Accessing an in-game editor - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=11) +--- Thread: Accessing an in-game editor (/showthread.php?tid=11221) |
Accessing an in-game editor - Xneby - 01-05-2022 Prerequsites: *) LF2 v2.0a *) decrypt data\weapon0.txt, data\weapon1.txt & data\weapon6.txt you can use a builtin decryptor: o) enable debug mode ("abc" cheat code) o) press F3 o) select decrp o) input file name to decrypt o) game decrypts file into temporary.txt - make copy / change name *) put file name to edit in <file_editing> in data.txt *) patch LF2.exe 0041441C should be "mov ecx, ebx" instead of "lea ecx, [esp + 1C]" you can use this Cheat Engine table: https://pastebin.com/X9NnLbxs *) in LF2: *) enable debug mode ("abc" cheat code) *) press F2 Keys: PgDown / PgUp - next/previous frame M - cycle itr <=> bdy mode N - cycle center => cpoint => wpoint => opoint => bpoint mode A - cycle light weapon => heavy weapon => milk S - save (does not encrypt, probably you want edit .txt file if you want to save) + - increase wait - - decrease wait Enter - play animation from current frame In center mode: arrows - change center location In CPoint mode: C - change cpoint kind arrows - change cpoint location [] - change cought object frame number In WPoint mode: W - change wpoint kind arrows - change wpoint location [] - change weapon frame number In OPoint mode: arrows - change opoint location In BPoint mode: B - enable/disable bpoint arrows - change bpoint location In Body mode: Insert - add body Delete - remove body K - cycle body kind mouse - select body rect In Itr mode: Insert - add itr Delete - remove itr K - cycle itr kind mouse - select itr rect The editor looks like it was dropped in an early stage of development - it now requires binary patching and supports only itr kinds up to 6. RE: Accessing an in-game editor - A-Man - 01-07-2022 I don't have nearby access to windows, but I'm very curious. I would appreciate it if we can see some screenshots/video. RE: Accessing an in-game editor - STM1993 - 01-07-2022 Photosensitivity/Epilepsy Warning. I managed to get this to work, but I feel it is very important to mention that the bdy/itr hitboxes will flicker/flash very rapidly. For HEX Editors: 1. Ctrl+G - look for 1441C 2. Change "8D 4C 24 1C" to "8B CB 90 90" 3. Save. Here is a GIF as an attachment (spoilered): Spoiler (Click to View) |