Noob needing help - Thunderbolt - 04-20-2009
I tried many times and still haven't figured out how to install downloaded characters. Can anyone help?
RE: Noob needing help - Silverthorn - 04-20-2009
First point: wrong forum, buddy. This is the Hex-editing section, it has nothing to do with "installing" characters. This is why this thread is moved.
Second: did you read >this< ? There should be always a readme in the LFE downloads. In general it's like this: dat-files and sounds go to yourLF2directory\data and the sprites to yourLF2directory\sprite\sys. If this doesn't work, then please tell us which character you're trying to add to the game
RE: Noob needing help - Thunderbolt - 04-20-2009
That was what I tried.
First character I tried installing was Tiger and when that didn't work, I tried installing Bluna
RE: Noob needing help - Silverthorn - 04-20-2009
You tried?
Well, the readme is actually pretty clear. It says this:
Quote:Installation:
- Move all folders into your LF2-directory
- Add these lines to data.txt (to the object-part):
id: 500 type: 0 file: data\Tiger\Tiger.dat
id: 501 type: 3 file: data\Tiger\Tiger_ball.dat
Now, this is REALLY easy. You simply unpack the archive. Now, there's a folder called "Tiger" which contains all the relevant data. You move this folder into youLF2directory\data. After that, search for the file data.txt (which should be located in the data-folder, too) and open it. The only thing you have to do now is copying these two lines starting with "id: " into data.txt. Regardless where you put them, they just need to be between <object> and <object_end>. Just use the other lines as some sort of guide and it'll work.
RE: Noob needing help - Thunderbolt - 04-21-2009
(04-20-2009, 07:59 PM)Blue Phoenix Wrote: You tried?
Well, the readme is actually pretty clear. It says this:
Quote:Installation:
- Move all folders into your LF2-directory
- Add these lines to data.txt (to the object-part):
id: 500 type: 0 file: data\Tiger\Tiger.dat
id: 501 type: 3 file: data\Tiger\Tiger_ball.dat
Now, this is REALLY easy. You simply unpack the archive. Now, there's a folder called "Tiger" which contains all the relevant data. You move this folder into youLF2directory\data. After that, search for the file data.txt (which should be located in the data-folder, too) and open it. The only thing you have to do now is copying these two lines starting with "id: " into data.txt. Regardless where you put them, they just need to be between <object> and <object_end>. Just use the other lines as some sort of guide and it'll work.
I don't know if this is a problem with the computer or maybe I made a mistake somewhere, but I get this message every time I try:
"Make sure that the path name and file are correct"
RE: Noob needing help - WoodySmasher - 04-21-2009
Hey if you did this it's correct
For tiger
-unzip the folder named tiger in the arcieve to the folder in your LF2 directory called data
-If you look at the readme you can see this
id: 500 type: 0 file: data\Tiger\Tiger.dat
id: 501 type: 3 file: data\Tiger\Tiger_ball.dat
Copy the text next open a text file in the data folder named as data paste it somewhwere between any chars or somewhere like that. It'll surely work unless you deleted something or downloaded a corrupt archieve(files missing)
For bluna
-Copy all the image files then open your LF2 directory called sprite then the folder called sys paste them there.
-Now copy things except the image files to the folder called data.
-Paste the lines to the data folder.
id: 3 type: 0 file: data\bluna.dat
id: 227 type: 1 file: data\bluna_sword.dat
id: 230 type: 4 file: data\bluna_star.dat
After it's done it'll look like this
<object>
id: 500 type: 0 file: data\Tiger\Tiger.dat
id: 501 type: 3 file: data\Tiger\Tiger_ball.dat
id: 3 type: 0 file: data\bluna.dat
id: 227 type: 1 file: data\bluna_sword.dat
id: 230 type: 4 file: data\bluna_star.dat
id: 0 type: 0 file: data\template.dat
id: 52 type: 0 file: data\julian.dat
id: 51 type: 0 file: data\firzen.dat
id: 50 type: 0 file: data\louisEX.dat
id: 38 type: 0 file: data\bat.dat
id: 39 type: 0 file: data\justin.dat
id: 37 type: 0 file: data\knight.dat
id: 36 type: 0 file: data\jan.dat
id: 35 type: 0 file: data\monk.dat
id: 34 type: 0 file: data\sorcerer.dat
id: 33 type: 0 file: data\jack.dat
id: 32 type: 0 file: data\mark.dat
id: 31 type: 0 file: data\hunter.dat
id: 30 type: 0 file: data\bandit.dat
id: 1 type: 0 file: data\deep.dat
id: 2 type: 0 file: data\john.dat
id: 4 type: 0 file: data\henry.dat
id: 5 type: 0 file: data\rudolf.dat
id: 6 type: 0 file: data\louis.dat
id: 7 type: 0 file: data\firen.dat
id: 8 type: 0 file: data\freeze.dat
id: 9 type: 0 file: data\dennis.dat
id: 10 type: 0 file: data\woody.dat
id: 11 type: 0 file: data\davis.dat
id: 100 type: 1 file: data\weapon0.dat #stick
id: 101 type: 1 file: data\weapon2.dat #hoe
id: 120 type: 1 file: data\weapon4.dat #knife
id: 121 type: 4 file: data\weapon5.dat #baseball
id: 122 type: 6 file: data\weapon6.dat #milk
id: 150 type: 2 file: data\weapon1.dat #stone
id: 151 type: 2 file: data\weapon3.dat #wooden_box
id: 123 type: 6 file: data\weapon8.dat #beer
id: 124 type: 1 file: data\weapon9.dat #<
id: 217 type: 2 file: data\weapon10.dat #louis_armour
id: 218 type: 2 file: data\weapon11.dat #louis_armour
id: 300 type: 5 file: data\criminal.dat #criminal
id: 200 type: 3 file: data\john_ball.dat
id: 201 type: 1 file: data\henry_arrow1.dat
id: 202 type: 1 file: data\rudolf_weapon.dat
id: 203 type: 3 file: data\deep_ball.dat
id: 204 type: 3 file: data\henry_wind.dat
id: 205 type: 3 file: data\dennis_ball.dat
id: 206 type: 3 file: data\woody_ball.dat
id: 207 type: 3 file: data\davis_ball.dat
id: 208 type: 3 file: data\henry_arrow2.dat
id: 209 type: 3 file: data\freeze_ball.dat
id: 210 type: 3 file: data\firen_ball.dat
id: 211 type: 3 file: data\firen_flame.dat
id: 212 type: 3 file: data\freeze_column.dat
id: 213 type: 1 file: data\weapon7.dat #ice_sword
id: 214 type: 3 file: data\john_biscuit.dat
id: 215 type: 3 file: data\dennis_chase.dat
id: 216 type: 3 file: data\jack_ball.dat
id: 219 type: 3 file: data\jan_chaseh.dat
id: 220 type: 3 file: data\jan_chase.dat
id: 221 type: 3 file: data\firzen_chasef.dat
id: 222 type: 3 file: data\firzen_chasei.dat
id: 223 type: 3 file: data\firzen_ball.dat
id: 224 type: 3 file: data\bat_ball.dat
id: 225 type: 3 file: data\bat_chase.dat
id: 226 type: 3 file: data\justin_ball.dat
id: 228 type: 3 file: data\julian_ball.dat
id: 229 type: 3 file: data\julian_ball2.dat
id: 998 type: 5 file: data\etc.dat
id: 999 type: 5 file: data\broken_weapon.dat
<object_end>
<file_editing>
data\nothing.txt
<file_editing_end>
<background>
id: 4 file: bg\sys\hkc\bg.dat
id: 2 file: bg\sys\lf\bg.dat
id: 3 file: bg\sys\sp\bg.dat
id: 5 file: bg\sys\gw\bg.dat
id: 6 file: bg\sys\qi\bg.dat
id: 7 file: bg\sys\ft\bg.dat
id: 1 file: bg\sys\cuhk\bg.dat
id: 0 file: bg\sys\thv\bg.dat
id: 10 file: bg\template\1\bg.dat
id: 11 file: bg\template\2\bg.dat
id: 12 file: bg\template\3\bg.dat
<background_end>
id: 100~199 drop weapon
RE: Noob needing help - Thunderbolt - 04-22-2009
I tried it a few times but I'm still getting that same message every time.
I'm getting that same message when I try to save.
RE: Noob needing help - Drahcir - 04-22-2009
When did you get the message?
RE: Noob needing help - Thunderbolt - 04-22-2009
(04-22-2009, 12:50 AM)Drahcir Wrote: When did you get the message?
When I try to save my Data file
RE: Noob needing help - WoodySmasher - 04-23-2009
Save your data file! did you tried to edit it? or done something weird? You don't need tomodify them just copy and paste.
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