Remove "Shaking" - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: [2.0] Exe Editing (https://lf-empire.de/forum/forumdisplay.php?fid=43) +--- Thread: Remove "Shaking" (/showthread.php?tid=3180) Pages:
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Remove "Shaking" - RenanDez - 07-03-2009 How to remove "shaking" when char is reached? RE: Remove "Shaking" - Bamboori - 07-03-2009 could you describe your problem a bit more detailed, please? RE: Remove "Shaking" - Ramond - 07-03-2009 I don't think anybody looked for it yet, since it didn't really disturb anybody. If you're experienced with hex editing, you could go search for yourself. I don't think Silva would bother to find such a small thing for just one person. RE: Remove "Shaking" - vandesdelca - 07-03-2009 if there IS a way, then it'll be 2 people now. @Bamboori, maybe he mean, when a char is hitted with a ball, punch, or something that doesn't have fall: 70 in its itr. or maybe he mean when a char is grabbed and punched, they'll shake. RE: Remove "Shaking" - Ramond - 07-03-2009 Actually, I'm pretty sure he means the shaking when you get hit. Hit a character with armor, and you'll see him shaking. You don't see it well with other chars because they change to the hit frames too. RE: Remove "Shaking" - Bamboori - 07-03-2009 in that case you'll just have to remove the dvx in the itr i guess. RE: Remove "Shaking" - Ramond - 07-03-2009 (07-03-2009, 08:29 AM)Bamboori Wrote: in that case you'll just have to remove the dvx in the itr i guess. Nono, the shaking when being hit is inbuilt in the game's engine. Just like the sparks (normal and blood), which do NOT stop if you press pause. RE: Remove "Shaking" - Sharingan - 07-03-2009 Do u think about ball which stopping itself and causes more damage when hits a lot of ppl? Is this caused by "shaking"? If yes, then someone should delete this cuz it's very annoying bug. RE: Remove "Shaking" - Som1Lse - 07-03-2009 No thats because when any object hits another object all movement stops for 1 TU. When a character hits a object it also stops counting down till the next frame for a TU. RE: Remove "Shaking" - Sharingan - 07-07-2009 I think he made a ball or something which attacks someone and heal him with a new effect: 7 but it looks crappy when this itr hitting him because this making him shaking. Someone should do itr k:8 which have effects and injury but does not cause shaking. ---------------------------------------------------------------------- Btw: someone should also delete this annoying bug: when any object hits another object all movement stops for 1 TU. |