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[char] Phobos (Please Download and Comment!) - Printable Version

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+--- Thread: [char] Phobos (Please Download and Comment!) (/showthread.php?tid=4184)



[char] Phobos (Please Download and Comment!) - Taniaetc - 12-21-2009

If you read the title, all you think will be -phobia things, eh? (aka afraid of things:p)Now, after I made Cronorrus (look into my siggy;)), I'm going to make (another) Justin-like char. Here is Phobos (though I think I need a new name)!

Here's the attachment:
[attachment=1849]
If it doesn't work here's a link:
Clicky
Screenies (Click to View)
Full readme is in the .zip file.
This char is not finished so you can suggest new moves etc.
Comments and critics are 100% welcome.
~Taniaetc


RE: [char] Phobos - Bamboori - 12-21-2009

what about an uber fast runaway, getting invisible or teleporting to a friend? (yep ,im a fan of classic moves :D )


RE: [char] Phobos - JoshEX - 12-21-2009

how bout this name?:Ozamu
lol name gen.
but your screenies are stretched.


RE: [char] Phobos - Taniaetc - 12-22-2009

(12-21-2009, 02:51 PM)Bamboori Wrote:  what about an uber fast runaway, getting invisible or teleporting to a friend? (yep ,im a fan of classic moves :D )

Uber fast runaway -- Funny I think:O
Getting invisible -- Lol he's a "battle-classic" type, just rushing into war and getting reveled into bloodshed etc. He's just mad about war. No strategy ;) etc.
Teleporting to a friend -- Hmm, but I want a melee-type move. But I'll take it.
@JoshEX: Awesome name... btw I already have names generator but I think it's a bit useless (funny names).
@Space Walk3r: Paratus is a really good idea. But I'm still thinking... nah I won't change the name.
My name (Taniaetc)? Lol funny, but I'm not planning to make a representative char yet.
@Everyone: Thanks for trying my char (already pressed the thank button).
EDIT: Okay, here's update (still not finished):
[attachment=1851]
Doesn't work:
click this link
Please suggest EXTRA-ORDINARY moves! (preferably melee moves but you can still suggest any moves)
New screenies (Click to View)
Also in the readme there's a mistake: (too lazy to attach again)
D+v+A (+A) - Wolf Punch - 75mp + 75 if you continue
When at the first stance of "Wolf Punch" press A to do "Dashing Wolf Punch" (75 mp)
Actually press JUMP to do Dashing Wolf Punch
EDIT AGAIN:
For people who are confused about the stretched screenies, it's because I played in a maximized-LF2.