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[solved] criminals going around - Printable Version

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[solved] criminals going around - NoneX - 09-09-2009

Like the title says:

I wanna the criminals not just to sit in the stage the should move around a bit.

frames:

After frame 2 he joins atomtical the enemy. But if i change the next: 999 he just move in one line. ^^

So my question how to fix that ^^


RE: criminals going around - TheNave - 09-09-2009

my suggestion would be, you create 6 frames with the walking sprites(4,5,6,7,6,5) of the orginal monk sheet and give all of them a dvx: 3(or how fast they should move) and then, on the last frame you put a next: -999 in there, the - is to turn him around
and then he simply walks back and forwards tha whole time