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[solved] Weapon holding problem - Printable Version

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[solved] Weapon holding problem - Wiro - 12-05-2009

I just started to work on a char and I want it to NOT be able to pick up
items and i deleted every pickup thing and now when it picks up a weapon it can't attack with it but it holds it when walking and when it's standing the char turns inviscible and doesn't get hit

just if you need
whole data text (Click to View)
so as you can see I suck at dcing so plz help


RE: Weapon holding problem - Hukko - 12-05-2009

you need to delete the itrs on frame 60 and 65

edit: itr with kind 2


RE: Weapon holding problem - Wiro - 12-05-2009

thx (what else can i say, cheap posting?)


RE: Weapon holding problem - Alblaka - 12-05-2009

(Press the THANK button for that purpouse instead posting)

Hope you didnt forget to deactivate the Rowing-pickup, too ^^ Besides Rudolph (and Julien i think) all chars have another pickup-itr (itr:7?) in their rowing frames.
Therefore you can pick up weapon while rolling over them.

I recommend to delete that one, too


RE: Weapon holding problem - Silverthorn - 12-05-2009

(12-05-2009, 09:18 PM)Alblaka Wrote:  I recommend to delete that one, too

As far as I remember, the rowing-frames were around frame 100. As you can see, those frames aren't present in his char. Makes me doubt that the whole data-script will work flawlessly in-game.


RE: Weapon holding problem - Ramond - 12-05-2009

Probably he's making a char (see other thread) with limited movement possibilities, similarly to Guardian in R-LF2.


RE: Weapon holding problem - Alblaka - 12-05-2009

OR he is making a char from scrap-on and forgot 60% of the necessary frames ^^

Btw, is it even possible to just delete running frames? Should cause bug shouldnt it?