[Char] Knight~ (Final Version) - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Projects (https://lf-empire.de/forum/forumdisplay.php?fid=10) +--- Thread: [Char] Knight~ (Final Version) (/showthread.php?tid=11043) |
Knight~ (Final Version) - ForGOTtenONE - 04-10-2020 I've been looking through my old PC's data and found some very old projects I've been working on, so because they are all finished I decided to post them here to later submit them if possible. Introduction It's an overpowered version of Knight, but in a good way... Description I just added some knight-y attacks and made him -in a way- overpowered. Again all the sprites and everything were created by myself. Additionally I tinkered around with the character's ID and gave him Louise's ID. That means, when an enemy plays with the character, he'll use Louise's attack-pattern and be therefore much harder to defeat. (The drawback being that when you use Rudolf to tranfsorm into him you might turn into Louise and vise-versa, additionally -depending on the loadorder inside data.txt- Knight~ might spawn instead of Rudolf when playing the Game. Just tell me if I should change that.) Screenshots Face (Click to View) gif1 (Click to View) gif2 (Click to View) gif3 (Click to View) gif4 (Click to View) gif5 (Click to View) Knight.zip Here is the readme.txt: Code: Made by ForGOTtenONE Sorry if I made any mistakes, this is my fourth post . RE: Knight~ - The_Hari - 04-12-2020 And here is my second favourite, since there is pretty much no knight based characters. There is something wrong with data of D>A and rather minor point, but sprites of DvJ could be edited to make his feet looks like he is actually in air. RE: Knight~ - ForGOTtenONE - 04-12-2020 (04-12-2020, 06:57 PM)The_Hari Wrote: And here is my second favourite, since there is pretty much no knight based characters. Done and done! Just redownload it and it should work as promised! For some reason I decided to write a bit of the character's attack inside henry_wind.dat and that's why D>A didn't work. As for the Jump-Animation, I added that as well. Additionally I redit the Fire-Breathing sprites because that needed some fixing as well . All moves should look more polished now compared to before. (I'll work on SirDeep later on ) RE: Knight~ (Final Version) - ForGOTtenONE - 05-11-2020 Here's a quick update on this character. As of now this is the final version of the character (If you still have suggestions and/ or want to give advice be quick! More reviews are appreciated as well.) With that said, I hope you like the character and will soon see it uploaded! (For admins: Additional Submission-Stuff like Character-Description and updated GIFs are still on my PC.) Here is all the stuff I have, concerning submission: edit: Oops, yeah wrong fileĀ : Submission_Knight.zip Thanks for pointing out! ps.: sorry for double-posting . RE: Knight~ (Final Version) - Dinothundah - 05-15-2020 (04-10-2020, 07:10 PM)ForGOTtenONE Wrote: -- snip --He reminds me of a stand for some reasonĀ Ok sorry i wont do that again. |