sprite missing or what? - vandesdelca - 02-05-2009
pls help me! i don't know what happened with this.
file(0-69): sprite\x_0.bmp w: 79 h: 79 row: 10 col: 7
file(70-139): sprite\x_1.bmp w: 79 h: 79 row: 10 col: 7
file(140-174): sprite\x_1.bmp w: 158 h: 79 row: 5 col: 7
file(175-199): sprite\x_2.bmp w: 123 h: 72 row: 5 col: 5
file(200-214): sprite\x_3.bmp w: 115 h: 69 row: 3 col: 5
and this is the data:
<frame> 332 DC
pic: 200 state: 3 wait: 10 next: 333 dvx: 0 dvy: 0 dvz: 0 centerx: 30 centery: 61 hit_a: 352 hit_d: 0 hit_j: 336
wpoint:
kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 333 DC
pic: 201 state: 3 wait: 1 next: 334 dvx: 0 dvy: 0 dvz: 0 centerx: 30 centery: 61 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 334 DC
pic: 202 state: 3 wait: 0 next: 335 dvx: 0 dvy: 0 dvz: 0 centerx: 49 centery: 61 hit_a: 0 hit_d: 0 hit_j: 0 mp: 50
sound: zero\X4_WAV_files\double_cyclone.wav
wpoint:
kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
opoint:
kind: 1 x: 45 y: 24 action: 0 dvx: 0 dvy: 0 oid: 367 facing: 0
opoint_end:
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 335 DC
pic: 202 state: 3 wait: 5 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 49 centery: 61 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
opoint:
kind: 1 x: 45 y: 24 action: 0 dvx: 0 dvy: 0 oid: 367 facing: 1
opoint_end:
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
<frame_end>
----------------------------------------------------------------------------------------------------------------------
<frame> 336 DC-Angry
pic: 203 state: 3 wait: 0 next: 337 dvx: 0 dvy: 0 dvz: 0 centerx: 31 centery: 66 hit_a: 0 hit_d: 0 hit_j: 0 mp: 400
wpoint:
kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 337 DC-Angry
pic: 204 state: 3 wait: 0 next: 338 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 65 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 338 DC-Angry
pic: 205 state: 3 wait: 0 next: 339 dvx: 0 dvy: 0 dvz: 0 centerx: 49 centery: 63 hit_a: 0 hit_d: 0 hit_j: 0
sound: zero\X4_WAV_files\DCS.wav
wpoint:
kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
opoint:
kind: 1 x: 45 y: 70 action: 0 dvx: 0 dvy: 0 oid: 398 facing: 0
opoint_end:
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 352 fire
pic: 206 state: 3 wait: 10 next: 353 dvx: 0 dvy: 0 dvz: 0 centerx: 29 centery: 65 hit_a: 355 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 353 fire
pic: 207 state: 3 wait: 1 next: 354 dvx: 0 dvy: 0 dvz: 0 centerx: 37 centery: 66 hit_a: 0 hit_d: 0 hit_j: 0 mp: 50
wpoint:
kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
opoint:
kind: 1 x: 45 y: 30 action: 0 dvx: 0 dvy: 0 oid: 399 facing: 0
opoint_end:
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 354 fire
pic: 208 state: 3 wait: 5 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 48 centery: 64 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
<frame_end>
------------------------------------------------------------------------------------------------------------------------
<frame> 355 fire
pic: 209 state: 3 wait: 3 next: 356 dvx: 3 dvy: 0 dvz: 0 centerx: 29 centery: 65 hit_a: 0 hit_d: 0 hit_j: 0 mp: 50
wpoint:
kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 356 fire
pic: 210 state: 3 wait: 1 next: 357 dvx: 3 dvy: 0 dvz: 0 centerx: 37 centery: 66 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 357 fire
pic: 211 state: 3 wait: 1 next: 358 dvx: 4 dvy: -5 dvz: 0 centerx: 48 centery: 64 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end::
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 358 fire
pic: 212 state: 3 wait: 1 next: 359 dvx: 3 dvy: 0 dvz: 0 centerx: 44 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 359 fire
pic: 213 state: 3 wait: 1 next: 360 dvx: 3 dvy: 0 dvz: 0 centerx: 48 centery: 64 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
opoint:
kind: 1 x: 58 y: 10 action: 4 dvx: 0 dvy: 0 oid: 399 facing: 0
opoint_end:
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 360 fire
pic: 214 state: 3 wait: 5 next: 999 dvx: 2 dvy: 0 dvz: 0 centerx: 48 centery: 64 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
<frame_end>
sprites 212 is the missing one or what
pls help!
RE: sprite missing or what? - Azriel - 02-05-2009
no one can really help you if you don't post the whole data file and sprites. (all sounds and resources must be included)
Azriel~
RE: sprite missing or what? - goop - 02-05-2009
maybe the row and col is wrong. try to change it.
RE: sprite missing or what? - Alblaka - 02-05-2009
Nah, the Row/coloumn seems to be (mathematical) correct, but:
file(70-139): sprite\x_1.bmp w: 79 h: 79 row: 10 col: 7
file(140-174): sprite\x_1.bmp w: 158 h: 79 row: 5 col: 7
How one graphic file can have 2 different sizes for the sprites?!
Maybe this causes no big error, but it will still scre up something...
RE: sprite missing or what? - Silverthorn - 02-05-2009
sooo... header looks fine to me; Alblaka, even though it looks confusing it is right. Sometimes you need something like placeholders (well, at least I use them) and then I use the same method (just with other pixel-values). I just wonder about the spritesheet itself. You said that pic #212 is the only one missing, right? Or is the whole spritesheet not displayed? If that's the case, you should check if your x_3.bmp is wider than 348px and higher than 350px. If not, that could screw you up
RE: sprite missing or what? - vandesdelca - 02-06-2009
"The file upload failed. Please choose a valid file and try again. Error details: The attachment could not be found on the server."
i can't send the data files
so i can only post the pic
[email][img=http://img155.imageshack.us/img155/634/56064126uj8.th.png][/email]
sry its a cheap way.
and yes. the only missing sprites was only 212.
believe it or not.
EDIT:maybe this sounds not real but... i've change the pic with the "surely" not missing frame and... it still didn't work.
and i try to change it to surely perfect standing sprite but it still didn't work. and... i've notice something: frame 358 cannot be played.
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