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GREAT NEWS!!! - Printable Version

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+--- Thread: GREAT NEWS!!! (/showthread.php?tid=2912)



GREAT NEWS!!! - Magic Datachanger - 05-19-2009

I found a methode to run Little Fighter 2 (I use 2.0) with more than
100 Objects!!!

It's quite simple:
Just add another object part into the data.txt:

id: 226 type: 3 file: data\justin_ball.dat
id: 228 type: 3 file: data\julian_ball.dat
id: 229 type: 3 file: data\julian_ball2.dat
<object_end>

<object>
...
<object_end>

Now there are 2 pbject parts, 2 x 100 = 200
So now are 200 objects allowed, in every part 100.[/font]
You can do this as much as you need.
But if there are too much objects the game will get slow...

Just install install a new version of LF2 then.


RE: GREAT NEWS!!! - Boop - 05-19-2009

Duh, in the new update the object limit is 500 >.<".


RE: GREAT NEWS!!! - Simoneon - 05-19-2009

Well, that's tottaly not new news... (I'm not sure I can say 'news' when they're not new :P )


RE: GREAT NEWS!!! - Som1Lse - 05-19-2009

Yeah in the new version the limit is increased.

And in 1.9 or 1.9c it wont work. I have tryed it once.


RE: GREAT NEWS!!! - Bamboori - 05-19-2009

in fact, this WAY of using more than 100 objects is new, but the hex method is already well-known :D

edit: @up: oh, then its useless. forget it :p


RE: GREAT NEWS!!! - Magnamancy - 05-20-2009

And good on you for figuring it out;)

I suspect it would work on exceptionally good computers,
(such as yours, I assume) but would cause a crash on not so
good computers (like mine=P).

I haven't yet tried this method, but I'll see when I get time:D