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[Replacement Pack] Floating Octi, Velociraptor, ... - Printable Version

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[Replacement Pack] Floating Octi, Velociraptor, ... - Scorpion - 05-11-2008

Not much only a replacement for Knight or Mark

Name: Floating Octi
Sprites ripped by Bonzai from Namco X Capcom
Face:
[Image: octi_f.PNG]

[Atachment - Closed]


RE: [Character] Floating Octi - Silverthorn - 05-11-2008

Something I have to complain about: he's a little less sprites, and not even a single special attack. For example, I could imagine an attack in which he stretches his tongue to grab a distant enemy...


RE: [Character] Floating Octi - Scorpion - 05-11-2008

Isn't he overpowered with more attacks in stage ? Knight (stage 5) don't have any special moves, too

btw. I've forgotten to cut the sprite sheet - there are only two rows


RE: [Character] Floating Octi - Silverthorn - 05-11-2008

but Knight has a pretty high defense and can reach pretty far with his sword attacks


RE: [Character] Floating Octi - Scorpion - 05-11-2008

But my char has the body of Julian ;)

I don't think i put this attack in my char even if its a cool idea :p


RE: [Character] Floating Octi - Silverthorn - 05-11-2008

oh, id: 52?
well, then it's no mark/knight replacement anymore :P


RE: [Character] Floating Octi - Scorpion - 05-11-2008

Yeah the base was julian so I edited his data ... In real he should be a replacement

If I change the ID of [edit]him[/edit] ... will he still have the armor of julian ?
If no - how can I add this armor only with DC Skills ?


RE: [Character] Floating Octi - Hypermodder - 05-11-2008

nope. You need Id: 52 for julians armor. Look in the DC-treads, Armors are a hot topic in the last few days!^^


RE: [Character] Floating Octi - Lauli - 05-12-2008

If you just want him not to be knocked down for a few hits, you could let him hit himself with a state: 18 object with a negative fall.

That means he can take more hits without being knocked down, but he still takes full damage.


RE: [Character] Floating Octi - Scorpion - 05-12-2008

@ Lauli: LOL I don't understand anything XD

ok ... I understood the things with state: 18 ... but can you give me the code ? plz ^^