[solved] mp charge advance data changers only(becasue its really hard) - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=11) +---- Forum: Solved Problems (https://lf-empire.de/forum/forumdisplay.php?fid=14) +---- Thread: [solved] mp charge advance data changers only(becasue its really hard) (/showthread.php?tid=1903) Pages:
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[solved] mp charge advance data changers only(becasue its really hard) - Madara Uchiha - 01-17-2009 OK i want to make a new way of getting mp but i am not sure how i have got a good idea but still i dont no how to code it so can someone tell me how to code something like this: OK i want to create something like this were when u hit the opponent you gain mp only a little at a time so does anybody no how to code something like this please explain? RE: mp charge advance data changers only(becasue its really har) - Bamboori - 01-17-2009 my method (for a mod) : in the injured frames every char opoints a ball with itr: kind: 3 that catches the attacker and brings him to a frame with a -mo value. when only one char should be able to gain mp by this way, make him a special bdy at y: 1000 or something in all attacking frames and place the "itr: kind: 3"s at y: 1000 aswell. if yuo need an example just pm me, i will make one for you^^ RE: mp charge advance data changers only(becasue its really har) - Madara Uchiha - 01-17-2009 oh yeh i forgot to say i dont want it so they click attack and gain mp i want them to actually make contact with the enemey but i will check your example RE: mp charge advance data changers only(becasue its really hard) - Alblaka - 01-17-2009 He already told you the solution. But it would trigger even, if ANYTHING would hurt the character and if you were next to them... Like so often, an itr:8 and a very complex system would surely work. *thinking* Yep. Instead of making a direct attack, you make an itr:8-attack, that brigns the enemy to a special frame, where he does an itr:8-"answer", which will make your char to go to a mp-regenerate frame... That should work ^^ (Don't forget the beer bottle after that) RE: mp charge advance data changers only(becasue its really hard) - Azriel - 01-18-2009 (01-17-2009, 08:29 PM)Alblaka Wrote: Yep. Instead of making a direct attack, you make an itr:8-attackum, you don't bring the enemy to a special frame, the ik8 brings you to the special frame. but this wouldn't be good coz you'll also "jump" to the centerx/centery of the enemy. Plus, with ik8 you can't hurt them (at least I don't think injury: -ve works; ik8 is a healing itr remember). in short, use bamboori's method. @no one's post 2 posts down, there's the jumping problem we already talked about, plus ik8 to a frame with mp: -## won't work. Azriel~ RE: mp charge advance data changers only(becasue its really hard) - Alblaka - 01-18-2009 (01-18-2009, 12:11 AM)Azriel Wrote:(01-17-2009, 08:29 PM)Alblaka Wrote: Yep. Instead of making a direct attack, you make an itr:8-attack[font=courier]um, you don't bring the enemy to a special frame, the ik8 brings you to the special frame. but this wouldn't be good coz you'll also "jump" to the centerx/centery of the enemy. Plus, with ik8 you can't hurt them (at least I don't think injury: -ve works; ik8 is a healing itr remember). Ark, made the post BEFORE Razen explained me, that the itr:8 makes the object itself jumping to [dvx] ^^ Ignore my post, pls RE: mp charge advance data changers only(becasue its really hard) - no one - 01-18-2009 I got another method: In all of your char basic attack (punch, super punch...) give them an itr/kind: 8 which lead to a frame that have mp: -xxx. It have y:10000 In all of your chars's injury frames give them a bdy with y: 10000. That's all. RE: mp charge advance data changers only(becasue its really hard) - Madara Uchiha - 01-18-2009 oh i thought of a method yesterday but haven t tried it its were every character has an itrkind8 with y: 8000 in punching frames and super_punch frames and jump attack frames etc then in every character injury frames they have a body of y: 8000 and when u hit that body it goes to a frame were u drink invisible beer for 1 second so u gain mp. RE: mp charge advance data changers only(becasue its really hard) - no one - 01-18-2009 ^ that kind of like my method but better thought. RE: mp charge advance data changers only(becasue its really hard) - Silverthorn - 01-18-2009 doesn't work flawlessly with enemies like Louis, Knight, and Julian, as they do go to the injured-frames at the first hit. |