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A little help here - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: [1.9/1.9c] Exe Editing (https://lf-empire.de/forum/forumdisplay.php?fid=17) +---- Forum: Solved Problems (https://lf-empire.de/forum/forumdisplay.php?fid=19) +---- Thread: A little help here (/showthread.php?tid=1647) Pages:
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A little help here - DarkAssasin808 - 12-02-2008 Hi everyone. I'm in progress of my LF2 mod bieng created. LF2-Rain of Darkness. All I wanna know right now is that when I open the resource hacker and I save all bitmaps, I get a dat file called " bars " with it. Now the real problem begins..... I try to find where that dat file is located in the bitmap area via resource hacker. But, no dat file. I need to replace the 1.9c dat file called bars with the other I'm planning to replace it with. Any help on where to find the file and replace it? -DarkAssasin
RE: A little help here - Silverthorn - 12-02-2008 It should look similar to this one: ![]() This folder "BARS" should contain a resource that you're ought to replace with the newly created one. I don't know if this is what you're looking for, but a regular exe should look similar to that, disregarding that this is 2.0. 1.9 just has some resources missing, but I know that the BARS-folder is in there, too
RE: A little help here - DarkAssasin808 - 12-03-2008 Uh.... thanks for trying to help me on my problem but uh... u got something wrong u know that..... U got the bitmap called BARS but u didn't get the dat file called BARS. Try saving all resources ( bitmaps ) and you'll get the dat file. Overall, that isn't what I wanted...... RE: A little help here - Silverthorn - 12-03-2008 dat-file? Well, I saved ALL resources, and I got: - 47 Bitmaps - 1 Icon - 1 RC-file No file called "bars" whatsoever. The only appearance is in the RC-file: Code: BACK99_1 BITMAP "Bitmap_1.bmp"RE: A little help here - DarkAssasin808 - 12-04-2008 That's the file I'm talking about! ( Sorry for kinda mistaking it as a dat file instead of saying rc file...). It looked like at dat file so I got pretty mixed up. U get when u save all resources but how can u find it without saving all resources? I need to replace it with another rc. file. Any clues on that? Answers will be pleased. RE: A little help here - Silverthorn - 12-04-2008 well, let's say it this way: the ResHacker uses some sort of index file to manage all the resources in an exe/dll/whatever. It is just created when you save the resources. Before that, it doesn't exist. What I want to say with that: there is no rc-file stored in the exe, it's just some internal thingy that the reshacker creates by itself. So, you'd need to change the resources not the rc-file. Hope this helps ya
RE: A little help here - DarkAssasin808 - 12-05-2008 I got it 100% Blue Pheonix ( the bomb )! The bomb means the best. We say that in New-Zealand and Australlia. Tell me if I've got it correct: I want to put in the backup resource in bitmaps ( that face of characters in LF2ver.2.0) into 1.9c. So all I have to do is create new resource. Just 1 last thing if it doesn't bug u. How could I make the bgm's work in 1.9c? I tried by copieng the bgm folder from 2.0 and pasted in 1.9c. No themes appearing when I start the game. Is it another head-eating resource hacker thing or is it dumb luck? Any help and answers will be greated. -DarkAssasin
RE: A little help here - Silverthorn - 12-05-2008 Alright, here you go ![]() Imagine this pseudo-code written in the exe of 2.0 (yes, it's very java-like instead of being c-like ):Code: if (wma-files in bgm-folder are there) {Code: ![]() The feature doesn't exist. Playing music files in previous versions is just possible with objects that make the sound. But there's nothing similar to 2.0... You can mess with the resource hacker as much as you want, there won't be any useful result....... About the bg-images of the chars: Code: charPick = random(1, 13);So yea, I hope this helps you (well, you won't be able to do anything with this information, but I hope it removed a little confusion)
RE: A little help here - Bamboori - 12-05-2008 (12-05-2008, 03:48 PM)Blue-Phoenix Wrote:does that mean you can play every filetype in lf2 2.0? RE: A little help here - Silverthorn - 12-05-2008 (12-05-2008, 03:52 PM)Bamboori Wrote:I guess I have a flaw in my pseudo-code...(12-05-2008, 03:48 PM)Blue-Phoenix Wrote:does that mean you can play every filetype in lf2 2.0? So, first of all, you cannot play EVERY filetype. mp3 needs a decoder-dll, ogg something else. wma is the only audio file (together with wav) which is supported by the exe. and by now I think, it is "if(default wma-files are in bgm-folder)"..... Don't rely on that, I don't like to think about such stuff. I take it for granted that it works like it does. I don't care about the way it was programmed
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