 7 file(70-139): sprite\sys\leumas_1.bmp w: 79 h: 79 row: 10 col: 7 file(140-209): sprite\sys\leumas_2.bmp w: 79 h: 79 row: 10 col: 7 walking_frame_rate 3 walking_speed 13.000000 walking_speedz 4.500000 running_frame_rate 3 running_speed 27.000000 running_speedz 3.600000 heavy_walking_speed 13.000000 heavy_walking_speedz 4.500000 heavy_running_speed 27.000000 heavy_running_speedz 3.600000 jump_height -18.299999 jump_distance 17.000000 jump_distancez 5.000000 dash_height -12.000000 dash_distance 51.000000 dash_distancez 8.000000 rowing_height -2.000000 rowing_distance 5.000000 <bmp_end> <frame> 0 standing pic: 0 state: 0 wait: 5 next: 1 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Ua: 300 hit_Fj: 250 hit_Fa: 390 hit_Uj: 255 hit_Dj: 260 hit_ja: 330 hit_Da: 295 bpoint: x: 39 y: 34 bpoint_end: itr: kind: 0 x: 15 y: 12 w: 55 h: 74 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: wpoint: kind: 1 x: 23 y: 55 weaponact: 23 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 1 standing pic: 1 state: 1700 wait: 0 next: 2 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Ua: 300 hit_Fj: 250 hit_Fa: 390 hit_Uj: 255 hit_Dj: 260 hit_ja: 330 hit_Da: 295 opoint: kind: 1 x: 39 y: 39 action: 80 dvx: 0 dvy: 0 oid: 321 facing: 0 opoint_end: bpoint: x: 39 y: 33 bpoint_end: itr: kind: 0 x: 15 y: 12 w: 55 h: 74 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: wpoint: kind: 1 x: 23 y: 54 weaponact: 23 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 2 standing pic: 2 state: 0 wait: 5 next: 3 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Ua: 300 hit_Fj: 250 hit_Fa: 390 hit_Uj: 255 hit_Dj: 260 hit_ja: 330 hit_Da: 295 bpoint: x: 39 y: 33 bpoint_end: itr: kind: 0 x: 15 y: 12 w: 55 h: 74 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: wpoint: kind: 1 x: 23 y: 53 weaponact: 23 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 3 standing pic: 3 state: 0 wait: 9 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Ua: 300 hit_Fj: 250 hit_Fa: 390 hit_Uj: 255 hit_Dj: 260 hit_ja: 330 hit_Da: 295 bpoint: x: 39 y: 33 bpoint_end: itr: kind: 0 x: 15 y: 12 w: 55 h: 74 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: wpoint: kind: 1 x: 23 y: 53 weaponact: 23 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 5 walking pic: 4 state: 1 wait: 3 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0 hit_Ua: 300 hit_Fj: 250 hit_Fa: 390 hit_Uj: 255 hit_Dj: 260 hit_ja: 330 hit_Da: 295 bpoint: x: 39 y: 33 bpoint_end: wpoint: kind: 1 x: 23 y: 53 weaponact: 23 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 3 x: 40 y: 16 w: 25 h: 65 catchingact: 120 120 caughtact: 130 130 itr_end: itr: kind: 0 x: 22 y: 10 w: 39 h: 75 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 28 y: 15 w: 27 h: 65 bdy_end: <frame_end> <frame> 6 walking pic: 5 state: 1 wait: 3 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Ua: 300 hit_Fj: 250 hit_Fa: 390 hit_Uj: 255 hit_Dj: 260 hit_ja: 330 hit_Da: 295 bpoint: x: 39 y: 33 bpoint_end: wpoint: kind: 1 x: 26 y: 54 weaponact: 23 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 3 x: 40 y: 16 w: 25 h: 65 catchingact: 120 120 caughtact: 130 130 itr_end: itr: kind: 0 x: 22 y: 10 w: 39 h: 75 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 28 y: 15 w: 27 h: 65 bdy_end: <frame_end> <frame> 7 walking pic: 6 state: 1 wait: 3 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Ua: 300 hit_Fj: 250 hit_Fa: 390 hit_Uj: 255 hit_Dj: 260 hit_ja: 330 hit_Da: 295 bpoint: x: 39 y: 33 bpoint_end: wpoint: kind: 1 x: 34 y: 52 weaponact: 23 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 3 x: 40 y: 16 w: 25 h: 65 catchingact: 120 120 caughtact: 130 130 itr_end: itr: kind: 0 x: 22 y: 10 w: 39 h: 75 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 28 y: 15 w: 27 h: 65 bdy_end: <frame_end> <frame> 8 walking pic: 7 state: 1 wait: 3 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0 hit_Ua: 300 hit_Fj: 250 hit_Fa: 390 hit_Uj: 255 hit_Dj: 260 hit_ja: 330 hit_Da: 295 bpoint: x: 39 y: 34 bpoint_end: wpoint: kind: 1 x: 36 y: 52 weaponact: 23 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 3 x: 40 y: 16 w: 25 h: 65 catchingact: 120 120 caughtact: 130 130 itr_end: itr: kind: 0 x: 22 y: 10 w: 39 h: 75 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 28 y: 15 w: 27 h: 65 bdy_end: <frame_end> <frame> 9 running pic: 20 state: 2 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 80 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\003.wav bpoint: x: 49 y: 39 bpoint_end: wpoint: kind: 1 x: 58 y: 50 weaponact: 21 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 18 y: 10 w: 52 h: 79 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 25 y: 19 w: 38 h: 60 bdy_end: <frame_end> <frame> 10 running pic: 21 state: 2 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 37 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bpoint: x: 49 y: 38 bpoint_end: wpoint: kind: 1 x: 38 y: 50 weaponact: 22 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 18 y: 10 w: 52 h: 79 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 25 y: 19 w: 38 h: 60 bdy_end: <frame_end> <frame> 11 running pic: 22 state: 2 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 32 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0 bpoint: x: 45 y: 37 bpoint_end: wpoint: kind: 1 x: 26 y: 53 weaponact: 23 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 18 y: 10 w: 52 h: 79 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 25 y: 19 w: 38 h: 60 bdy_end: <frame_end> <frame> 12 heavy_obj_walk pic: 23 state: 1 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 80 hit_a: 0 hit_d: 0 hit_j: 0 bpoint: x: 39 y: 33 bpoint_end: wpoint: kind: 1 x: 34 y: 22 weaponact: 10 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 22 y: 10 w: 42 h: 74 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 29 y: 15 w: 28 h: 64 bdy_end: <frame_end> <frame> 13 heavy_obj_walk pic: 24 state: 1 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 80 hit_a: 0 hit_d: 0 hit_j: 0 bpoint: x: 39 y: 33 bpoint_end: wpoint: kind: 1 x: 34 y: 22 weaponact: 10 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 22 y: 10 w: 42 h: 74 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 29 y: 15 w: 28 h: 64 bdy_end: <frame_end> <frame> 14 heavy_obj_walk pic: 25 state: 1 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 80 hit_a: 0 hit_d: 0 hit_j: 0 bpoint: x: 39 y: 33 bpoint_end: wpoint: kind: 1 x: 34 y: 23 weaponact: 10 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 22 y: 10 w: 42 h: 74 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 29 y: 15 w: 28 h: 64 bdy_end: <frame_end> <frame> 15 heavy_obj_walk pic: 26 state: 1 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 80 hit_a: 0 hit_d: 0 hit_j: 0 bpoint: x: 39 y: 34 bpoint_end: wpoint: kind: 1 x: 34 y: 23 weaponact: 10 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 22 y: 10 w: 42 h: 74 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 29 y: 15 w: 28 h: 64 bdy_end: <frame_end> <frame> 16 heavy_obj_run pic: 125 state: 2 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 30 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\003.wav bpoint: x: 38 y: 36 bpoint_end: wpoint: kind: 1 x: 37 y: 24 weaponact: 10 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 22 y: 10 w: 42 h: 74 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 29 y: 15 w: 28 h: 64 bdy_end: <frame_end> <frame> 17 heavy_obj_run pic: 126 state: 2 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bpoint: x: 43 y: 35 bpoint_end: wpoint: kind: 1 x: 42 y: 24 weaponact: 10 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 22 y: 10 w: 42 h: 74 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 29 y: 15 w: 28 h: 64 bdy_end: <frame_end> <frame> 18 heavy_obj_run pic: 127 state: 2 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 31 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\004.wav bpoint: x: 38 y: 36 bpoint_end: wpoint: kind: 1 x: 36 y: 24 weaponact: 10 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 22 y: 10 w: 42 h: 74 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 29 y: 15 w: 28 h: 64 bdy_end: <frame_end> <frame> 19 heavy_stop_run pic: 128 state: 15 wait: 0 next: 999 dvx: 2 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\009.wav bpoint: x: 38 y: 35 bpoint_end: wpoint: kind: 1 x: 34 y: 24 weaponact: 10 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 22 y: 10 w: 42 h: 74 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 28 y: 16 w: 27 h: 64 bdy_end: <frame_end> <frame> 20 normal_weapon_atck pic: 70 state: 7 wait: 0 next: 21 dvx: 0 dvy: 0 dvz: 0 centerx: 41 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 19 y: 36 weaponact: 33 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 27 y: 5 w: 38 h: 77 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 33 y: 10 w: 26 h: 67 bdy_end: <frame_end> <frame> 21 normal_weapon_atck pic: 71 state: 7 wait: 0 next: 22 dvx: 0 dvy: 0 dvz: 0 centerx: 41 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\008.wav wpoint: kind: 1 x: 18 y: 32 weaponact: 34 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 26 y: 3 w: 39 h: 81 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 31 y: 8 w: 29 h: 71 bdy_end: <frame_end> <frame> 22 normal_weapon_atck pic: 72 state: 7 wait: 0 next: 23 dvx: 0 dvy: 0 dvz: 0 centerx: 31 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 60 y: 51 weaponact: 23 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 20 y: 6 w: 46 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 25 y: 11 w: 36 h: 68 bdy_end: <frame_end> <frame> 23 normal_weapon_atck pic: 73 state: 7 wait: 1 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 28 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 58 y: 55 weaponact: 24 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 15 y: 5 w: 42 h: 74 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 18 y: 9 w: 36 h: 66 bdy_end: bdy: kind: 0 x: 25 y: 61 w: 17 h: 18 bdy_end: <frame_end> <frame> 25 normal_weapon_atck pic: 74 state: 7 wait: 0 next: 26 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 46 y: 33 weaponact: 32 attacking: 1 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 16 y: 6 w: 42 h: 79 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 21 y: 11 w: 30 h: 69 bdy_end: <frame_end> <frame> 26 normal_weapon_atck pic: 75 state: 7 wait: 0 next: 27 dvx: 0 dvy: 0 dvz: 0 centerx: 33 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\008.wav wpoint: kind: 1 x: 60 y: 35 weaponact: 33 attacking: 1 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 20 y: 6 w: 43 h: 79 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 26 y: 11 w: 31 h: 69 bdy_end: <frame_end> <frame> 27 normal_weapon_atck pic: 76 state: 7 wait: 0 next: 28 dvx: 0 dvy: 0 dvz: 0 centerx: 32 centery: 80 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 64 y: 51 weaponact: 24 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 12 y: 5 w: 48 h: 81 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 18 y: 10 w: 36 h: 71 bdy_end: <frame_end> <frame> 28 normal_weapon_atck pic: 77 state: 7 wait: 1 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 31 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 13 y: 43 weaponact: 25 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 20 y: 6 w: 44 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 25 y: 11 w: 34 h: 68 bdy_end: <frame_end> <frame> 30 jump_weapon_atck pic: 80 state: 7 wait: 0 next: 31 dvx: 0 dvy: 0 dvz: 0 centerx: 40 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 19 y: 31 weaponact: 32 attacking: 2 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 20 y: 2 w: 44 h: 68 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 26 y: 7 w: 32 h: 58 bdy_end: <frame_end> <frame> 31 jump_weapon_atck pic: 81 state: 7 wait: 0 next: 32 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 76 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\008.wav wpoint: kind: 1 x: 16 y: 26 weaponact: 34 attacking: 2 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 20 y: 2 w: 44 h: 68 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 27 y: 8 w: 34 h: 59 bdy_end: <frame_end> <frame> 32 jump_weapon_atck pic: 82 state: 7 wait: 0 next: 33 dvx: 0 dvy: 0 dvz: 0 centerx: 34 centery: 75 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 63 y: 45 weaponact: 24 attacking: 2 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 20 y: 2 w: 44 h: 68 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 20 y: 35 w: 28 h: 35 bdy_end: bdy: kind: 0 x: 29 y: 12 w: 26 h: 38 bdy_end: <frame_end> <frame> 33 jump_weapon_atck pic: 83 state: 7 wait: 4 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 32 centery: 75 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 57 y: 48 weaponact: 25 attacking: 2 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 20 y: 2 w: 44 h: 68 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 19 y: 30 w: 28 h: 38 bdy_end: bdy: kind: 0 x: 26 y: 9 w: 26 h: 37 bdy_end: <frame_end> <frame> 35 run_weapon_atck pic: 84 state: 7 wait: 0 next: 36 dvx: 16 dvy: 0 dvz: 0 centerx: 36 centery: 80 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 44 y: 34 weaponact: 32 attacking: 3 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 15 y: 8 w: 43 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 21 y: 15 w: 31 h: 65 bdy_end: <frame_end> <frame> 36 run_weapon_atck pic: 85 state: 7 wait: 1 next: 37 dvx: 14 dvy: 0 dvz: 0 centerx: 38 centery: 80 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\008.wav wpoint: kind: 1 x: 63 y: 52 weaponact: 24 attacking: 3 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 18 y: 10 w: 44 h: 75 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 23 y: 15 w: 34 h: 65 bdy_end: <frame_end> <frame> 37 run_weapon_atck pic: 86 state: 7 wait: 2 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 15 y: 43 weaponact: 25 attacking: 3 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 24 y: 6 w: 41 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 29 y: 11 w: 31 h: 68 bdy_end: <frame_end> <frame> 40 dash_weapon_atck pic: 90 state: 7 wait: 0 next: 41 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 17 y: 29 weaponact: 33 attacking: 4 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 20 y: 5 w: 45 h: 62 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 25 y: 10 w: 35 h: 52 bdy_end: <frame_end> <frame> 41 dash_weapon_atck pic: 91 state: 7 wait: 0 next: 42 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\008.wav wpoint: kind: 1 x: 16 y: 26 weaponact: 34 attacking: 4 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 20 y: 2 w: 44 h: 68 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 23 y: 31 w: 30 h: 37 bdy_end: bdy: kind: 0 x: 23 y: 8 w: 34 h: 33 bdy_end: <frame_end> <frame> 42 dash_weapon_atck pic: 92 state: 7 wait: 0 next: 43 dvx: 0 dvy: 0 dvz: 0 centerx: 32 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 63 y: 45 weaponact: 24 attacking: 4 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 20 y: 2 w: 44 h: 68 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 21 y: 35 w: 27 h: 38 bdy_end: bdy: kind: 0 x: 27 y: 13 w: 30 h: 33 bdy_end: <frame_end> <frame> 43 dash_weapon_atck pic: 93 state: 7 wait: 8 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 31 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 57 y: 49 weaponact: 25 attacking: 4 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 20 y: 2 w: 44 h: 68 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 16 y: 39 w: 33 h: 33 bdy_end: bdy: kind: 0 x: 23 y: 13 w: 31 h: 37 bdy_end: <frame_end> <frame> 45 light_weapon_thw pic: 94 state: 15 wait: 0 next: 46 dvx: 0 dvy: 0 dvz: 0 centerx: 42 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 17 y: 35 weaponact: 35 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 12 y: 6 w: 42 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 29 y: 11 w: 32 h: 68 bdy_end: bdy: kind: 0 x: 17 y: 40 w: 24 h: 10 bdy_end: <frame_end> <frame> 46 light_weapon_thw pic: 95 state: 15 wait: 0 next: 47 dvx: 0 dvy: 0 dvz: 0 centerx: 42 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\008.wav wpoint: kind: 1 x: 15 y: 30 weaponact: 33 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 27 y: 2 w: 37 h: 83 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 32 y: 8 w: 27 h: 71 bdy_end: <frame_end> <frame> 47 light_weapon_thw pic: 96 state: 15 wait: 0 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 31 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 107 y: 60 weaponact: 35 attacking: 1 cover: 0 dvx: 45 dvy: -4 dvz: 3 wpoint_end: itr: kind: 0 x: 12 y: 12 w: 54 h: 40 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 17 y: 18 w: 48 h: 33 bdy_end: bdy: kind: 0 x: 27 y: 49 w: 23 h: 29 bdy_end: <frame_end> <frame> 50 heavy_weapon_thw pic: 27 state: 15 wait: 0 next: 51 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 33 y: 23 weaponact: 10 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 22 y: 5 w: 36 h: 75 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 29 y: 7 w: 22 h: 73 bdy_end: <frame_end> <frame> 51 heavy_weapon_thw pic: 28 state: 15 wait: 0 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 27 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\007.wav wpoint: kind: 1 x: 104 y: 36 weaponact: 10 attacking: 1 cover: 0 dvx: 40 dvy: -5 dvz: 2 wpoint_end: itr: kind: 0 x: 4 y: 35 w: 69 h: 32 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 8 y: 39 w: 61 h: 23 bdy_end: bdy: kind: 0 x: 19 y: 56 w: 30 h: 24 bdy_end: <frame_end> <frame> 52 sky_lgt_wp_thw pic: 97 state: 15 wait: 0 next: 53 dvx: 0 dvy: 0 dvz: 0 centerx: 41 centery: 80 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 18 y: 28 weaponact: 33 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 25 y: 2 w: 37 h: 65 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 28 y: 4 w: 31 h: 63 bdy_end: <frame_end> <frame> 53 sky_lgt_wp_thw pic: 98 state: 15 wait: 0 next: 54 dvx: 0 dvy: -2 dvz: 0 centerx: 41 centery: 80 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\008.wav wpoint: kind: 1 x: 16 y: 25 weaponact: 34 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 22 y: 5 w: 44 h: 49 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 35 y: 10 w: 36 h: 23 bdy_end: bdy: kind: 0 x: 28 y: 30 w: 32 h: 39 bdy_end: <frame_end> <frame> 54 sky_lgt_wp_thw pic: 99 state: 15 wait: 0 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 40 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 67 y: 71 weaponact: 23 attacking: 1 cover: 0 dvx: 40 dvy: 16 dvz: 3 wpoint_end: itr: kind: 0 x: 12 y: 12 w: 40 h: 40 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 22 y: 15 w: 38 h: 38 bdy_end: bdy: kind: 0 x: 19 y: 37 w: 26 h: 29 bdy_end: <frame_end> <frame> 55 weapon_drink pic: 107 state: 17 wait: 3 next: 56 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 999 hit_j: 0 sound: data\042.wav wpoint: kind: 1 x: 56 y: 24 weaponact: 31 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 12 y: 12 w: 54 h: 40 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 25 y: 26 w: 37 h: 53 bdy_end: <frame_end> <frame> 56 weapon_drink pic: 108 state: 17 wait: 3 next: 57 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 999 hit_j: 0 wpoint: kind: 1 x: 55 y: 23 weaponact: 31 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 12 y: 12 w: 54 h: 40 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 25 y: 26 w: 37 h: 53 bdy_end: <frame_end> <frame> 57 weapon_drink pic: 109 state: 17 wait: 3 next: 58 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 999 hit_j: 0 wpoint: kind: 1 x: 54 y: 22 weaponact: 31 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 12 y: 12 w: 54 h: 40 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 25 y: 26 w: 37 h: 53 bdy_end: <frame_end> <frame> 58 weapon_drink pic: 108 state: 17 wait: 3 next: 55 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 999 hit_j: 0 wpoint: kind: 1 x: 55 y: 23 weaponact: 31 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 12 y: 12 w: 54 h: 40 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 25 y: 26 w: 37 h: 53 bdy_end: <frame_end> <frame> 60 punch pic: 153 state: 7 wait: 0 next: 61 dvx: 7 dvy: 0 dvz: 0 centerx: 37 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\007.wav wpoint: kind: 1 x: 37 y: 47 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 2 x: 27 y: 57 w: 36 h: 25 vrest: 1 itr_end: itr: kind: 0 x: 15 y: 12 w: 56 h: 77 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 61 punch pic: 154 state: 7 wait: 1 next: 62 dvx: 5 dvy: 0 dvz: 0 centerx: 33 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 31 y: 47 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 15 y: 12 w: 56 h: 77 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: itr: kind: 0 x: 17 y: 35 w: 81 h: 13 dvx: 7 fall: 5 vrest: 5 bdefend: 16 injury: 20 itr_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 62 punch pic: 155 state: 7 wait: 2 next: 999 dvx: 3 dvy: 0 dvz: 0 centerx: 38 centery: 79 hit_a: 63 hit_d: 0 hit_j: 0 sound: data\007.wav wpoint: kind: 1 x: 35 y: 44 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 15 y: 12 w: 56 h: 77 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 63 punch pic: 156 state: 7 wait: 1 next: 64 dvx: 3 dvy: 0 dvz: 0 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 29 y: 45 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 15 y: 12 w: 56 h: 77 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: itr: kind: 0 x: 14 y: 35 w: 78 h: 18 dvx: 7 fall: 5 vrest: 5 bdefend: 16 injury: 20 itr_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 64 punch pic: 157 state: 7 wait: 1 next: 999 dvx: 3 dvy: 0 dvz: 0 centerx: 24 centery: 79 hit_a: 70 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 26 y: 43 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 15 y: 12 w: 56 h: 77 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 65 punch pic: 153 state: 7 wait: 0 next: 61 dvx: 7 dvy: 0 dvz: 0 centerx: 37 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\007.wav wpoint: kind: 1 x: 37 y: 47 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 2 x: 27 y: 57 w: 36 h: 25 vrest: 1 itr_end: itr: kind: 0 x: 15 y: 12 w: 56 h: 77 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 70 super_punch pic: 49 state: 7 wait: 1 next: 71 dvx: 13 dvy: 0 dvz: 0 centerx: 33 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\103.wav bdy: kind: 0 x: 22 y: 13 w: 34 h: 68 bdy_end: itr: kind: 0 x: 15 y: 12 w: 56 h: 77 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 71 super_punch pic: 39 state: 7 wait: 2 next: 72 dvx: 5 dvy: 0 dvz: 0 centerx: 38 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 20 y: 4 w: 72 h: 44 dvx: 8 dvy: -5 fall: 70 vrest: 5 bdefend: 60 injury: 50 itr_end: itr: kind: 0 x: 22 y: 0 w: 37 h: 84 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 29 y: 6 w: 23 h: 72 bdy_end: <frame_end> <frame> 72 super_punch pic: 9 state: 7 wait: 1 next: 73 dvx: 0 dvy: 0 dvz: 0 centerx: 27 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\031.wav opoint: kind: 1 x: 80 y: 80 action: 80 dvx: 0 dvy: 0 oid: 320 facing: 0 opoint_end: itr: kind: 0 x: 17 y: 6 w: 41 h: 81 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 23 y: 10 w: 29 h: 69 bdy_end: <frame_end> <frame> 73 super_punch pic: 8 state: 7 wait: 2 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 28 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 10 y: 5 w: 75 h: 45 dvx: 5 dvy: -18 fall: 70 vrest: 5 bdefend: 60 injury: 50 itr_end: itr: kind: 0 x: 20 y: 6 w: 47 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 26 y: 12 w: 35 h: 66 bdy_end: <frame_end> <frame> 80 jump_attack pic: 161 state: 7 wait: 1 next: 81 dvx: 0 dvy: 0 dvz: 0 centerx: 37 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 31 y: 43 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 15 y: 2 w: 48 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 21 y: 8 w: 34 h: 66 bdy_end: <frame_end> <frame> 81 jump_attack pic: 162 state: 7 wait: 3 next: 82 dvx: 0 dvy: 0 dvz: 0 centerx: 26 centery: 72 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\007.wav wpoint: kind: 1 x: 39 y: 39 weaponact: 32 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 17 y: 14 w: 50 h: 55 dvx: 22 dvy: 15 fall: 70 vrest: 4 bdefend: 60 injury: 70 itr_end: itr: kind: 0 x: 10 y: 12 w: 58 h: 62 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 16 y: 20 w: 46 h: 46 bdy_end: <frame_end> <frame> 82 jump_attack pic: 163 state: 7 wait: 50 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 26 centery: 72 hit_a: 0 hit_d: 0 hit_j: 0 hit_Da: 264 wpoint: kind: 1 x: 39 y: 39 weaponact: 32 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 17 y: 14 w: 54 h: 55 dvx: 22 dvy: 15 fall: 70 vrest: 4 bdefend: 60 injury: 70 itr_end: itr: kind: 0 x: 10 y: 12 w: 58 h: 62 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 16 y: 20 w: 46 h: 46 bdy_end: <frame_end> <frame> 83 jump_attack pic: 161 state: 7 wait: 1 next: 81 dvx: 0 dvy: 30 dvz: 0 centerx: 37 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 31 y: 43 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 15 y: 2 w: 48 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 21 y: 8 w: 34 h: 66 bdy_end: <frame_end> <frame> 85 run_attack pic: 100 state: 7 wait: 1 next: 86 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 15 sound: data\105.wav wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 10 y: 12 w: 58 h: 62 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 17 y: 25 w: 44 h: 54 bdy_end: <frame_end> <frame> 86 run_attack pic: 101 state: 7 wait: 2 next: 87 dvx: 0 dvy: 0 dvz: 0 centerx: 30 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: -18 y: 24 w: 100 h: 30 dvx: 24 fall: 70 vrest: 7 bdefend: 60 injury: 50 itr_end: itr: kind: 0 x: 19 y: 18 w: 43 h: 67 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 25 y: 24 w: 31 h: 55 bdy_end: <frame_end> <frame> 87 run_attack pic: 102 state: 7 wait: 1 next: 88 dvx: -1 dvy: 0 dvz: 0 centerx: 25 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 60 y: 40 action: 60 dvx: 0 dvy: 0 oid: 320 facing: 0 opoint_end: wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 10 y: 12 w: 58 h: 62 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: itr: kind: 0 x: -18 y: 24 w: 100 h: 30 dvx: 34 fall: 70 vrest: 7 bdefend: 60 injury: 60 itr_end: <frame_end> <frame> 88 run_attack pic: 103 state: 7 wait: 15 next: 89 dvx: 0 dvy: 0 dvz: 0 centerx: 20 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 18 y: 28 w: 55 h: 27 dvx: 50 fall: 70 vrest: 10 bdefend: 60 injury: 70 itr_end: itr: kind: 0 x: 10 y: 12 w: 58 h: 62 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 89 run_attack pic: 104 state: 7 wait: 0 next: 97 dvx: 0 dvy: 0 dvz: 0 centerx: 20 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 10 y: 12 w: 51 h: 71 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 14 y: 14 w: 43 h: 67 bdy_end: <frame_end> <frame> 90 dash_attack pic: 161 state: 7 wait: 1 next: 91 dvx: 0 dvy: 0 dvz: 0 centerx: 37 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 31 y: 43 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 16 y: 3 w: 44 h: 76 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 21 y: 8 w: 34 h: 66 bdy_end: <frame_end> <frame> 91 dash_attack pic: 162 state: 7 wait: 3 next: 92 dvx: 0 dvy: 0 dvz: 0 centerx: 26 centery: 72 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\007.wav wpoint: kind: 1 x: 39 y: 39 weaponact: 32 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 17 y: 14 w: 50 h: 55 dvx: 22 dvy: 15 fall: 70 vrest: 4 bdefend: 60 injury: 90 itr_end: itr: kind: 0 x: 10 y: 12 w: 58 h: 62 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 16 y: 20 w: 46 h: 46 bdy_end: <frame_end> <frame> 92 dash_attack pic: 163 state: 7 wait: 50 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 26 centery: 72 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 39 y: 39 weaponact: 32 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 17 y: 14 w: 54 h: 55 dvx: 22 dvy: 15 fall: 70 vrest: 4 bdefend: 60 injury: 90 itr_end: itr: kind: 0 x: 10 y: 12 w: 58 h: 62 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 16 y: 20 w: 46 h: 46 bdy_end: <frame_end> <frame> 95 dash_defend pic: 111 state: 7 wait: 2 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 21 y: 27 weaponact: 30 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 10 y: 12 w: 58 h: 62 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 14 y: 19 w: 28 h: 36 bdy_end: bdy: kind: 0 x: 28 y: 37 w: 24 h: 34 bdy_end: <frame_end> <frame> 97 run_attack pic: 105 state: 7 wait: 0 next: 98 dvx: 0 dvy: 0 dvz: 0 centerx: 30 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 14 y: 8 w: 43 h: 74 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 20 y: 11 w: 31 h: 68 bdy_end: <frame_end> <frame> 98 run_attack pic: 106 state: 7 wait: 0 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 14 y: 8 w: 43 h: 74 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 20 y: 11 w: 31 h: 68 bdy_end: <frame_end> <frame> 100 rowing pic: 66 state: 6 wait: 2 next: 101 dvx: 0 dvy: 0 dvz: 0 centerx: 40 centery: 80 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\017.wav wpoint: kind: 1 x: 21 y: 41 weaponact: 32 attacking: 3 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 101 rowing pic: 65 state: 6 wait: 6 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 34 y: 74 weaponact: 24 attacking: 3 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 102 rowing pic: 58 state: 6 wait: 2 next: 103 dvx: 63 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Ua: 300 wpoint: kind: 1 x: 38 y: 75 weaponact: 22 attacking: 3 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 7 x: 36 y: 54 w: 13 h: 25 vrest: 1 itr_end: <frame_end> <frame> 103 rowing pic: 59 state: 6 wait: 2 next: 104 dvx: 63 dvy: 0 dvz: 0 centerx: 34 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Ua: 300 wpoint: kind: 1 x: 43 y: 47 weaponact: 31 attacking: 3 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 7 x: 36 y: 54 w: 13 h: 25 vrest: 1 itr_end: <frame_end> <frame> 104 rowing pic: 69 state: 6 wait: 2 next: 105 dvx: 63 dvy: 0 dvz: 0 centerx: 34 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Ua: 300 wpoint: kind: 1 x: 20 y: 61 weaponact: 25 attacking: 3 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 7 x: 36 y: 54 w: 13 h: 25 vrest: 1 itr_end: <frame_end> <frame> 105 rowing pic: 58 state: 6 wait: 2 next: 219 dvx: -1 dvy: 0 dvz: 0 centerx: 38 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Ua: 300 wpoint: kind: 1 x: 35 y: 74 weaponact: 22 attacking: 3 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 7 x: 36 y: 54 w: 13 h: 25 vrest: 1 itr_end: <frame_end> <frame> 106 rowing pic: 59 state: 6 wait: 2 next: 219 dvx: -1 dvy: 0 dvz: 0 centerx: 34 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Ua: 300 wpoint: kind: 1 x: 44 y: 48 weaponact: 30 attacking: 3 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 7 x: 293 y: 198 w: 1 h: 1 vrest: 1 itr_end: <frame_end> <frame> 107 rowing pic: 69 state: 6 wait: 2 next: 219 dvx: -1 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Ua: 300 wpoint: kind: 1 x: 20 y: 59 weaponact: 25 attacking: 3 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 7 x: 36 y: 54 w: 13 h: 25 vrest: 1 itr_end: <frame_end> <frame> 108 rowing pic: 117 state: 6 wait: 3 next: 109 dvx: 0 dvy: 0 dvz: 0 centerx: 42 centery: 72 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\017.wav wpoint: kind: 1 x: 44 y: 52 weaponact: 32 attacking: 3 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 109 rowing pic: 118 state: 6 wait: 6 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 19 y: 43 weaponact: 35 attacking: 3 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 110 defend pic: 56 state: 7 wait: 12 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 166 hit_d: 0 hit_j: 0 hit_Ua: 300 hit_Fj: 250 hit_Fa: 390 hit_Uj: 255 hit_Dj: 260 hit_ja: 330 hit_Da: 295 wpoint: kind: 1 x: 41 y: 40 weaponact: 20 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 14 y: 8 w: 43 h: 74 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 20 y: 19 w: 38 h: 60 bdy_end: <frame_end> <frame> 111 defend pic: 57 state: 7 wait: 0 next: 110 dvx: 0 dvy: 0 dvz: 0 centerx: 40 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Ua: 300 hit_Fj: 250 hit_Fa: 390 hit_Uj: 255 hit_Dj: 260 hit_ja: 330 hit_Da: 295 wpoint: kind: 1 x: 40 y: 41 weaponact: 20 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 14 y: 8 w: 43 h: 74 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 16 y: 19 w: 42 h: 60 bdy_end: <frame_end> <frame> 112 broken_defend pic: 46 state: 8 wait: 1 next: 113 dvx: -2 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 37 y: 53 weaponact: 21 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 6 x: -9 y: 16 w: 85 h: 65 vrest: 1 itr_end: itr: kind: 0 x: 36 y: 17 w: 55 h: 61 dvx: 20 dvy: -20 fall: 70 vrest: 5 bdefend: 90 injury: 30 zwidth: 40 itr_end: itr: kind: 0 x: -10 y: 17 w: 45 h: 61 dvx: -20 dvy: -20 fall: 70 vrest: 5 bdefend: 90 injury: 30 zwidth: 40 itr_end: itr: kind: 0 x: 0 y: 13 w: 74 h: 73 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 5 y: 17 w: 64 h: 65 bdy_end: <frame_end> <frame> 113 broken_defend pic: 47 state: 8 wait: 2 next: 114 dvx: -2 dvy: 0 dvz: 0 centerx: 46 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 23 y: 57 weaponact: 22 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 6 x: -9 y: 16 w: 85 h: 65 vrest: 1 itr_end: itr: kind: 0 x: 36 y: 17 w: 55 h: 61 dvx: 20 dvy: -20 fall: 70 vrest: 5 bdefend: 90 injury: 30 zwidth: 40 itr_end: itr: kind: 0 x: -10 y: 17 w: 45 h: 61 dvx: -20 dvy: -20 fall: 70 vrest: 5 bdefend: 90 injury: 30 zwidth: 40 itr_end: itr: kind: 0 x: 0 y: 13 w: 74 h: 73 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 5 y: 17 w: 64 h: 65 bdy_end: <frame_end> <frame> 114 broken_defend pic: 48 state: 8 wait: 3 next: 999 dvx: -2 dvy: 0 dvz: 0 centerx: 43 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 40 y: 43 weaponact: 20 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 6 x: -9 y: 16 w: 85 h: 65 vrest: 1 itr_end: itr: kind: 0 x: 36 y: 17 w: 55 h: 61 dvx: 20 dvy: -20 fall: 70 vrest: 5 bdefend: 90 injury: 30 zwidth: 40 itr_end: itr: kind: 0 x: -10 y: 17 w: 45 h: 61 dvx: -20 dvy: -20 fall: 70 vrest: 5 bdefend: 90 injury: 30 zwidth: 40 itr_end: itr: kind: 0 x: 0 y: 13 w: 74 h: 73 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 5 y: 17 w: 64 h: 65 bdy_end: <frame_end> <frame> 115 picking_light pic: 36 state: 15 wait: 1 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 46 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\009.wav wpoint: kind: 1 x: 34 y: 75 weaponact: 24 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 20 y: 40 w: 41 h: 43 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 24 y: 43 w: 33 h: 37 bdy_end: bdy: kind: 0 x: 32 y: 24 w: 28 h: 28 bdy_end: <frame_end> <frame> 116 picking_heavy pic: 36 state: 15 wait: 1 next: 117 dvx: 0 dvy: 0 dvz: 0 centerx: 46 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\009.wav wpoint: kind: 1 x: 42 y: 79 weaponact: 10 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 20 y: 40 w: 41 h: 43 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 24 y: 43 w: 33 h: 37 bdy_end: bdy: kind: 0 x: 36 y: 26 w: 26 h: 25 bdy_end: <frame_end> <frame> 117 picking_heavy pic: 36 state: 15 wait: 1 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 46 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 42 y: 75 weaponact: 10 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 20 y: 40 w: 41 h: 43 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 24 y: 43 w: 33 h: 37 bdy_end: bdy: kind: 0 x: 34 y: 19 w: 26 h: 37 bdy_end: <frame_end> <frame> 120 catching pic: 51 state: 9 wait: 2 next: 121 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\015.wav cpoint: kind: 1 x: 61 y: 39 vaction: 131 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: 3 cpoint_end: wpoint: kind: 1 x: 35 y: 41 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 20 y: 40 w: 41 h: 43 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 121 catching pic: 50 state: 9 wait: 0 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 240 hit_Ua: 300 hit_Fj: 250 hit_Fa: 390 hit_Uj: 255 hit_Dj: 260 cpoint: kind: 1 x: 64 y: 35 vaction: 130 aaction: 122 taction: 232 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: -3 cpoint_end: wpoint: kind: 1 x: 47 y: 41 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 20 y: 40 w: 41 h: 43 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 122 catching pic: 51 state: 9 wait: 2 next: 123 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 1 x: 61 y: 35 vaction: 130 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: 3 cpoint_end: wpoint: kind: 1 x: 34 y: 41 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 20 y: 40 w: 41 h: 43 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 123 catching pic: 52 state: 9 wait: 1 next: 121 dvx: 0 dvy: 0 dvz: 0 centerx: 34 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\014.wav cpoint: kind: 1 x: 52 y: 36 injury: 20 vaction: 132 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: 3 cpoint_end: wpoint: kind: 1 x: 44 y: 46 weaponact: 34 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 20 y: 40 w: 41 h: 43 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 130 picked_caught pic: 53 state: 3 wait: 0 next: 1280 dvx: 0 dvy: 10 dvz: 0 centerx: 40 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 28 y: 54 weaponact: 31 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 131 picked_caught pic: 54 state: 3 wait: 0 next: 1280 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 25 y: 49 weaponact: 30 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 132 picked_caught pic: 55 state: 3 wait: 0 next: 1280 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 42 y: 43 weaponact: 30 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 133 picked_caught pic: 30 state: 3 wait: 0 next: 1280 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 37 y: 45 weaponact: 22 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 134 picked_caught pic: 31 state: 3 wait: 0 next: 1280 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 83 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 35 y: 28 weaponact: 20 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 135 picked_caught pic: 32 state: 3 wait: 0 next: 1280 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 39 y: 47 weaponact: 21 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 136 picked_caught pic: 33 state: 3 wait: 0 next: 1280 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 48 y: 44 weaponact: 34 attacking: 1 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 137 picked_caught pic: 34 state: 3 wait: 0 next: 1280 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 71 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 38 y: 75 weaponact: 32 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 138 picked_caught pic: 35 state: 3 wait: 0 next: 1280 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 35 y: 73 weaponact: 31 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 139 picked_caught pic: 40 state: 3 wait: 0 next: 1280 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 32 y: 47 weaponact: 35 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 140 picked_caught pic: 41 state: 3 wait: 0 next: 1280 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 42 y: 38 weaponact: 20 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 141 picked_caught pic: 42 state: 3 wait: 0 next: 1280 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 47 y: 46 weaponact: 23 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 142 picked_caught pic: 43 state: 3 wait: 0 next: 1280 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 44 y: 63 weaponact: 24 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 143 picked_caught pic: 44 state: 3 wait: 0 next: 1280 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 74 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 56 y: 75 weaponact: 24 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 144 picked_caught pic: 45 state: 3 wait: 0 next: 1280 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 44 y: 72 weaponact: 25 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 180 falling pic: 30 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 39 y: 44 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 4 x: 21 y: 14 w: 29 h: 44 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30 itr_end: bdy: kind: 0 x: 25 y: 25 w: 21 h: 20 bdy_end: <frame_end> <frame> 181 falling pic: 31 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 37 centery: 85 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 36 y: 27 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 4 x: 8 y: 15 w: 30 h: 32 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30 itr_end: itr: kind: 4 x: 27 y: 35 w: 28 h: 21 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30 itr_end: bdy: kind: 0 x: 22 y: 20 w: 24 h: 23 bdy_end: <frame_end> <frame> 182 falling pic: 32 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 37 y: 47 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 4 x: 13 y: 18 w: 46 h: 26 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30 itr_end: bdy: kind: 0 x: 27 y: 22 w: 20 h: 18 bdy_end: <frame_end> <frame> 183 falling pic: 33 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 49 y: 44 weaponact: 33 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 4 x: 32 y: 18 w: 33 h: 27 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30 itr_end: itr: kind: 4 x: 10 y: 38 w: 38 h: 21 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30 itr_end: bdy: kind: 0 x: 22 y: 30 w: 27 h: 21 bdy_end: <frame_end> <frame> 184 falling pic: 34 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 66 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 40 y: 72 weaponact: 32 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 185 falling pic: 35 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 35 y: 73 weaponact: 31 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 186 falling pic: 40 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 29 y: 47 weaponact: 34 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 4 x: 22 y: 12 w: 36 h: 50 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30 itr_end: bdy: kind: 0 x: 31 y: 24 w: 25 h: 23 bdy_end: <frame_end> <frame> 187 falling pic: 41 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 42 y: 39 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 4 x: 33 y: 6 w: 26 h: 46 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30 itr_end: itr: kind: 4 x: 26 y: 43 w: 21 h: 29 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30 itr_end: bdy: kind: 0 x: 28 y: 27 w: 24 h: 26 bdy_end: <frame_end> <frame> 188 falling pic: 42 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 48 y: 45 weaponact: 22 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 4 x: 14 y: 29 w: 58 h: 23 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30 itr_end: bdy: kind: 0 x: 30 y: 31 w: 24 h: 21 bdy_end: <frame_end> <frame> 189 falling pic: 43 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 42 y: 63 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 4 x: 24 y: 27 w: 26 h: 28 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30 itr_end: itr: kind: 4 x: 37 y: 45 w: 31 h: 28 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30 itr_end: bdy: kind: 0 x: 30 y: 39 w: 23 h: 21 bdy_end: <frame_end> <frame> 190 falling pic: 44 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 71 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 53 y: 74 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 191 falling pic: 45 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 43 y: 73 weaponact: 25 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 200 ice pic: 37 state: 15 wait: 2 next: 201 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 18 y: 45 weaponact: 20 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 201 ice pic: 38 state: 13 wait: 90 next: 202 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 20 y: 55 weaponact: 35 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: -10 y: 9 w: 49 h: 68 dvx: -20 dvy: -20 fall: 70 vrest: 5 bdefend: 90 injury: 30 zwidth: 40 effect: 30 itr_end: itr: kind: 0 x: 39 y: 9 w: 50 h: 68 dvx: 20 dvy: 20 fall: 70 vrest: 5 bdefend: 90 injury: 30 zwidth: 40 effect: 30 itr_end: itr: kind: 14 x: 10 y: 9 w: 55 h: 68 vrest: 1 itr_end: <frame_end> <frame> 202 ice pic: 37 state: 15 wait: 1 next: 182 dvx: -4 dvy: -3 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 18 y: 44 weaponact: 20 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 203 fire pic: 78 state: 18 wait: 1 next: 204 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 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y: 33 weaponact: 20 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: -10 y: 9 w: 49 h: 68 dvx: -20 dvy: -20 fall: 70 vrest: 5 bdefend: 90 injury: 30 zwidth: 40 effect: 20 itr_end: itr: kind: 0 x: 39 y: 9 w: 50 h: 68 dvx: 20 dvy: 20 fall: 70 vrest: 5 bdefend: 90 injury: 30 zwidth: 40 effect: 20 itr_end: <frame_end> <frame> 206 fire pic: 89 state: 18 wait: 1 next: 205 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 100 wpoint: kind: 1 x: 30 y: 33 weaponact: 20 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: -10 y: 9 w: 49 h: 68 dvx: -20 dvy: -20 fall: 70 vrest: 5 bdefend: 90 injury: 30 zwidth: 40 effect: 20 itr_end: itr: kind: 0 x: 39 y: 9 w: 50 h: 68 dvx: 20 dvy: 20 fall: 70 vrest: 5 bdefend: 90 injury: 30 zwidth: 40 effect: 20 itr_end: <frame_end> <frame> 207 tired pic: 69 state: 15 wait: 2 next: 1280 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 42 y: 64 weaponact: 22 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 44 y: 28 w: 22 h: 37 bdy_end: bdy: kind: 0 x: 28 y: 47 w: 28 h: 35 bdy_end: <frame_end> <frame> 210 jump pic: 60 state: 4 wait: 1 next: 211 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 43 y: 63 weaponact: 21 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 14 y: 18 w: 49 h: 70 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 22 y: 24 w: 35 h: 58 bdy_end: <frame_end> <frame> 211 jump pic: 61 state: 4 wait: 1 next: 212 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\017.wav wpoint: kind: 1 x: 43 y: 64 weaponact: 21 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 20 y: 20 w: 46 h: 68 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 26 y: 26 w: 34 h: 56 bdy_end: <frame_end> <frame> 212 jump pic: 62 state: 4 wait: 1 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Da: 264 hit_ja: 83 bpoint: x: 38 y: 28 bpoint_end: wpoint: kind: 1 x: 33 y: 36 weaponact: 20 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 14 y: 5 w: 41 h: 73 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 20 y: 11 w: 29 h: 61 bdy_end: <frame_end> <frame> 213 dash pic: 63 state: 5 wait: 8 next: 216 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bpoint: x: 43 y: 30 bpoint_end: wpoint: kind: 1 x: 36 y: 36 weaponact: 21 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 0 y: 1 w: 79 h: 43 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 43 y: 5 w: 23 h: 33 bdy_end: bdy: kind: 0 x: 28 y: 29 w: 21 h: 33 bdy_end: bdy: kind: 0 x: 18 y: 48 w: 27 h: 21 bdy_end: <frame_end> <frame> 214 dash pic: 64 state: 5 wait: 8 next: 217 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bpoint: x: 33 y: 30 bpoint_end: wpoint: kind: 1 x: 30 y: 40 weaponact: 35 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 0 y: 1 w: 79 h: 47 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 20 y: 5 w: 27 h: 38 bdy_end: bdy: kind: 0 x: 16 y: 37 w: 36 h: 22 bdy_end: <frame_end> <frame> 215 crouch pic: 60 state: 15 wait: 1 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\012.wav bpoint: x: 42 y: 55 bpoint_end: wpoint: kind: 1 x: 45 y: 60 weaponact: 21 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 18 y: 20 w: 45 h: 66 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 25 y: 26 w: 31 h: 54 bdy_end: <frame_end> <frame> 216 dash pic: 112 state: 5 wait: 2 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0 bpoint: x: 43 y: 30 bpoint_end: wpoint: kind: 1 x: 35 y: 36 weaponact: 21 attacking: 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vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 17 y: 42 w: 30 h: 42 bdy_end: bdy: kind: 0 x: 45 y: 47 w: 16 h: 32 bdy_end: <frame_end> <frame> 219 crouch2 pic: 60 state: 15 wait: 1 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\012.wav wpoint: kind: 1 x: 46 y: 61 weaponact: 35 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 20 y: 32 w: 43 h: 50 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 26 y: 36 w: 29 h: 44 bdy_end: <frame_end> <frame> 220 injured pic: 120 state: 11 wait: 2 next: 221 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 43 y: 55 weaponact: 21 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 36 y: 17 w: 55 h: 61 dvx: 20 dvy: -20 fall: 70 vrest: 5 bdefend: 90 injury: 30 zwidth: 40 itr_end: itr: kind: 0 x: -10 y: 17 w: 45 h: 61 dvx: -20 dvy: -20 fall: 70 vrest: 5 bdefend: 90 injury: 30 zwidth: 40 itr_end: itr: kind: 0 x: 19 y: 14 w: 43 h: 68 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 25 y: 17 w: 29 h: 61 bdy_end: <frame_end> <frame> 221 injured pic: 121 state: 11 wait: 3 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 34 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 43 y: 51 weaponact: 22 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 36 y: 17 w: 55 h: 61 dvx: 20 dvy: -20 fall: 70 vrest: 5 bdefend: 90 injury: 30 zwidth: 40 itr_end: itr: kind: 0 x: -10 y: 17 w: 45 h: 61 dvx: -20 dvy: -20 fall: 70 vrest: 5 bdefend: 90 injury: 30 zwidth: 40 itr_end: itr: kind: 0 x: 15 y: 8 w: 40 h: 74 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 32 y: 16 w: 27 h: 63 bdy_end: bdy: kind: 0 x: 22 y: 37 w: 26 h: 42 bdy_end: <frame_end> <frame> 222 injured pic: 123 state: 11 wait: 2 next: 223 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 39 y: 41 weaponact: 20 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 36 y: 17 w: 55 h: 61 dvx: 20 dvy: -20 fall: 70 vrest: 5 bdefend: 90 injury: 30 zwidth: 40 itr_end: itr: kind: 0 x: -10 y: 17 w: 45 h: 61 dvx: -20 dvy: -20 fall: 70 vrest: 5 bdefend: 90 injury: 30 zwidth: 40 itr_end: itr: kind: 0 x: 6 y: 16 w: 49 h: 74 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 11 y: 24 w: 39 h: 31 bdy_end: bdy: kind: 0 x: 25 y: 53 w: 40 h: 27 bdy_end: <frame_end> <frame> 223 injured pic: 124 state: 11 wait: 3 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 43 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 46 y: 41 weaponact: 21 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 36 y: 17 w: 55 h: 61 dvx: 20 dvy: -20 fall: 70 vrest: 5 bdefend: 90 injury: 30 zwidth: 40 itr_end: itr: kind: 0 x: -10 y: 17 w: 45 h: 61 dvx: -20 dvy: -20 fall: 70 vrest: 5 bdefend: 90 injury: 30 zwidth: 40 itr_end: itr: kind: 0 x: 6 y: 16 w: 49 h: 74 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 12 y: 23 w: 40 h: 37 bdy_end: bdy: kind: 0 x: 27 y: 56 w: 36 h: 24 bdy_end: <frame_end> <frame> 224 injured pic: 130 state: 11 wait: 2 next: 225 dvx: 0 dvy: 0 dvz: 0 centerx: 43 centery: 76 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 23 y: 55 weaponact: 23 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 36 y: 17 w: 55 h: 61 dvx: 20 dvy: -20 fall: 70 vrest: 5 bdefend: 90 injury: 30 zwidth: 40 itr_end: itr: kind: 0 x: -10 y: 17 w: 45 h: 61 dvx: -20 dvy: -20 fall: 70 vrest: 5 bdefend: 90 injury: 30 zwidth: 40 itr_end: itr: kind: 0 x: 18 y: 8 w: 49 h: 74 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 25 y: 13 w: 30 h: 65 bdy_end: <frame_end> <frame> 225 injured pic: 131 state: 11 wait: 3 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 44 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 27 y: 54 weaponact: 24 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 36 y: 17 w: 55 h: 61 dvx: 20 dvy: -20 fall: 70 vrest: 5 bdefend: 90 injury: 30 zwidth: 40 itr_end: itr: kind: 0 x: -10 y: 17 w: 45 h: 61 dvx: -20 dvy: -20 fall: 70 vrest: 5 bdefend: 90 injury: 30 zwidth: 40 itr_end: itr: kind: 0 x: 18 y: 12 w: 49 h: 74 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 24 y: 18 w: 35 h: 63 bdy_end: <frame_end> <frame> 226 injured pic: 120 state: 16 wait: 0 next: 227 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 43 y: 51 weaponact: 20 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 36 y: 17 w: 55 h: 61 dvx: 20 dvy: -20 fall: 70 vrest: 5 bdefend: 90 injury: 30 zwidth: 40 itr_end: itr: kind: 0 x: -10 y: 17 w: 45 h: 61 dvx: -20 dvy: -20 fall: 70 vrest: 5 bdefend: 90 injury: 30 zwidth: 40 itr_end: itr: kind: 6 x: 6 y: 12 w: 85 h: 68 vrest: 1 itr_end: itr: kind: 0 x: 20 y: 16 w: 56 h: 70 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 27 y: 22 w: 42 h: 58 bdy_end: <frame_end> <frame> 227 injured pic: 122 state: 16 wait: 0 next: 228 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 45 y: 50 weaponact: 20 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 36 y: 17 w: 55 h: 61 dvx: 20 dvy: -20 fall: 70 vrest: 5 bdefend: 90 injury: 30 zwidth: 40 itr_end: itr: kind: 0 x: -10 y: 17 w: 45 h: 61 dvx: -20 dvy: -20 fall: 70 vrest: 5 bdefend: 90 injury: 30 zwidth: 40 itr_end: itr: kind: 6 x: 6 y: 12 w: 85 h: 68 vrest: 1 itr_end: itr: kind: 0 x: 20 y: 16 w: 55 h: 73 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 28 y: 24 w: 39 h: 57 bdy_end: <frame_end> <frame> 228 injured pic: 121 state: 16 wait: 0 next: 229 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 44 y: 50 weaponact: 20 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 36 y: 17 w: 55 h: 61 dvx: 20 dvy: -20 fall: 70 vrest: 5 bdefend: 90 injury: 30 zwidth: 40 itr_end: itr: kind: 0 x: -10 y: 17 w: 45 h: 61 dvx: -20 dvy: -20 fall: 70 vrest: 5 bdefend: 90 injury: 30 zwidth: 40 itr_end: itr: kind: 6 x: 6 y: 12 w: 85 h: 68 vrest: 1 itr_end: itr: kind: 0 x: 20 y: 16 w: 53 h: 74 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 28 y: 23 w: 37 h: 58 bdy_end: <frame_end> <frame> 229 injured pic: 122 state: 16 wait: 0 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 45 y: 47 weaponact: 20 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 36 y: 17 w: 55 h: 61 dvx: 20 dvy: -20 fall: 70 vrest: 5 bdefend: 90 injury: 30 zwidth: 40 itr_end: itr: kind: 0 x: -10 y: 17 w: 45 h: 61 dvx: -20 dvy: -20 fall: 70 vrest: 5 bdefend: 90 injury: 30 zwidth: 40 itr_end: itr: kind: 6 x: 6 y: 12 w: 85 h: 68 vrest: 1 itr_end: itr: kind: 0 x: 23 y: 19 w: 49 h: 67 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 29 y: 26 w: 37 h: 53 bdy_end: <frame_end> <frame> 230 lying pic: 34 state: 14 wait: 0 next: 1280 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 73 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 39 y: 74 weaponact: 32 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 231 lying pic: 44 state: 14 wait: 0 next: 1280 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 75 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 57 y: 74 weaponact: 24 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 232 Throw_lying_man pic: 51 state: 9 wait: 1 next: 233 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\103.wav cpoint: kind: 1 x: 61 y: 35 vaction: 130 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: 0 cpoint_end: wpoint: kind: 1 x: 34 y: 41 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 20 y: 40 w: 41 h: 43 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 233 Throw_lying_man pic: 52 state: 9 wait: 1 next: 234 dvx: 0 dvy: 0 dvz: 0 centerx: 34 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\014.wav cpoint: kind: 1 x: 52 y: 36 injury: 30 vaction: 132 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: 0 cpoint_end: wpoint: kind: 1 x: 44 y: 46 weaponact: 34 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 20 y: 40 w: 41 h: 43 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 234 Throw_lying_man pic: 9 state: 9 wait: 1 next: 235 dvx: 0 dvy: 0 dvz: 0 centerx: 27 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 1 x: 61 y: 35 vaction: 130 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: 0 cpoint_end: wpoint: kind: 1 x: 34 y: 41 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 17 y: 6 w: 41 h: 81 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 235 Throw_lying_man pic: 8 state: 9 wait: 1 next: 236 dvx: 0 dvy: 0 dvz: 0 centerx: 28 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 1 x: 72 y: 53 vaction: 181 throwvx: 3 throwvy: -17 throwvz: 3 throwinjury: 50 cpoint_end: wpoint: kind: 1 x: 34 y: 41 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 20 y: 6 w: 47 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 236 Throw_lying_man pic: 8 state: 9 wait: 1 next: 237 dvx: 0 dvy: 0 dvz: 0 centerx: 28 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 34 y: 41 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 20 y: 6 w: 47 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 237 Throw_lying_man pic: 8 state: 9 wait: 0 next: 238 dvx: 0 dvy: 0 dvz: 0 centerx: 28 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\089.wav opoint: kind: 1 x: 80 y: 80 action: 85 dvx: 0 dvy: 0 oid: 320 facing: 1 opoint_end: wpoint: kind: 1 x: 34 y: 41 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 20 y: 6 w: 47 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 238 Throw_lying_man pic: 8 state: 9 wait: 1 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 28 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 80 y: 80 action: 85 dvx: 0 dvy: 0 oid: 320 facing: 0 opoint_end: wpoint: kind: 1 x: 34 y: 41 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 20 y: 6 w: 47 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 240 Palm pic: 140 state: 9 wait: 1 next: 241 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 30 sound: data\104.wav cpoint: kind: 1 x: 66 y: 35 vaction: 130 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: 0 cpoint_end: wpoint: kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 20 y: 6 w: 47 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 241 Palm pic: 141 state: 9 wait: 1 next: 242 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\078.wav cpoint: kind: 1 x: 71 y: 35 vaction: 130 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: 0 cpoint_end: wpoint: kind: 1 x: 41 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 20 y: 6 w: 47 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 242 Palm pic: 142 state: 9 wait: 1 next: 243 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 1 x: 76 y: 36 injury: 10 vaction: 132 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: 0 cpoint_end: wpoint: kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 20 y: 6 w: 47 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 243 Palm pic: 142 state: 9 wait: 1 next: 244 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 1 x: 81 y: 36 injury: 15 vaction: 132 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: 0 cpoint_end: wpoint: kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 20 y: 6 w: 47 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 244 Palm pic: 142 state: 9 wait: 1 next: 245 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 1 x: 86 y: 36 injury: 20 vaction: 132 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: 0 cpoint_end: wpoint: kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 20 y: 6 w: 47 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 245 Palm pic: 142 state: 9 wait: 1 next: 246 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 1 x: 91 y: 36 injury: 25 vaction: 132 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: 0 cpoint_end: wpoint: kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 20 y: 6 w: 47 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 246 Palm pic: 142 state: 9 wait: 1 next: 247 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\089.wav opoint: kind: 1 x: 40 y: 70 action: 85 dvx: 0 dvy: 0 oid: 320 facing: 51 opoint_end: cpoint: kind: 1 x: 96 y: 36 injury: 30 vaction: 132 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: 0 cpoint_end: wpoint: kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 20 y: 6 w: 47 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 247 Palm pic: 142 state: 9 wait: 1 next: 248 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 1 x: 96 y: 36 injury: 35 vaction: 132 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: 0 cpoint_end: wpoint: kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 20 y: 6 w: 47 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 248 Palm pic: 142 state: 9 wait: 1 next: 249 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 1 x: 101 y: 86 vaction: 181 throwvx: 80 throwvy: -5 throwinjury: 85 cpoint_end: wpoint: kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 20 y: 6 w: 47 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 249 Palm pic: 145 state: 9 wait: 1 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 38 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 20 y: 6 w: 47 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 250 big_ball pic: 140 state: 7 wait: 0 next: 251 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 70 sound: data\106.wav wpoint: kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 251 big_ball pic: 141 state: 7 wait: 0 next: 252 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 41 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 252 big_ball pic: 142 state: 7 wait: 20 next: 253 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Ua: 300 hit_Fa: 85 hit_Uj: 255 hit_Dj: 260 hit_Da: 295 sound: data\077.wav opoint: kind: 1 x: 40 y: 79 action: 90 dvx: 0 dvy: 0 oid: 320 facing: 0 opoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: wpoint: kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 253 big_ball pic: 145 state: 7 wait: 2 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 38 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 254 kick_higher pic: 133 state: 7 wait: 1 next: 265 dvx: 0 dvy: -5 dvz: 0 centerx: 39 centery: 74 hit_a: 0 hit_d: 0 hit_j: 0 mp: 10 sound: data\007.wav wpoint: kind: 1 x: 41 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 15 y: 12 w: 55 h: 74 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 22 y: 9 w: 35 h: 56 bdy_end: <frame_end> <frame> 255 col pic: 140 state: 7 wait: 1 next: 256 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 50 wpoint: kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 256 col pic: 128 state: 7 wait: 1 next: 257 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 34 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 22 y: 10 w: 42 h: 74 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 28 y: 16 w: 27 h: 64 bdy_end: <frame_end> <frame> 257 col pic: 60 state: 7 wait: 0 next: 258 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 39 y: 79 action: 40 dvx: 0 dvy: 0 oid: 321 facing: 0 opoint_end: wpoint: kind: 1 x: 43 y: 63 weaponact: 21 attacking: 1 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 14 y: 18 w: 49 h: 70 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 258 col pic: 60 state: 7 wait: 20 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Ua: 300 hit_Fj: 250 hit_Fa: 85 hit_Dj: 260 hit_Da: 295 opoint: kind: 1 x: 39 y: 79 action: 40 dvx: 0 dvy: 0 oid: 321 facing: 1 opoint_end: wpoint: kind: 1 x: 43 y: 63 weaponact: 21 attacking: 1 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 14 y: 18 w: 49 h: 70 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 259 kick_reverse pic: 133 state: 7 wait: 1 next: -265 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 74 hit_a: 0 hit_d: 0 hit_j: 0 mp: 10 sound: data\007.wav wpoint: kind: 1 x: 41 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 15 y: 12 w: 55 h: 74 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 22 y: 9 w: 35 h: 56 bdy_end: <frame_end> <frame> 260 chase pic: 146 state: 7 wait: 0 next: 261 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 60 sound: data\105.wav wpoint: kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 261 chase pic: 147 state: 7 wait: 3 next: 262 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 90 y: 40 action: 0 dvx: 0 dvy: 0 oid: 321 facing: 0 opoint_end: wpoint: kind: 1 x: 39 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 262 chase pic: 146 state: 7 wait: 0 next: 263 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 263 chase pic: 150 state: 7 wait: 5 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 90 y: 48 action: 0 dvx: 0 dvy: 0 oid: 321 facing: 0 opoint_end: wpoint: kind: 1 x: 41 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 264 kick pic: 133 state: 7 wait: 1 next: 265 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 74 hit_a: 0 hit_d: 0 hit_j: 0 mp: 10 sound: data\007.wav wpoint: kind: 1 x: 41 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 15 y: 12 w: 55 h: 74 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 22 y: 9 w: 35 h: 56 bdy_end: <frame_end> <frame> 265 kick pic: 135 state: 7 wait: 50 next: 999 dvx: 50 dvy: 0 dvz: 3 centerx: 25 centery: 70 hit_a: 259 hit_d: 0 hit_j: 254 wpoint: kind: 1 x: 41 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 0 y: 0 w: 80 h: 80 dvx: 40 dvy: 0 fall: 70 vrest: 4 bdefend: 90 injury: 20 itr_end: itr: kind: 10 x: 0 y: -100 w: 100 h: 10000 vrest: 1 injury: 1 zwidth: 60 itr_end: itr: kind: 0 x: 10 y: 12 w: 55 h: 74 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 20 y: 32 w: 1 h: 1 bdy_end: <frame_end> <frame> 266 Punch pic: 100 state: 7 wait: 1 next: 267 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 40 sound: data\106.wav wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 4 y: 6 w: 73 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 17 y: 25 w: 44 h: 54 bdy_end: <frame_end> <frame> 267 Punch pic: 101 state: 7 wait: 1 next: 268 dvx: 0 dvy: 0 dvz: 0 centerx: 30 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 4 y: 6 w: 73 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 25 y: 24 w: 31 h: 55 bdy_end: <frame_end> <frame> 268 Punch pic: 102 state: 7 wait: 10 next: 269 dvx: 0 dvy: 0 dvz: 0 centerx: 25 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Ua: 300 hit_Fj: 250 hit_Fa: 85 hit_Uj: 255 hit_Dj: 260 hit_Da: 295 wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: -20 y: -20 w: 1000 h: 150 dvx: 80 dvy: -6 fall: 70 vrest: 300 bdefend: 90 injury: 100 zwidth: 100 itr_end: itr: kind: 0 x: 4 y: 6 w: 63 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 15 y: 19 w: 37 h: 62 bdy_end: <frame_end> <frame> 269 Punch pic: 103 state: 7 wait: 2 next: 89 dvx: 0 dvy: 0 dvz: 0 centerx: 20 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 4 y: 6 w: 63 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 14 y: 14 w: 43 h: 67 bdy_end: <frame_end> <frame> 270 +man pic: 120 state: 7 wait: 2 next: 271 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 300 wpoint: kind: 1 x: 43 y: 55 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 15 y: 12 w: 55 h: 74 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 25 y: 17 w: 29 h: 61 bdy_end: <frame_end> <frame> 271 +man pic: 121 state: 7 wait: 2 next: 272 dvx: 0 dvy: 0 dvz: 0 centerx: 34 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\063.wav wpoint: kind: 1 x: 43 y: 51 weaponact: 22 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 15 y: 12 w: 55 h: 74 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 32 y: 16 w: 27 h: 63 bdy_end: bdy: kind: 0 x: 22 y: 37 w: 26 h: 42 bdy_end: <frame_end> <frame> 272 +man pic: 120 state: 7 wait: 2 next: 273 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 43 y: 55 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 15 y: 12 w: 55 h: 74 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 25 y: 17 w: 29 h: 61 bdy_end: <frame_end> <frame> 273 +man pic: 123 state: 7 wait: 2 next: 274 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 39 y: 39 action: 80 dvx: 20 dvy: 0 oid: 321 facing: 0 opoint_end: wpoint: kind: 1 x: 39 y: 41 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 2 y: 12 w: 71 h: 74 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 11 y: 24 w: 39 h: 31 bdy_end: bdy: kind: 0 x: 25 y: 53 w: 40 h: 27 bdy_end: <frame_end> <frame> 274 +man pic: 124 state: 7 wait: 2 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 43 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 30 y: 79 action: 10 dvx: 0 dvy: 0 oid: 55 facing: 0 opoint_end: wpoint: kind: 1 x: 46 y: 41 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 2 y: 12 w: 71 h: 74 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 12 y: 23 w: 40 h: 37 bdy_end: bdy: kind: 0 x: 27 y: 56 w: 36 h: 24 bdy_end: <frame_end> <frame> 279 slash pic: 146 state: 7 wait: 20 next: 281 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 90 y: 90 action: 70 dvx: 0 dvy: 0 oid: 223 facing: 0 opoint_end: wpoint: kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 280 slash pic: 146 state: 7 wait: 0 next: 279 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 6300 wpoint: kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 281 slash pic: 128 state: 7 wait: 1 next: 282 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\106.wav wpoint: kind: 1 x: 34 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 22 y: 10 w: 42 h: 74 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 282 slash pic: 60 state: 7 wait: 1 next: 283 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 43 y: 63 weaponact: 21 attacking: 1 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 283 slash pic: 60 state: 7 wait: 0 next: 284 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 159 y: 79 action: 90 dvx: 0 dvy: 0 oid: 321 facing: 0 opoint_end: wpoint: kind: 1 x: 43 y: 63 weaponact: 21 attacking: 1 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 284 slash pic: 60 state: 7 wait: 3 next: 282 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 285 hit_j: 285 mp: -8 opoint: kind: 1 x: -79 y: 79 action: 90 dvx: 0 dvy: 0 oid: 321 facing: 1 opoint_end: wpoint: kind: 1 x: 43 y: 63 weaponact: 21 attacking: 1 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 285 slash_action pic: 140 state: 7 wait: 1 next: 286 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\105.wav wpoint: kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 286 slash_action pic: 141 state: 7 wait: 1 next: 287 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: -79 y: 79 action: 90 dvx: 0 dvy: 0 oid: 321 facing: 1 opoint_end: wpoint: kind: 1 x: 41 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 287 slash_action pic: 142 state: 7 wait: 3 next: -288 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\020.wav opoint: kind: 1 x: 159 y: 79 action: 95 dvx: 0 dvy: 0 oid: 321 facing: 0 opoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: wpoint: kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 288 slash_action pic: 140 state: 7 wait: 0 next: 289 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: -79 y: 79 action: 90 dvx: 0 dvy: 0 oid: 321 facing: 1 opoint_end: wpoint: kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 289 slash_action pic: 141 state: 7 wait: 0 next: 290 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 41 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 290 slash_action pic: 142 state: 7 wait: 15 next: -999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\020.wav opoint: kind: 1 x: 159 y: 79 action: 95 dvx: 0 dvy: 0 oid: 321 facing: 0 opoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: wpoint: kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 295 starr pic: 146 state: 7 wait: 1 next: 296 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 25 wpoint: kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 296 starr pic: 145 state: 7 wait: 5 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 295 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 39 y: 79 action: 110 dvx: 0 dvy: 0 oid: 321 facing: 0 opoint_end: wpoint: kind: 1 x: 38 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 300 singlong pic: 170 state: 7 wait: 1 next: 301 dvx: 0 dvy: 0 dvz: 0 centerx: 30 centery: 76 hit_a: 0 hit_d: 0 hit_j: 0 mp: 40 sound: data\104.wav wpoint: kind: 1 x: 31 y: 39 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 301 singlong pic: 170 state: 7 wait: 1 next: 302 dvx: 0 dvy: 0 dvz: 0 centerx: 30 centery: 76 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fj: 250 hit_Fa: 85 hit_Uj: 255 hit_Dj: 260 hit_Da: 295 opoint: kind: 1 x: 30 y: 79 action: 320 dvx: 0 dvy: 0 oid: 55 facing: 0 opoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: wpoint: kind: 1 x: 31 y: 39 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 302 singlong pic: 170 state: 7 wait: 1 next: 303 dvx: 0 dvy: 0 dvz: 0 centerx: 30 centery: 76 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fj: 250 hit_Fa: 85 hit_Uj: 255 hit_Dj: 260 hit_Da: 295 opoint: kind: 1 x: 30 y: 79 action: 320 dvx: 0 dvy: 0 oid: 55 facing: 0 opoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: wpoint: kind: 1 x: 31 y: 39 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 303 singlong pic: 170 state: 7 wait: 1 next: 304 dvx: 0 dvy: 0 dvz: 0 centerx: 30 centery: 76 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fj: 250 hit_Fa: 85 hit_Uj: 255 hit_Dj: 260 hit_Da: 295 opoint: kind: 1 x: 30 y: 79 action: 320 dvx: 0 dvy: 0 oid: 55 facing: 0 opoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: wpoint: kind: 1 x: 31 y: 39 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 304 singlong pic: 170 state: 7 wait: 1 next: 305 dvx: 0 dvy: 0 dvz: 0 centerx: 30 centery: 76 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fj: 250 hit_Fa: 85 hit_Uj: 255 hit_Dj: 260 hit_Da: 295 opoint: kind: 1 x: 30 y: 79 action: 320 dvx: 0 dvy: 0 oid: 55 facing: 0 opoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: wpoint: kind: 1 x: 31 y: 39 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 19 y: 7 w: 36 h: 69 bdy_end: <frame_end> <frame> 305 singlong pic: 170 state: 7 wait: 1 next: 306 dvx: 0 dvy: 0 dvz: 0 centerx: 30 centery: 76 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fj: 250 hit_Fa: 85 hit_Uj: 255 hit_Dj: 260 hit_Da: 295 opoint: kind: 1 x: 30 y: 79 action: 320 dvx: 0 dvy: 0 oid: 55 facing: 0 opoint_end: wpoint: kind: 1 x: 31 y: 39 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 19 y: 7 w: 36 h: 69 bdy_end: <frame_end> <frame> 306 singlong pic: 170 state: 7 wait: 1 next: 307 dvx: 0 dvy: 0 dvz: 0 centerx: 30 centery: 76 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fj: 250 hit_Fa: 85 hit_Uj: 255 hit_Dj: 260 hit_Da: 295 opoint: kind: 1 x: 30 y: 79 action: 320 dvx: 0 dvy: 0 oid: 55 facing: 0 opoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: wpoint: kind: 1 x: 31 y: 39 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 307 singlong pic: 170 state: 7 wait: 1 next: 308 dvx: 0 dvy: 0 dvz: 0 centerx: 30 centery: 76 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fj: 250 hit_Fa: 85 hit_Uj: 255 hit_Dj: 260 hit_Da: 295 opoint: kind: 1 x: 30 y: 79 action: 320 dvx: 0 dvy: 0 oid: 55 facing: 0 opoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: wpoint: kind: 1 x: 31 y: 39 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 19 y: 7 w: 36 h: 69 bdy_end: <frame_end> <frame> 308 singlong pic: 170 state: 7 wait: 1 next: 309 dvx: 0 dvy: 0 dvz: 0 centerx: 30 centery: 76 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fj: 250 hit_Fa: 85 hit_Uj: 255 hit_Dj: 260 hit_Da: 295 opoint: kind: 1 x: 30 y: 79 action: 320 dvx: 0 dvy: 0 oid: 55 facing: 0 opoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: wpoint: kind: 1 x: 31 y: 39 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 309 singlong pic: 170 state: 7 wait: 1 next: 310 dvx: 0 dvy: 0 dvz: 0 centerx: 30 centery: 76 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fj: 250 hit_Fa: 85 hit_Uj: 255 hit_Dj: 260 hit_Da: 295 opoint: kind: 1 x: 30 y: 79 action: 320 dvx: 0 dvy: 0 oid: 55 facing: 0 opoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: wpoint: kind: 1 x: 31 y: 39 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 19 y: 7 w: 36 h: 69 bdy_end: <frame_end> <frame> 310 singlong pic: 170 state: 7 wait: 1 next: 311 dvx: 0 dvy: 0 dvz: 0 centerx: 30 centery: 76 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fj: 250 hit_Fa: 85 hit_Uj: 255 hit_Dj: 260 hit_Da: 295 opoint: kind: 1 x: 30 y: 79 action: 320 dvx: 0 dvy: 0 oid: 55 facing: 0 opoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: wpoint: kind: 1 x: 31 y: 39 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 311 singlong pic: 171 state: 7 wait: 1 next: 312 dvx: 0 dvy: -10 dvz: 0 centerx: 28 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 20 sound: data\031.wav wpoint: kind: 1 x: 37 y: 39 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 10 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 19 y: 7 w: 36 h: 69 bdy_end: <frame_end> <frame> 312 singlong pic: 172 state: 7 wait: 1 next: 313 dvx: 0 dvy: 0 dvz: 0 centerx: 26 centery: 81 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 36 y: 42 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: -50 y: 0 w: 76 h: 78 dvx: -5 dvy: -28 fall: 70 vrest: 4 bdefend: 60 injury: 15 zwidth: 40 itr_end: itr: kind: 0 x: 26 y: 0 w: 76 h: 78 dvx: 5 dvy: -28 fall: 70 vrest: 4 bdefend: 60 injury: 15 zwidth: 40 itr_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 10 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 313 singlong pic: 171 state: 7 wait: 1 next: 314 dvx: 0 dvy: 0 dvz: 0 centerx: 28 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\031.wav wpoint: kind: 1 x: 37 y: 39 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: -50 y: 0 w: 76 h: 78 dvx: -5 dvy: -28 fall: 70 vrest: 4 bdefend: 60 injury: 15 zwidth: 40 itr_end: itr: kind: 0 x: 26 y: 0 w: 76 h: 78 dvx: 5 dvy: -28 fall: 70 vrest: 4 bdefend: 60 injury: 15 zwidth: 40 itr_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 10 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 314 singlong pic: 172 state: 7 wait: 1 next: 315 dvx: 0 dvy: 0 dvz: 0 centerx: 26 centery: 81 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 36 y: 42 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: -50 y: 0 w: 76 h: 78 dvx: -5 dvy: -28 fall: 70 vrest: 4 bdefend: 60 injury: 15 zwidth: 40 itr_end: itr: kind: 0 x: 26 y: 0 w: 76 h: 78 dvx: 5 dvy: -28 fall: 70 vrest: 4 bdefend: 60 injury: 15 zwidth: 40 itr_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 10 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 315 singlong pic: 173 state: 7 wait: 0 next: 316 dvx: 0 dvy: 0 dvz: 0 centerx: 26 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 41 y: 39 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 22 y: 6 w: 30 h: 69 bdy_end: itr: kind: 0 x: -50 y: 0 w: 76 h: 78 dvx: -5 dvy: -28 fall: 70 vrest: 4 bdefend: 60 injury: 15 zwidth: 40 itr_end: itr: kind: 0 x: 26 y: 0 w: 76 h: 78 dvx: 5 dvy: -28 fall: 70 vrest: 4 bdefend: 60 injury: 15 zwidth: 40 itr_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 10 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 316 singlong pic: 174 state: 7 wait: 0 next: 317 dvx: 0 dvy: 0 dvz: 0 centerx: 34 centery: 81 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 45 y: 39 weaponact: 28 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: -50 y: 0 w: 76 h: 78 dvx: -5 dvy: -28 fall: 70 vrest: 4 bdefend: 60 injury: 15 zwidth: 40 itr_end: itr: kind: 0 x: 26 y: 0 w: 76 h: 78 dvx: 5 dvy: -28 fall: 70 vrest: 4 bdefend: 60 injury: 15 zwidth: 40 itr_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 10 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 28 y: 12 w: 29 h: 66 bdy_end: <frame_end> <frame> 317 singlong pic: 175 state: 7 wait: 0 next: 318 dvx: 0 dvy: 0 dvz: 0 centerx: 33 centery: 75 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 42 y: 36 weaponact: 27 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 10 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 27 y: 7 w: 28 h: 65 bdy_end: <frame_end> <frame> 318 singlong pic: 176 state: 7 wait: 0 next: 319 dvx: 0 dvy: 0 dvz: 0 centerx: 29 centery: 74 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 30 y: 35 weaponact: 29 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 10 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 23 y: 11 w: 30 h: 61 bdy_end: <frame_end> <frame> 319 singlong pic: 177 state: 7 wait: 50 next: 999 dvx: 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fall: 70 vrest: 5 bdefend: 60 injury: 20 zwidth: 40 itr_end: <frame_end> <frame> 322 singlong2 pic: 171 state: 7 wait: 1 next: 323 dvx: 0 dvy: -9 dvz: 0 centerx: 28 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 37 y: 39 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: -50 y: 0 w: 170 h: 78 dvx: 0 dvy: -28 fall: 70 vrest: 5 bdefend: 60 injury: 20 zwidth: 40 itr_end: <frame_end> <frame> 323 singlong2 pic: 172 state: 7 wait: 1 next: 324 dvx: 0 dvy: -9 dvz: 0 centerx: 26 centery: 81 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 36 y: 42 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: -50 y: 0 w: 170 h: 78 dvx: 0 dvy: -28 fall: 70 vrest: 5 bdefend: 60 injury: 20 zwidth: 40 itr_end: <frame_end> <frame> 324 singlong2 pic: 171 state: 7 wait: 1 next: 325 dvx: 0 dvy: -9 dvz: 0 centerx: 28 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 37 y: 39 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: -50 y: 0 w: 170 h: 78 dvx: 0 dvy: -28 fall: 70 vrest: 5 bdefend: 60 injury: 20 zwidth: 40 itr_end: <frame_end> <frame> 325 singlong2 pic: 172 state: 7 wait: 1 next: 326 dvx: 0 dvy: -9 dvz: 0 centerx: 26 centery: 81 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 36 y: 42 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: -50 y: 0 w: 170 h: 78 dvx: 0 dvy: -28 fall: 70 vrest: 5 bdefend: 60 injury: 20 zwidth: 40 itr_end: <frame_end> <frame> 326 singlong2 pic: 171 state: 7 wait: 1 next: 327 dvx: 0 dvy: -9 dvz: 0 centerx: 28 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 37 y: 39 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: -50 y: 0 w: 170 h: 78 dvx: 0 dvy: -28 fall: 70 vrest: 5 bdefend: 60 injury: 20 zwidth: 40 itr_end: <frame_end> <frame> 327 singlong2 pic: 172 state: 7 wait: 1 next: 1000 dvx: 0 dvy: -9 dvz: 0 centerx: 26 centery: 81 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 36 y: 42 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: -50 y: 0 w: 170 h: 78 dvx: 0 dvy: -28 fall: 70 vrest: 5 bdefend: 60 injury: 20 zwidth: 40 itr_end: <frame_end> <frame> 328 second_step pic: 145 state: 7 wait: 1 next: 329 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 38 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 329 second_step pic: 146 state: 7 wait: 15 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Da: 280 hit_Fa: 335 hit_Uj: 360 hit_Ua: 346 wpoint: kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 330 first_step pic: 145 state: 7 wait: 1 next: 331 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 38 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 331 first_step pic: 146 state: 7 wait: 15 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 266 hit_Dj: 270 hit_ja: 328 wpoint: kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 334 bullet pic: 102 state: 3 wait: 300 next: 1000 dvx: 70 dvy: 0 dvz: 0 centerx: 25 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 18 y: 28 w: 55 h: 27 dvx: 50 fall: 70 vrest: 10 bdefend: 90 injury: 70 zwidth: 300 itr_end: <frame_end> <frame> 335 mega_rifle pic: 100 state: 3 wait: 1 next: 336 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 8350 wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 336 mega_rifle pic: 100 state: 3 wait: 20 next: 337 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 90 y: 90 action: 70 dvx: 0 dvy: 0 oid: 223 facing: 0 opoint_end: wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 337 mega_rifle pic: 101 state: 3 wait: 2 next: 338 dvx: 0 dvy: 0 dvz: 0 centerx: 30 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\105.wav wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 338 mega_rifle pic: 102 state: 3 wait: 1 next: 339 dvx: 0 dvy: 0 dvz: 0 centerx: 25 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 50 y: 79 action: 334 dvx: 0 dvy: 0 oid: 55 facing: 0 opoint_end: wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 339 mega_rifle pic: 102 state: 3 wait: 1 next: 370 dvx: 0 dvy: 0 dvz: 0 centerx: 25 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 50 y: 79 action: 334 dvx: 0 dvy: 0 oid: 55 facing: 0 opoint_end: wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 340 mega_rifle pic: 102 state: 3 wait: 20 next: 341 dvx: 70 dvy: 0 dvz: 0 centerx: 25 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 50 y: 79 action: 334 dvx: 0 dvy: 0 oid: 55 facing: 0 opoint_end: wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 341 mega_rifle pic: 102 state: 3 wait: 1 next: 342 dvx: -1 dvy: 0 dvz: 0 centerx: 25 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 18 y: 28 w: 55 h: 27 dvx: 50 fall: 70 vrest: 10 bdefend: 90 injury: 70 zwidth: 300 itr_end: wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 342 mega_rifle pic: 103 state: 3 wait: 20 next: 343 dvx: 0 dvy: 0 dvz: 0 centerx: 25 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 343 mega_rifle pic: 104 state: 3 wait: 1 next: 344 dvx: 0 dvy: 0 dvz: 0 centerx: 20 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 344 mega_rifle pic: 105 state: 3 wait: 1 next: 345 dvx: 0 dvy: 0 dvz: 0 centerx: 30 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 345 mega_rifle pic: 106 state: 3 wait: 1 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 346 mega_singlong pic: 170 state: 7 wait: 1 next: 347 dvx: 0 dvy: 0 dvz: 0 centerx: 30 centery: 76 hit_a: 0 hit_d: 0 hit_j: 0 mp: 4120 itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: wpoint: kind: 1 x: 31 y: 39 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 347 mega_singlong pic: 170 state: 7 wait: 20 next: 348 dvx: 0 dvy: 0 dvz: 0 centerx: 30 centery: 76 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 90 y: 90 action: 70 dvx: 0 dvy: 0 oid: 223 facing: 0 opoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: wpoint: kind: 1 x: 31 y: 39 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 348 mega_singlong pic: 170 state: 7 wait: 1 next: 349 dvx: 0 dvy: 0 dvz: 0 centerx: 30 centery: 76 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\104.wav itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: wpoint: kind: 1 x: 31 y: 39 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 349 mega_singlong pic: 170 state: 7 wait: 0 next: 350 dvx: 0 dvy: 0 dvz: 0 centerx: 30 centery: 76 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 30 y: 79 action: 120 dvx: 0 dvy: 0 oid: 320 facing: 0 opoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: wpoint: kind: 1 x: 31 y: 39 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 350 mega_singlong pic: 170 state: 7 wait: 1 next: 351 dvx: 0 dvy: 0 dvz: 0 centerx: 30 centery: 76 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 30 y: 79 action: 110 dvx: 0 dvy: 0 oid: 320 facing: 0 opoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: wpoint: kind: 1 x: 31 y: 39 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 351 mega_singlong pic: 171 state: 7 wait: 1 next: 352 dvx: 0 dvy: -15 dvz: 0 centerx: 28 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\031.wav wpoint: kind: 1 x: 37 y: 39 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 10 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 352 mega_singlong pic: 172 state: 7 wait: 1 next: 353 dvx: 0 dvy: 0 dvz: 0 centerx: 26 centery: 81 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 36 y: 42 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: -50 y: 0 w: 76 h: 78 dvx: -5 dvy: -28 fall: 70 vrest: 4 bdefend: 60 injury: 15 zwidth: 40 itr_end: itr: kind: 0 x: 26 y: 0 w: 76 h: 78 dvx: 5 dvy: -28 fall: 70 vrest: 4 bdefend: 60 injury: 15 zwidth: 40 itr_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 10 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 353 mega_singlong pic: 171 state: 7 wait: 1 next: 354 dvx: 0 dvy: 0 dvz: 0 centerx: 28 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\031.wav wpoint: kind: 1 x: 37 y: 39 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: -50 y: 0 w: 76 h: 78 dvx: -5 dvy: -28 fall: 70 vrest: 4 bdefend: 60 injury: 15 zwidth: 40 itr_end: itr: kind: 0 x: 26 y: 0 w: 76 h: 78 dvx: 5 dvy: -28 fall: 70 vrest: 4 bdefend: 60 injury: 15 zwidth: 40 itr_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 10 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 354 mega_singlong pic: 172 state: 7 wait: 1 next: 355 dvx: 0 dvy: 0 dvz: 0 centerx: 26 centery: 81 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 36 y: 42 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: -50 y: 0 w: 76 h: 78 dvx: -5 dvy: -28 fall: 70 vrest: 4 bdefend: 60 injury: 15 zwidth: 40 itr_end: itr: kind: 0 x: 26 y: 0 w: 76 h: 78 dvx: 5 dvy: -28 fall: 70 vrest: 4 bdefend: 60 injury: 15 zwidth: 40 itr_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 10 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 355 mega_singlong pic: 173 state: 7 wait: 0 next: 356 dvx: 0 dvy: 0 dvz: 0 centerx: 26 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 41 y: 39 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: -50 y: 0 w: 76 h: 78 dvx: -5 dvy: -28 fall: 70 vrest: 4 bdefend: 60 injury: 15 zwidth: 40 itr_end: itr: kind: 0 x: 26 y: 0 w: 76 h: 78 dvx: 5 dvy: -28 fall: 70 vrest: 4 bdefend: 60 injury: 15 zwidth: 40 itr_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 10 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 356 mega_singlong pic: 174 state: 7 wait: 0 next: 357 dvx: 0 dvy: 0 dvz: 0 centerx: 34 centery: 81 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 45 y: 39 weaponact: 28 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: -50 y: 0 w: 76 h: 78 dvx: -5 dvy: -28 fall: 70 vrest: 4 bdefend: 60 injury: 15 zwidth: 40 itr_end: itr: kind: 0 x: 26 y: 0 w: 76 h: 78 dvx: 5 dvy: -28 fall: 70 vrest: 4 bdefend: 60 injury: 15 zwidth: 40 itr_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 10 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 357 mega_singlong pic: 175 state: 7 wait: 0 next: 358 dvx: 0 dvy: 0 dvz: 0 centerx: 33 centery: 75 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 42 y: 36 weaponact: 27 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 10 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 358 mega_singlong pic: 176 state: 7 wait: 0 next: 359 dvx: 0 dvy: 0 dvz: 0 centerx: 29 centery: 74 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 30 y: 35 weaponact: 29 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 10 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 359 mega_singlong pic: 177 state: 7 wait: 50 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 29 centery: 73 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 36 y: 37 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 10 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 360 eter_col pic: 140 state: 3 wait: 1 next: 361 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 10350 wpoint: kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 10 y: 6 w: 57 h: 78 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 361 eter_col pic: 128 state: 3 wait: 20 next: 362 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 90 y: 90 action: 70 dvx: 0 dvy: 0 oid: 223 facing: 0 opoint_end: wpoint: kind: 1 x: 34 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 22 y: 10 w: 42 h: 74 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 362 eter_col pic: 60 state: 3 wait: 0 next: 363 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 69 y: 79 action: 136 dvx: 0 dvy: 0 oid: 321 facing: 0 opoint_end: wpoint: kind: 1 x: 43 y: 63 weaponact: 21 attacking: 1 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 14 y: 18 w: 49 h: 70 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 363 eter_col pic: 60 state: 3 wait: 0 next: 364 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 9 y: 79 action: 137 dvx: 0 dvy: 0 oid: 321 facing: 1 opoint_end: wpoint: kind: 1 x: 43 y: 63 weaponact: 21 attacking: 1 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 14 y: 18 w: 49 h: 70 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 364 eter_col pic: 60 state: 3 wait: 0 next: 365 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 9 y: 79 action: 141 dvx: 0 dvy: 0 oid: 321 facing: 0 opoint_end: wpoint: kind: 1 x: 43 y: 63 weaponact: 21 attacking: 1 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 14 y: 18 w: 49 h: 70 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 365 eter_col pic: 60 state: 3 wait: 0 next: 366 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 69 y: 79 action: 140 dvx: 0 dvy: 0 oid: 321 facing: 1 opoint_end: wpoint: kind: 1 x: 43 y: 63 weaponact: 21 attacking: 1 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 14 y: 18 w: 49 h: 70 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 366 eter_col pic: 60 state: 3 wait: 20 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 348 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 43 y: 63 weaponact: 21 attacking: 1 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 14 y: 18 w: 49 h: 70 dvx: 17 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: <frame_end> <frame> 370 mega_rifle pic: 102 state: 3 wait: 1 next: 371 dvx: 0 dvy: 0 dvz: 0 centerx: 25 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 50 y: 79 action: 334 dvx: 0 dvy: 0 oid: 55 facing: 0 opoint_end: wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 371 mega_rifle pic: 102 state: 3 wait: 1 next: 372 dvx: 0 dvy: 0 dvz: 0 centerx: 25 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 50 y: 79 action: 334 dvx: 0 dvy: 0 oid: 55 facing: 0 opoint_end: wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 372 mega_rifle pic: 102 state: 3 wait: 1 next: 373 dvx: 0 dvy: 0 dvz: 0 centerx: 25 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 50 y: 79 action: 334 dvx: 0 dvy: 0 oid: 55 facing: 0 opoint_end: wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 373 mega_rifle pic: 102 state: 3 wait: 1 next: 374 dvx: 0 dvy: 0 dvz: 0 centerx: 25 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 50 y: 79 action: 334 dvx: 0 dvy: 0 oid: 55 facing: 0 opoint_end: wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 374 mega_rifle pic: 102 state: 3 wait: 1 next: 375 dvx: 0 dvy: 0 dvz: 0 centerx: 25 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 50 y: 79 action: 334 dvx: 0 dvy: 0 oid: 55 facing: 0 opoint_end: wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 375 mega_rifle pic: 102 state: 3 wait: 1 next: 376 dvx: 0 dvy: 0 dvz: 0 centerx: 25 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 50 y: 79 action: 334 dvx: 0 dvy: 0 oid: 55 facing: 0 opoint_end: wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 376 mega_rifle pic: 102 state: 3 wait: 1 next: 377 dvx: 0 dvy: 0 dvz: 0 centerx: 25 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 50 y: 79 action: 334 dvx: 0 dvy: 0 oid: 55 facing: 0 opoint_end: wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 377 mega_rifle pic: 102 state: 3 wait: 1 next: 378 dvx: 0 dvy: 0 dvz: 0 centerx: 25 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 50 y: 79 action: 334 dvx: 0 dvy: 0 oid: 55 facing: 0 opoint_end: wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 378 mega_rifle pic: 102 state: 3 wait: 1 next: 379 dvx: 0 dvy: 0 dvz: 0 centerx: 25 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 50 y: 79 action: 334 dvx: 0 dvy: 0 oid: 55 facing: 0 opoint_end: wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 379 mega_rifle pic: 102 state: 3 wait: 1 next: 380 dvx: 0 dvy: 0 dvz: 0 centerx: 25 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 50 y: 79 action: 334 dvx: 0 dvy: 0 oid: 55 facing: 0 opoint_end: wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 380 mega_rifle pic: 102 state: 3 wait: 1 next: 381 dvx: 0 dvy: 0 dvz: 0 centerx: 25 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 50 y: 79 action: 334 dvx: 0 dvy: 0 oid: 55 facing: 0 opoint_end: wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 381 mega_rifle pic: 102 state: 3 wait: 1 next: 382 dvx: 0 dvy: 0 dvz: 0 centerx: 25 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 50 y: 79 action: 334 dvx: 0 dvy: 0 oid: 55 facing: 0 opoint_end: wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 382 mega_rifle pic: 102 state: 3 wait: 1 next: 383 dvx: 0 dvy: 0 dvz: 0 centerx: 25 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 50 y: 79 action: 334 dvx: 0 dvy: 0 oid: 55 facing: 0 opoint_end: wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 383 mega_rifle pic: 102 state: 3 wait: 1 next: 384 dvx: 0 dvy: 0 dvz: 0 centerx: 25 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 50 y: 79 action: 334 dvx: 0 dvy: 0 oid: 55 facing: 0 opoint_end: wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 384 mega_rifle pic: 102 state: 3 wait: 1 next: 385 dvx: 0 dvy: 0 dvz: 0 centerx: 25 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 50 y: 79 action: 334 dvx: 0 dvy: 0 oid: 55 facing: 0 opoint_end: wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 385 mega_rifle pic: 102 state: 3 wait: 1 next: 386 dvx: 0 dvy: 0 dvz: 0 centerx: 25 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 50 y: 79 action: 334 dvx: 0 dvy: 0 oid: 55 facing: 0 opoint_end: wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 386 mega_rifle pic: 102 state: 3 wait: 1 next: 387 dvx: 0 dvy: 0 dvz: 0 centerx: 25 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 50 y: 79 action: 334 dvx: 0 dvy: 0 oid: 55 facing: 0 opoint_end: wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 387 mega_rifle pic: 102 state: 3 wait: 1 next: 388 dvx: 0 dvy: 0 dvz: 0 centerx: 25 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 50 y: 79 action: 334 dvx: 0 dvy: 0 oid: 55 facing: 0 opoint_end: wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 388 mega_rifle pic: 102 state: 3 wait: 1 next: 389 dvx: 0 dvy: 0 dvz: 0 centerx: 25 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 50 y: 79 action: 334 dvx: 0 dvy: 0 oid: 55 facing: 0 opoint_end: wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 389 mega_rifle pic: 102 state: 3 wait: 1 next: 340 dvx: 0 dvy: 0 dvz: 0 centerx: 25 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 50 y: 79 action: 334 dvx: 0 dvy: 0 oid: 55 facing: 0 opoint_end: wpoint: kind: 1 x: 35 y: 46 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 159 ThunderRow!! pic: 140 state: 15 wait: 2 next: 160 dvx: 0 dvy: 0 dvz: 0 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 150 wpoint: kind: 1 x: 35 y: 54 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 160 DA_action pic: 141 state: 15 wait: 17 next: 161 dvx: 0 dvy: 0 dvz: 0 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 37 y: 54 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: opoint: kind: 1 x: 90 y: 90 action: 85 dvx: 0 dvy: 0 oid: 223 facing: 0 opoint_end: <frame_end> <frame> 161 DA_action pic: 141 state: 15 wait: 1 next: 162 dvx: 0 dvy: 0 dvz: 0 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 37 y: 54 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: sound: data\800.wav <frame_end> <frame> 162 DA_action pic: 141 state: 15 wait: 1 next: 163 dvx: 0 dvy: 0 dvz: 0 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\067.wav wpoint: kind: 1 x: 39 y: 54 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 163 DA_action pic: 142 state: 15 wait: 68 next: 164 dvx: 0 dvy: 0 dvz: 0 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 52 y: 54 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: opoint: kind: 1 x: 60 y: 40 action: 388 dvx: 0 dvy: 0 oid: 223 facing: 0 opoint_end: <frame_end> <frame> 164 DA_action pic: 141 state: 15 wait: 2 next: 165 dvx: 0 dvy: 0 dvz: 0 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 39 y: 54 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 165 DA_action pic: 140 state: 15 wait: 2 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 35 y: 54 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 166 ArticunoSummon!! pic: 145 state: 15 wait: 1 next: 167 dvx: 0 dvy: 0 dvz: 0 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 100 wpoint: kind: 1 x: 35 y: 54 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 167 DA_action pic: 146 state: 15 wait: 17 next: 168 dvx: 0 dvy: 0 dvz: 0 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 37 y: 54 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: opoint: kind: 1 x: 90 y: 90 action: 70 dvx: 0 dvy: 0 oid: 223 facing: 0 opoint_end: <frame_end> <frame> 168 DA_action pic: 147 state: 15 wait: 1 next: 169 dvx: 0 dvy: 0 dvz: 0 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 37 y: 54 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: sound: woody5\haha.wav <frame_end> <frame> 169 DA_action pic: 147 state: 15 wait: 4 next: 170 dvx: 0 dvy: 0 dvz: 0 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\064.wav wpoint: kind: 1 x: 39 y: 54 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: opoint: kind: 1 x: -90 y: -20 action: 300 dvx: 0 dvy: 0 oid: 360 facing: 0 opoint_end: <frame_end> <frame> 170 DA_action pic: 147 state: 15 wait: 4 next: 171 dvx: 0 dvy: 0 dvz: 0 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 52 y: 54 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: opoint: kind: 1 x: 20 y: 46 action: 200 dvx: 0 dvy: 0 oid: 363 facing: 0 opoint_end: <frame_end> <frame> 171 DA_action pic: 147 state: 15 wait: 2 next: 172 dvx: 0 dvy: 0 dvz: 0 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 39 y: 54 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 172 DA_action pic: 146 state: 15 wait: 2 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 35 y: 54 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 390 385 chase_ball pic: 140 state: 3 wait: 2 next: 193 dvx: 0 dvy: 0 dvz: 0 centerx: 24 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 80 sound: data\077.wav wpoint: kind: 1 x: 26 y: 46 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 12 y: 20 w: 36 h: 60 bdy_end: <frame_end> <frame> 193 386 chase_ball pic: 141 state: 3 wait: 1 next: 194 dvx: 6 dvy: 0 dvz: 0 centerx: 31 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 44 y: 46 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: opoint: kind: 1 x: 88 y: 42 action: 140 dvx: 0 dvy: 0 oid: 344 facing: 10 opoint_end: bdy: kind: 0 x: 12 y: 20 w: 36 h: 60 bdy_end: <frame_end> <frame> 194 387 chase_ball pic: 142 state: 3 wait: 4 next: 195 dvx: 0 dvy: 0 dvz: 0 centerx: 41 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 49 y: 47 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 12 y: 20 w: 36 h: 60 bdy_end: <frame_end> <frame> 195 388 chase_ball pic: 143 state: 3 wait: 2 next: 196 dvx: 0 dvy: 0 dvz: 0 centerx: 41 centery: 79 hit_a: 159 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 47 y: 47 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 12 y: 20 w: 36 h: 60 bdy_end: <frame_end> <frame> 196 389 chase_ball pic: 144 state: 3 wait: 5 next: 999 dvx: 3 dvy: 0 dvz: 0 centerx: 36 centery: 79 hit_a: 159 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 28 y: 46 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 12 y: 20 w: 36 h: 60 bdy_end: <frame_end> <frame> 399 dummy pic: 0 state: 0 wait: 0 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> RE: AI is not doing most of character's moves - STM1993 - 07-22-2019 AI in LF2 is hardcoded into the game's EXE. Only the specified ids in data.txt have AI, and cannot be changed by regular DCing. You'll either want to replace the id, share the id(which will cause .lfr recordings to fail), or... You can write your own custom AI if you learn AI scripting, which involves using a 3rd party script to inject code into the EXE itself. RE: AI is not doing most of character's moves - skuskide - 07-23-2019 Is there no simple way to change which moves the AI uses without learning how to make a script or replacing the ID ? i mean how come the people who make their own Little fighter character has proper functioning AI, without knowing how to make a script? do they all just replace the ID with another character's? RE: AI is not doing most of character's moves - STM1993 - 07-23-2019 Yes, that is exactly what they did. Either they shared or replaced a character id in data.txt, or they have an ai written in angelscript that is injected with ddraw.dll. There is also the possibility of editting the EXE directly, or DCers who cleverly manipulated the character's moveset to give the illusion of AI(such as my Flying Kicker Bandit), but the DC faking method is pretty advanced and would also never feel like a proper character when used by a human player. RE: AI is not doing most of character's moves - skuskide - 07-23-2019 how do you edit the EXE directly? ok, but you know how to edit the AI with script? Is there a tutorial on how to do this? DO you also know how to copy the AI of another character? RE: AI is not doing most of character's moves - STM1993 - 07-23-2019 I have no idea how to do EXE edits myself, and its much harder than AI scripting or changing ids. Check AI Scripting. There is unfortunately currently no way to copy an AI from another character from the ddraw script itself, but fortunately you don't have to write every single function of the AI, you only need to write in the conditions for them to use their special moves. You can search for Nyamaiku's "Jackass" for a very good example of a simple ego AI, which still calls on the basic no-move AI but gives him special move behavior that resembles original LF2's. |
