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sprite missing or what? - Printable Version

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sprite missing or what? - vandesdelca - 02-05-2009

pls help me! i don't know what happened with this.
and this is the data:
sprites 212 is the missing one or what
pls help!


RE: sprite missing or what? - Azriel - 02-05-2009

no one can really help you if you don't post the whole data file and sprites. (all sounds and resources must be included)




Azriel~



RE: sprite missing or what? - goop - 02-05-2009

maybe the row and col is wrong. try to change it.


RE: sprite missing or what? - Alblaka - 02-05-2009

Nah, the Row/coloumn seems to be (mathematical) correct, but:

file(70-139): sprite\x_1.bmp w: 79 h: 79 row: 10 col: 7
file(140-174): sprite\x_1.bmp w: 158 h: 79 row: 5 col: 7

How one graphic file can have 2 different sizes for the sprites?!
Maybe this causes no big error, but it will still scre up something...


RE: sprite missing or what? - Silverthorn - 02-05-2009

sooo... header looks fine to me; Alblaka, even though it looks confusing it is right. Sometimes you need something like placeholders (well, at least I use them) and then I use the same method (just with other pixel-values). I just wonder about the spritesheet itself. You said that pic #212 is the only one missing, right? Or is the whole spritesheet not displayed? If that's the case, you should check if your x_3.bmp is wider than 348px and higher than 350px. If not, that could screw you up ;)


RE: sprite missing or what? - vandesdelca - 02-06-2009

"The file upload failed. Please choose a valid file and try again. Error details: The attachment could not be found on the server."
i can't send the data files
so i can only post the pic
[email][img=http://img155.imageshack.us/img155/634/56064126uj8.th.png][/email]

sry its a cheap way.=P
and yes. the only missing sprites was only 212.
believe it or not.

EDIT:maybe this sounds not real but... i've change the pic with the "surely" not missing frame and... it still didn't work.
and i try to change it to surely perfect standing sprite but it still didn't work. and... i've notice something: frame 358 cannot be played.