[solved] Make impossible to Rebound - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=11) +---- Forum: Solved Problems (https://lf-empire.de/forum/forumdisplay.php?fid=14) +---- Thread: [solved] Make impossible to Rebound (/showthread.php?tid=1622) |
[solved] Make impossible to Rebound - Guigs - 11-27-2008 I searched a little bit, but didn't find on the forum. I'm actually learning how to DC, so i'm very noobish. I want to be impossible to rebound the 'ball', actually it's a missile, so if you punch a missile it would be impossible to rebound, so i preferred to it explode, so there's someway to make it? RE: Make impossible to Rebound - Gad - 11-27-2008 Just delete opoint in "redbound" frames RE: Make impossible to Rebound - MH-Razen - 11-27-2008 erm, for the explosion just create a normal ball like firen's and put an opoint to the explosion in rebound frame. If you dont want it to rebound give state 3006 in the flying frames RE: Make impossible to Rebound - Gad - 11-27-2008 He don't want to make typical explosion of firen, but ball explosion, just ball dissapear - normal ball explosion, i talked with him on msn, but he didn't delete opoint, just make redbound's next to Hit frames. RE: Make impossible to Rebound - MH-Razen - 11-27-2008 hm, who told he have to link to firens expl !? hm, ot sure what I really got wrong, anyways, sounds like the problem is solved anyways RE: Make impossible to Rebound - Guigs - 11-27-2008 Yes, it is i linked the rebound to the dissapearing frames, direclty, so it's impossible to rebound. Thanks anyway. |