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[solved] Next ball problem - Printable Version

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[solved] Next ball problem - Hax0r - 11-13-2009

Hi!
I make indestructible ball adding state: 15 but i want:
- indestructible
- beat every ball (john disc and every other ball must be destroyed on touch but my ball can't destroy when touch)
But when state is 15 ball don't destroy john disc.
What to do?


RE: Next ball problem - Azriel - 11-14-2009

state: 3005 for all flying frames, take out all bdys, and in the hitting frames, make a next: back to flying frames.



Azriel~


RE: Next ball problem - Hax0r - 11-14-2009

I can't do that because that ball go froward 50 pixels a come back ;/


RE: Next ball problem - Alblaka - 11-14-2009

Just make your object WITHOUT any bdy or itr, but give it a opoint, spawning a t3 with state 3005 every frame, which has an itr...

Will hit everything and block everything


RE: Next ball problem - HappyHouR - 11-14-2009

Geez that what I said already =.=. I guess I wasn't clear? Its kinda make me feel stupid if they need to explain what I said.

http://www.lf-empire.de/forum/showthread.php?tid=3905&pid=63127#pid63127
' Wrote:Use state 15 with no body in the flying frames or use state: 3005 (with or without bdy) with next value that lead the ball to the flying frames when its go to frame 10/20.


I meant you can use state: 3005 to take down every ball in the flying frames and then when its hit another 3006/3005 ball you use the next in frames 20/10 to send it back to the flying frames.

With no body the ball won't be knocked back cause it can't be hit.

Well anyway sorry if I didn't explain myself .


RE: Next ball problem - Alblaka - 11-15-2009

(11-14-2009, 04:03 PM)HappyHouR Wrote:  Geez that what I said already =.=. I guess I wasn't clear? Its kinda make me feel stupid if they need to explain what I said.

http://www.lf-empire.de/forum/showthread.php?tid=3905&pid=63127#pid63127
' Wrote:Use state 15 with no body in the flying frames or use state: 3005 (with or without bdy) with next value that lead the ball to the flying frames when its go to frame 10/20.


I meant you can use state: 3005 to take down every ball in the flying frames and then when its hit another 3006/3005 ball you use the next in frames 20/10 to send it back to the flying frames.

With no body the ball won't be knocked back cause it can't be hit.

Well anyway sorry if I didn't explain myself .

He cant use something like relinking frame 10/20, since the ball is supposed to fly boomerang-like back and forth... as he already said twice ^^


RE: Next ball problem - HappyHouR - 11-15-2009

well guess I didn't pay attention to that part.The the ball itself shouldn't hit anyting like you said.

Sorry for being stupid LoLz.