Lil' woody modification - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Projects (https://lf-empire.de/forum/forumdisplay.php?fid=10) +--- Thread: Lil' woody modification (/showthread.php?tid=1235) |
Lil' woody modification - Hypermodder - 10-02-2008 Just a lil woody modification! skin: http://www.lf-empire.de/forum/showthread.php?tid=1234&pid=16063#pid16063 Changes: a+a+a (punching) + a +a = punching + punch + upkick, " " +a / j / d>J = punching + punch + upkick + tigerdash, D>A summons 6 balls, but costs +50mp!, Longer grab-holding, Caught breaker, (caught + DJA) (""+a will make jumpattack in the enemys face!) DJA= caught breaker charge (press DJA and see what happens if you'll get caught!)^^ catching+ D^A = upkick catching+ DvA = Whirlwindkick catching+ D>A +A = punch + upkick catching+ D^J = Teleport catching+ DvJ = Teleport catching+ D>J = jump (catching+ D>J +<JA = Jump+ dash+dashattack) throwing throws the enemy in frame 226 (dvx: 1 dvy: -7) so you can catch him again! Yeah thats evil! My lil woody mod musnt be allowed in fair 1vs1-fights because of his endless- combos! Enjoy playing and review plz! Lil edit: fixed a bug! ^^" RE: Lil' woody modification - Gad - 10-02-2008 Hahahha some mistakes in your post xD D>J summons 6 balls, but costs +50mp!, D>J it's still Tiger Dash D>A it's ball attack a+a+a (punching) + a +a = punching + punch + upkick, Sux, combo works only, when opponent is defending himself, if he doesn't defend, then after half rotated punch he is down. I reeealy don't like this character, you just edited woody and he is worse now :/. Why the heck you added something like "jump" into D>J when you catches opponent :/ Teleport in catching is not uselful too. RE: Lil' woody modification - Hypermodder - 10-03-2008 <cut out> :P ~HM I fixed the punching, now you just nedd to press a+a+a+a+a+a! Ill try to give him davis' id for better CPU-useage! did not work RE: Lil' woody modification - Gad - 10-03-2008 <cut out> I said what you should change... super punch combo should be possible with no waiting So you fixed that. There is no problem to get injured when you jump if you catches... Same with teleport... Whirlwind kick after catching is no uselful, enemy gets only 1 hit. Topic pruned, seriously just play nicer - Cirno RE: Lil' woody modification - Hypermodder - 10-03-2008 Thats right, but did you ever caught s.o. with LouisEx and pressed jump? Then he 'll make a blast backwards. The whirlwindkick should do the same, but forewards. I f there are enemys in front of them who wanna punhc him -> whirlwindkick to get rid of them. Btw, I made also a lil davis mod, but his superpunchcombos are very difficult to handle. I'm already thinking about making a workshop where i publish all my stuff. |