![]() |
[CHAR] Jamel - John's little bro - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Projects (https://lf-empire.de/forum/forumdisplay.php?fid=10) +---- Forum: Releases (https://lf-empire.de/forum/forumdisplay.php?fid=34) +---- Thread: [CHAR] Jamel - John's little bro (/showthread.php?tid=3000) |
[CHAR] Jamel - John's little bro - Alblaka - 06-02-2009 ![]() Version 1.00 Little background story (Click to View) Hehehe, me is back ^^ And this time with a combination of Cleric-like many moves and Sharn-like new sprites :P Jamel is a recolored John with a (at least kinda) complete new fighting system: Instead simply doing moves, he summons elementals (Click to View) But even more, he uses them as "fuel" for his really powerful spells. So you don't need mp for a hyper-finishing-move, but elementals, which you have to summon first with mp. Sounds complicated, huh? ^^ Jamel isn't as easy and simple as the most chars, but exspecially his wide field of abilitys makes him much fun to play. If you want to know more about this char read this short part of the Readme or directly download him and read the complete Readme ^^ Readme-Part (Click to View) Download link from a seperate filehost: http://www.2shared.com/file/JLdlQSXj/Jamel.html So, here you get some nice screenshots from some moves of the char ^^ Screenshots (Click to View) And the always-usual Version History (Click to View) And last, but not least: Due to the char has still some more free space and i don't much char frames to integrate new spells... GIVE ME A SPELL AND I WILL INCLUDE IT INTO THE CHAR ^^ All what i need is the idea and a precise description (but i will be happy about sprites and sounds, too XD) and if it's makeable i will put it in. But please play the character before you send my your ideas, maybe it's already in it ![]() RE: [CHAR] Jamel - John's little bro - Simoneon - 06-02-2009 I can tell it's very nice char. Good work! Only need to add some thunder attacks (like mine 4elementum, search for it if You want see him). Offtopic: Is Your bro coming here (in this forum) too? ![]() RE: [CHAR] Jamel - John's little bro - Alblaka - 06-02-2009 Hmmm a lightning... of course, that's a basic spell for every useful mage XD I will only have to look for some lightning sprites XD ^^ OT: Yup... he is working on a overpowered, not recoloured Hunter-Version named Ivan.. about 50% of his moves are bombs of different size that mostly are overkills XD edit: 3 times X D ... I'm, a happy guy XD editedit: ARK, again >.< RE: [CHAR] Jamel - John's little bro - Ascor - 06-02-2009 gad made some cool tutorial for a thing you could use for a lightning RE: [CHAR] Jamel - John's little bro - Yakui - 06-02-2009 (06-02-2009, 07:24 PM)HappyHouR Wrote: would be nice if u show us ur works in a video . that way better then screenshot. your not spriter are ya?You might want to have a look at this thing because data-wise I think he's pretty creative. Bitching about sprites like this is a token of idiocy, you didn't even have to decency to go test it out before whining. and ps the bandit with 4 forms is BanMe by MSSJSG. Also to the character itself: confusing as hell to use, still not quite sure what you mean with the spellcasting section, but I really did like some of the moves. The whole elemental thing gets pretty busy pretty fast. RE: [CHAR] Jamel - John's little bro - Alblaka - 06-02-2009 (06-02-2009, 07:24 PM)HappyHouR Wrote: would be nice if u show us ur works in a video . that way better then screenshot. your not spriter are ya? @video: I only tried to make a simple video once and since it hadn't worked... sprites are enough imo @sprites: Would be kind if you could click on the spoiler "screenshots"... you will see some attack sprites made by me there... After that you could maybe wonder why there are 4 MB ZIPPED of sprites in the download... Quote:i didnt try those yet.Yup, i see... as usual i concentrate on making a fun-to-play and sometimes a highDC-char... So it could be maybe difficult for you to make any rating without even having him downloaded, besides to the sprites... Yes, it was a criticism, but honestly (no offend) one of the most useless i've ever heard... (No joke ![]() ![]() (06-02-2009, 07:33 PM)Lf2-hacker Wrote: gad made some cool tutorial for a thing you could use for a lightning Could you send me a link via PM? then i could tak a look at it, even if i don't think i will able to make a acceptable-looking lightning sprite XD (06-02-2009, 07:46 PM)Yakui Wrote: Also to the character itself: confusing as hell to use, still not quite sure what you mean with the spellcasting section, but I really did like some of the moves. The whole elemental thing gets pretty busy pretty fast. I told it could be complicated ^^ But the thing is simple if you got it: Your moves use mp and summon elementals. If you make a spell via DJA+??? it consumes the elementals ^^ (06-02-2009, 07:54 PM)HappyHouR Wrote: am not that kinda guy . am just saying it will add more value to the his characters that all. if the data is good and creative then worth it. What do you think why i make that much effort with the tread? Screens, a logo an uberlong text? To make the people NOT think it's a bad recoulored n00b char... Quote:I am sure his stuff areis goodHmmm, your first post seemed to tell me exactly the opposite one... And i guess everyone knows that good sprites make a character better playable... Would i otherwise take the minor effort to recolor the chars? RE: [CHAR] Jamel - John's little bro - Alblaka - 06-02-2009 Quote:i already made my best and ALWAYS say EVERYWHERE that i'm bad in spriting...I always say i'm bad with making new sprites and tell the people that i only use badic or recolored ones... Rofl, you downloaded Trio Mortale? Some of the characters were made within 4 hours XD the first are always the worst ones XD RE: [CHAR] Jamel - John's little bro - Alblaka - 06-02-2009 Quote:yes and it didnt work or so and i was lazy.Hmmm... then either you did something wrong or something with your LF2 was wrong... The installation instructions in the Readme are pretty easy, even for people without DC knoweledge and i always test my char's installations before uploading them... Quote:geez all i was saying good sprites make character much better. whats wrong with that.Jup and that is a thing we all know... But since you said it again, it seemed like you meant "Hey, a char without good sprites is not good"... RE: [CHAR] Jamel - John's little bro - Alblaka - 06-02-2009 Awww, i know the problem already i guess... If you have a to big data.txt (to many file entries) LF2 cannot handle it... Therefore you cannot install all mod at the same time ^^ And since Trio Mortale were 10 characters with some more move files... Combined with another mod that can quickly brake LF2's limit ^^ RE: [CHAR] Jamel - John's little bro - 1477 - 06-02-2009 @Char Display Since I'm at school at the moment, this post is subject to change. However, I would like to somewhat advise against your current way of "displaying" or posting up about your character, just on a couple of points (if that's ok with you, that is). 1. Please explain exactly how the character works. I don't believe it is necessary to include a "half-readme" as a teaser, or include a teaser in your post at all ![]() ![]() ![]() ![]() 2) Regarding to the logos...they're a bit too big and detailed to serve a logo ![]() ![]() ![]() That's about it for now. Will update post after testing this character ![]() Oh, and about the Character separation and parts. You do know that you can simply wrap all the files up into one archive, and then choose the 'split' option on WINRAR to separate it into smaller files automatically ![]() *Wooh* I had time to test the character! @Character Jamel Test: First off, I would like to say that I'm probably one of the only persons who actually tested this character really thoroughly, and the more I play with him, the more impressed I am! This is by far your greatest work yet! Best creativity I've ever seen (man, I've gotta take a peek at that DC coding)! Even I can't think of something like this (and I'm pretty damn big dreamer ![]() Good Stuff I Noted: 1) The entire concept of elemental summoning and what-not (it's like a fuse of Yu-Gi-Oh, Magic the Gathering, and Little Fighter 2 ![]() 2) The huge @$$-variety of moves! 3) The huge @$$-amount of advanced DC. 4) Your effort. Despite all the other comments, I know it was hella hard coding all of this, and implementing this seeming pipe dream into an actual character! Note that this is the 4th creation I've tested of yours ![]() ![]() Ok, now to move onto the only few criticisms I can find..... 1) Confusing Readme: It's a lot better if you post all the detailed, story-related instructions/description in your introductory post (as I've said above) ![]() ![]() ![]() 2) Elemental Bugs/Glitches: I know that this is may be known bug/glitch, and that probably there is no possible DC solution to solve it, but the part where all the elementals simply *disappear*, or gets used, and nothing comes out (because not the full amount is consumed, even though they are all present) is extremely annoying, and can really take away the game experience (possibly even under-powering the character ![]() ![]() ![]() Overall, if I were a teacher ![]() ![]() At everyone else. If you are going to download a character created by Alblaka, you MUST download Jamel first and foremost period. End of discussion. I'll go do my homework now..... ~Solomon Leung |