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[Char] Louis Boss fight - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Projects (https://lf-empire.de/forum/forumdisplay.php?fid=10) +--- Thread: [Char] Louis Boss fight (/showthread.php?tid=11450) |
Louis Boss fight - rewlf2 - 08-31-2025 Introduction I am working on new features of my mods like remaking boss fights in LF2: Story of HongBa. While I am remaking the systems, I realized apart from trimming sub-optimal quality content, I can also extract other content into standalone packages so I can receive their feedback independently. Description I present a new boss fight: Louis. This is a three-phase boss fight which utilizes the existing "High-level DC" technique: Heavy weapon armor (HWA) to make Louis interchange between a tank and a speed brawler. Players can start from LouisEX "Phase" and transform into Alex, another modded character with HWA tanking blows for him. In Stage mode you can even add him as a three-phase fight and I added surprise animation for his Phase 1 transform! Installation add alexboss folder into folder add these lines to data\data.txt id: 48 type: 0 file: sprite\alexboss\alexboss.dat id: 4851 type: 2 file: sprite\alexboss\alexboss_heavy.dat Open stage.dat, add this line to any stage to insert boss fight from Phase 1 id: 48 hp: 500 x: 400 act: 343 #alex_phase1 Move list Phase 1 Louis (Click to View) Phase 2 LouisEX (Click to View) Phase 3 Alex (Click to View) To be added Download https://www.mediafire.com/file/lef607ey6l77ytz/alexboss_31Aug2025.zip/file Credits Inspiration: Firen's revenge - Phase 1 animation Gad's Alex - Phase 3 RE: Louis Boss fight - new8026game - 04-25-2026 Could we set him as the final boss of stage 3 and change his ID from 48 to 56? |