[solved] armour during stage - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=11) +---- Forum: Solved Problems (https://lf-empire.de/forum/forumdisplay.php?fid=14) +---- Thread: [solved] armour during stage (/showthread.php?tid=1530) |
[solved] armour during stage - Madara Uchiha - 11-12-2008 ok i made a character who controls earth is it possible that when she does a speacail i want rocks 2 fly up and hit here but imstead of hurting here turns into rock armour(can u explain realy simple i tried doing it myself but the rocks just fly past RE: armour during stage - XxXxX - 11-12-2008 (11-12-2008, 07:56 AM)Madara Uchiha Wrote: ok i made a character who controls earth is it possible that when she does a speacail i want rocks 2 fly up and hit here but imstead of hurting here turns into rock armour(can u explain realy simple i tried doing it myself but the rocks just fly past 1.Editing char data: give the special move a bdy like: Quote: bdy:(I call the y as Y1) and give all frame except jump and dash different bdy like this: Quote: bdy:(I call the y as Y2) this for jump and dash: Quote: bdy:(I call the y as Y3) 2.Making rock data: give the flying frame an itr/kind: 8 with Y1, example: Quote:<frame> 5 flyingfor the itr/kind: 0 is only additionally it make the rock can hit enemy and for the itr/kind: 14 is only additionally it make the rock like 3d object. make a new frame with itr/kind: 8 this is armour frame, example: Quote:<frame> 70 rock_armour and make an jump and dash armour frame, example: Quote:<frame> 75 rock_armournow if you summoning the rock you will be get an armour, other player can't get it because he don't have the bdy except the same char and enemy can't get it and will be hitting the rock including same char. hope it work RE: rock armour help - SirFrog - 11-12-2008 The easiest way to do this is to draw the rocks appearing from the ground in some sprites, make an animation of it and use an state: 80xx to transform into a new character. RE: armour during stage - Madara Uchiha - 11-12-2008 thanks |