[solved] state: 18 situation - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=11) +---- Forum: Solved Problems (https://lf-empire.de/forum/forumdisplay.php?fid=14) +---- Thread: [solved] state: 18 situation (/showthread.php?tid=1805) |
[solved] state: 18 situation - no one - 01-02-2009 I replaced all of Davis state: 3 with state: 18 and when he make any air attack, he when to the fire frame, any solution? RE: state: 18 situation - Alectric - 01-02-2009 change it back? RE: state: 18 situation - no one - 01-02-2009 nah, that's going to be the last solution. RE: state: 18 situation - Gangster95 - 01-02-2009 by state 18 every time is the firefragme (i haved this problem to) but you sure want to make it that he can go up and down wille the attack (use state 301(deep use it for his D>J attack) RE: state: 18 situation - no one - 01-02-2009 I don't get it. Why state: 301? And how come only jump_attack frames and all other basic air strike frame got this problem? RE: state: 18 situation - MH-Razen - 01-02-2009 erm, not sure, but you didnt really told what you think the state 18 should do. If you want the punch to hurt team members, too, you're righht with this state, but since it go to burning-frames you should maybe opoint out an object with itrs... (and state 18) RE: state: 18 situation - no one - 01-02-2009 I have already figured out how to fix it but thanks anyway guy. off-topic: yay, you're back! RE: state: 18 situation - The Lost Global Mod - 01-02-2009 he is only there for now... ^^ anyways could you tell us who you fix it? not that i need it.. i'm just interested RE: state: 18 situation - no one - 01-03-2009 Well, basicaly it's nothing more than what MH said. In those frame, I opoint out a invisible ball but have no movement at all and only last for a few seconds to do the attack. |