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[MOD] Bleach - The Conquest LF2 - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Projects (https://lf-empire.de/forum/forumdisplay.php?fid=10) +--- Thread: [MOD] Bleach - The Conquest LF2 (/showthread.php?tid=3494) Pages:
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[MOD] Bleach - The Conquest LF2 - Hukko - 08-23-2009 Hi again guys! As I asked in other thread, I'm making a LF2 MOD named The Conquest LF2. This MOD contains a unpublished combos system (the normal attack contains 4 hits), releases of all chars (Shikai or Bankai), a lot of special effects and etc. The sprites is of the game Jump Ultimate Stars (Not LF2 sprites kind). I don't will ask much things, you can see the news at the site: http://theconquest.webnode.com/ Here is some Animated GIFs of my MOD for now: Click to see the animated GIFs (Click to View) =) RE: [MOD] Bleach - The Conquest LF2 - vandesdelca - 08-23-2009 wow, nice~ i may i help ya on DC-ing but... i'm kinda stuck up with some DC-ing quest, sry. RE: [MOD] Bleach - The Conquest LF2 - Eddie - 08-24-2009 Not trying to be rude, but I don't think that people stay stiff when they get injured.. I mean Byakuya just looks like he's been rotated whenever he gets hit xD RE: [MOD] Bleach - The Conquest LF2 - David - 08-24-2009 this mod is the best RE: [MOD] Bleach - The Conquest LF2 - Siegvar - 08-24-2009 (08-24-2009, 09:21 AM)Eddie Wrote: Not trying to be rude, but I don't think that people stay stiff when they get injured.. Well.. considering he mentioned the sprites are ripped from the game Jump Ultimate Stars... and not sprited by him... I suppose that's got to do with the limitations in source material. RE: [MOD] Bleach - The Conquest LF2 - The Lost Global Mod - 08-24-2009 (08-24-2009, 12:07 PM)Siegvar Wrote: Well.. considering he mentioned the sprites are ripped from the game Jump Ultimate Stars... and not sprited by him... I suppose that's got to do with the limitations in source material.still making only little adjustments (f.e editing the injured sprites) would make this mod unique and not just like the other mods which use Jump Ultimate Stars - sprites RE: [MOD] Bleach - The Conquest LF2 - Siegvar - 08-24-2009 (08-24-2009, 12:22 PM)Phil Wrote:True, then perhaps another limitation he faces may be that he lacks the skills necessary to even make those little adjustments, or maybe it isn't worth the effort to him.(08-24-2009, 12:07 PM)Siegvar Wrote: Well.. considering he mentioned the sprites are ripped from the game Jump Ultimate Stars... and not sprited by him... I suppose that's got to do with the limitations in source material.still making only little adjustments (f.e editing the injured sprites) would make this mod unique and not just like the other mods which use Jump Ultimate Stars - sprites Actually I'm suddenly aware that I have no idea why I bothered commenting. Either result doesn't really concern me as I don't seem to have the interest to play this. lool. I must have been too bored. RE: [MOD] Bleach - The Conquest LF2 - Hukko - 08-24-2009 Byakuya don't have the injured sprites because i'm working in the Dat first. Maybe in this DEMO version, he will continues without injured sprites, but in a "official" version, he will have. In the DEMO version will have these chars: - Ichigo - Sado - Byakuya - Ikkaku or others. Bye. RE: [MOD] Bleach - The Conquest LF2 - Eddie - 08-24-2009 Okay, sounds good ^^ Can't wait to see it ![]() RE: [MOD] Bleach - The Conquest LF2 - Hukko - 08-25-2009 A bad-quality image of Sado's Right Arm of the Giant: ![]() |