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Moving back and forth without the running and walking frames - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=11) +---- Forum: Advanced Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=13) +---- Thread: Moving back and forth without the running and walking frames (/showthread.php?tid=1376) |
Moving back and forth without the running and walking frames - KyuubiNaruto(FKN) - 10-18-2008 i need this for my fly mode....is it possible? RE: Moving back and forth without the running and walking frames - Drahcir - 10-19-2008 can you please explain it more clearly? My understanding is one of two things: A. You want to change directions--use something like a hit_j with a negative frame number. B. You want to move on the z-axis--use dvz:2 in every other flying frame and dvz:550 in the ones without dvz:2. RE: Moving back and forth without the running and walking frames - KyuubiNaruto(FKN) - 10-19-2008 i know how to do the negative number i want to do it with the arrow keys RE: Moving back and forth without the running and walking frames - YinYin - 10-19-2008 frame 110 and 212 can change direction with arrows RE: Moving back and forth without the running and walking frames - KyuubiNaruto(FKN) - 10-19-2008 so do i put my fly frames with those frames states? RE: Moving back and forth without the running and walking frames - Silverthorn - 10-19-2008 Since frame 110 is the first defend-frame, I'd say you should take frame: 212 (which is the last jumping-frame). Regardless of the state you're using, you can still turn around. Dunno if this works but I remember somebody talking about something similar that has been realized with state: 5. Try it, I don't really remember... ![]() |