Little Fighter Empire - Forums
[solved] Type 3 objects which appear UNDER the enemy - Printable Version

+- Little Fighter Empire - Forums (https://lf-empire.de/forum)
+-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7)
+--- Forum: Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=11)
+---- Forum: Solved Problems (https://lf-empire.de/forum/forumdisplay.php?fid=14)
+---- Thread: [solved] Type 3 objects which appear UNDER the enemy (/showthread.php?tid=2381)



[solved] Type 3 objects which appear UNDER the enemy - NocturneSama - 03-19-2009

So, i'm trying to make a attack where the object appear right under the enemy. I tried to use a homing itr k8 to make it, but it hit allies as well. How can i make it?

P.S.: I tried to use state 400, but it appears 120 away from the centery of the enemy, and using state 3005 to move the object makes the looks crap =/


RE: Type 3 objects which appear UNDER the enemy - Lauli - 03-19-2009

Try state: 400 but with a displaced centerx value.

But then you still got the shadow...


RE: Type 3 objects which appear UNDER the enemy - Alblaka - 03-19-2009

My idea:
Make a state 500 teleport (teleporting was 500/501, wasn't it?) with wait: 0 to the enemy,
then make another frame with wait: 0, which opoints the t3-object on x: 120+centerx of teleported t3.

Then the spawned t3 (which teleports to enemy) will spawn the "real" t3 below the enemy ^^


RE: Type 3 objects which appear UNDER the enemy - Drahcir - 03-19-2009

Wouldn't such an attack be a little overpowered, though?


RE: Type 3 objects which appear UNDER the enemy - JossuaDC - 03-19-2009

(03-19-2009, 03:14 PM)Alblaka Wrote:  My idea:
Make a state 500 teleport (teleporting was 500/501, wasn't it?) with wait: 0 to the enemy,
then make another frame with wait: 0, which opoints the t3-object on x: 120+centerx of teleported t3.

Then the spawned t3 (which teleports to enemy) will spawn the "real" t3 below the enemy ^^
State 400 = teleport to enemy.
State 401 = teleport to friend.

(03-19-2009, 04:05 PM)Drahcir Wrote:  Wouldn't such an attack be a little overpowered, though?
How would it be overpowered?
Unevadable? Just add a higher wait.


RE: Type 3 objects which appear UNDER the enemy - Alblaka - 03-19-2009

(03-19-2009, 04:08 PM)JossuaDC Wrote:  
(03-19-2009, 03:14 PM)Alblaka Wrote:  My idea:
Make a state 500 teleport (teleporting was 500/501, wasn't it?) with wait: 0 to the enemy,
then make another frame with wait: 0, which opoints the t3-object on x: 120+centerx of teleported t3.

Then the spawned t3 (which teleports to enemy) will spawn the "real" t3 below the enemy ^^
State 400 = teleport to enemy.
State 401 = teleport to friend.

(03-19-2009, 04:05 PM)Drahcir Wrote:  Wouldn't such an attack be a little overpowered, though?
How would it be overpowered?
Unevadable? Just add a higher wait.

<.< Wasn't sure, whether it was 400 or 500...


But agreed, how you want to describe an attack is overpowered if you don't know anythign about it, besides it launches directly below one oppoennts feet. If you give it dmg:1 and mp:500 it's surely not overpowered :P