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[solved] One direction hit - Printable Version

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[solved] One direction hit - Lauli - 03-20-2008

I messed a lil bit around with some datas. I basically wanted to make a very fragile wall, which you have to hit several times with the super punch and it breaks down. The box is only a temporary placeholder.

[Image: weirdbox.gif]

So basically it's just a heavy weapon, with no body and an opointed ball that counts the hits.
First you can hit the "Ball" from everywhere, but then it somehow only can get hit if you look to the left side.
If someone knows why, please write it here.


RE: One direction hit - TheNave - 03-20-2008

If the box is turned into the other direction, It can also only get hitted if you look to the left side, or only if you look to the right side?


RE: One direction hit - Lauli - 03-20-2008

Didn't test that out, but I think it the direction which you can hit, depends on the direction the box faces.


RE: One direction hit - YinYin - 03-20-2008

well well - why not throw in some of these box towers anyway?
would be neat if you could put that as a download

i suppose you are using the rebound action with a hit_a/d timer going back to the inital frame?
looks like your type 3 object really only acts onto hits from the front - funny

id say wait: 0 and next: -x should solve your problem - so it keeps turning around


RE: One direction hit - Azriel - 03-20-2008

it's on "your team", so it won't be hit from the back (like trying to punch an ice (or whatever) ball). make it state: 10 and it'll be hit by anyone from any direction.




Azriel~


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