Little Fighter Empire - Forums
little problem.... - Printable Version

+- Little Fighter Empire - Forums (https://lf-empire.de/forum)
+-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7)
+--- Forum: Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=11)
+--- Thread: little problem.... (/showthread.php?tid=3177)

Pages: 1 2


little problem.... - Daymio - 07-02-2009

i am currently working on new mod.... we are trying to make stage 6....
i found that CFG patch but when i placed it is not working...

it sais couldn't create art surface....



here is stage code:

    DC-Code:
<stage> id: 45  #stage 6-1
        <phase> bound: 805
                id: 16  hp: 0 x: 50 <boss> join: 100 
                id: 2  hp: 0 x: 100 <boss> join: 100 
                id: 8  hp: 0 x: 150 <boss> join: 100 
                id: 9  hp: 0 x: 200 <boss> join: 100 
                id: 4  hp: 0 x: 250 <boss> join: 100 
                id: 7  hp: 0 x: 300 <boss> join: 100 
                id: 38  hp: 0 x: 550 <boss> join: 100 
                id: 37  hp: 0 x: 600 <boss> join: 100 
                id: 51  hp: 0 x: 650 <boss> join: 100 
                id: 14  hp: 0 x: 700 <boss> join: 100
                id: 11  hp: 0 x: 750 <boss> join: 600
                id: 10  hp: 0 x: 800 <boss> join: 600
                id: 3  hp: 0 x: 805 <boss> join: 600
 
        <phase_end> 
 
<stage_end>


i think the problem is in that id part but still..... how to fix it

[Image: soundghost_man_pulling_hair_out.gif]


RE: little problem.... - Som1Lse - 07-02-2009

    DC-Code:
<stage> id: >>45<<  #stage 6-1
        <phase> bound: 805
                id: 16  hp: 0 x: 50 <boss> join: 100 
                id: 2  hp: 0 x: 100 <boss> join: 100 
                id: 8  hp: 0 x: 150 <boss> join: 100 
                id: 9  hp: 0 x: 200 <boss> join: 100 
                id: 4  hp: 0 x: 250 <boss> join: 100 
                id: 7  hp: 0 x: 300 <boss> join: 100 
                id: 38  hp: 0 x: 550 <boss> join: 100 
                id: 37  hp: 0 x: 600 <boss> join: 100 
                id: 51  hp: 0 x: 650 <boss> join: 100 
                id: 14  hp: 0 x: 700 <boss> join: 100
                id: 11  hp: 0 x: 750 <boss> join: 600
                id: 10  hp: 0 x: 800 <boss> join: 600
                id: 3  hp: 0 x: 805 <boss> join: 600
         <phase_end> 
 <stage_end>


Erm stage 6-1 starts at id: 50 not 45.

Dont know if thats the problem through.

Edit: Ninjaed BP.


RE: little problem.... - Silverthorn - 07-02-2009

Actually, you should have id: 50 for stage 6-1. Dunno what's responsible for that error in this case...

@someone: dang :P


RE: little problem.... - Daymio - 07-02-2009

nope still not working.....
here is data and backgrounds i am using....


id: 2 file: bg\sys\sp\bg.dat #stage1
id: 3 file: bg\sys\sb\bg.dat #stage2
id: 18 file: bg\sys\nna\bg.dat #stage3
id: 19 file: bg\sys\ss\bg.dat #stage4
id: 20 file: bg\sys\og\bg.dat #stage5
id: 22 file: bg\zelda\bg.dat #stage6

if you don't know solution can someone tell me how to remove CFG patch?


RE: little problem.... - The Lost Global Mod - 07-02-2009

(07-02-2009, 03:49 PM)Daymio Wrote:  if you don't know solution can someone tell me how to remove CFG patch?

replace it with a original exe..the only way i guess


RE: little problem.... - Som1Lse - 07-02-2009

This cfg will probably remove the stage 6.

Warning untested. May crash the LF2 exe. Keep a backup. (Click to View)



RE: little problem.... - Daymio - 07-02-2009

nope.... still not working...

i have been thinking about another way but i saw it's not really functional....

making stage 5-6 with bg that was sopouse to be in 6th stage but i don't know how to do it


RE: little problem.... - Silverthorn - 07-02-2009

And you're sure that there's no sprite-error in the zelda-bg? Error as in missing bitmap etc.


RE: little problem.... - Daymio - 07-02-2009

100 % sure....
i already tried it before........


RE: little problem.... - TheNave - 07-02-2009

so it works with a normal exe but not the cfg patched exe?