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Stage Mode No Change - Printable Version

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Stage Mode No Change - Dragonxl - 11-28-2008

Is it Possible in stage mode to make, if you choose david,woody,rudolf,dennis etc. in stage mode than he transforms automatically to Firen? And if you have made stage 1 you get freeze in stage 2 and can only play with him?!


RE: Stage Mode No Change - Bamboori - 11-28-2008

just do that with itr kind: 8 , like in the stagelock, where cerain chars where disabled in stage.


RE: Stage Mode No Change - MH-Razen - 11-28-2008

well, stage lock is way harder then this - put an itr/kind 8 at y: 1000 in the standing frames of your chars, the act a type 0 object in stage at x: 300. this object has a bdy at y: 1000. If the char stands above the object (mark it somehow) he will go to frame noted in dvx - so go to frame 390 as example and transform into firen. In the transform frame there must be another bdy at y: 2000 which correspond with an itr/kind 8 y: 2000 (dvx: 1000) in the activated type-0-object to let it disappear after the transform...


RE: Stage Mode No Change - 1477 - 01-03-2009

Well, this works, but you can't really force the char to transform into firen (which is treally the idea in this case. Remember, the char is invincible for like 3 secs, allowing him to move in that time away from this ball.


RE: Stage Mode No Change - Lauli - 01-03-2009

That's a good point...

You could do a frame that works as a relocation... thing... and then force the transform.
Only that then there are definitely problems with more characters, as it is not sure which one is transformed.
For that you can choose more-players lock.

Have fun.


RE: Stage Mode No Change - no one - 01-04-2009

>click here<
It's not really hard to code.

EDIT: oop, wrong link.


RE: Stage Mode No Change - Lauli - 01-04-2009

:/

I meant that it will get buggy if there are more characters.


And now backwards:

sretcarahc erom era ereht fi yggub teg lliw ti taht tnaem I

And now all mixed up:

seroaere hfy gite rm charaetr cllitit aht naI g teg.ub wtme

And now the same number of letters but different words:

A clown like my meal dog likes to hunch you much cartoonier.

And now a website URL with the same amount of letters:

http://www.youtube.com/watch?v=FBkrTJkjW8I&someotherfeature123

And now three really unrelated picture:

click
click
click


RE: Stage Mode No Change - MH-Razen - 01-05-2009

nah, this isnt hard. Use the multiplayer-lock method (you can find it in mainsite advanced DC / stage), then create an object which catch the char and make him transform in the next phase (or use ik8, your thing...)


RE: Stage Mode No Change - Lauli - 01-05-2009

So you want to keep the game boring and disable multiplayer?


RE: Stage Mode No Change - MH-Razen - 01-07-2009

(01-05-2009, 07:13 PM)Lauli Wrote:  So you want to keep the game boring and disable multiplayer?

you wanna say klf2 is boring? Wow, interesting, somehow I think you're quite alone with this opinion ;) (dont worry, I can take critics)