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[solved] Itr Kind 8 Question - Printable Version

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[solved] Itr Kind 8 Question - Art - 01-06-2010

I am sorry for a noob question but I read the itr kind 8 tourital and tried to practice and I tried to make Naruto go to frame 330 when Sasuke does the Chidori Nagashi (as for testing the state) but nothing works.
Here is the code
Naruto:
    DC-Code:
<frame> 0 standing
   pic: 0  state: 0 wait: 5 next: 1 dvx: 0  dvy: 0 centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 hit_ja: 245 hit_Fj: 258 hit_Fa: 314 hit_Ua: 317 hit_Uj: 329 hit_Da: 345
   wpoint:
      kind: 1  x: -10 y: -5 weaponact: 75 attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 21  y: 18  w: 43  h: 62
   bdy_end:
   bdy:
      kind: 0  x: 21  y: 80000  w: 43  h: 62
   bdy_end:
   itr:
      kind: 8 x: 0  y: -20005 w: 85 h: 55 zwidth: 10 dvx: 330  
   itr_end:
<frame_end>
<frame> 1 standing
   pic: 1  state: 0  wait: 5 next: 2  dvx: 0  dvy: 0 centerx: 39 centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 hit_ja: 245 hit_Fj: 258 hit_Fa: 314 hit_Ua: 317 hit_Uj: 329 hit_Da: 345
   wpoint:
      kind: 1  x: -10 y: -5 weaponact: 75 attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 21  y: 18  w: 43  h: 62
   bdy_end:
   bdy:
      kind: 0  x: 21  y: 80000  w: 43  h: 62
   bdy_end:
   itr:
      kind: 8 x: 0  y: -20005 w: 85 h: 55 zwidth: 10 dvx: 330  
   itr_end:
<frame_end>
<frame> 2 standing
   pic: 2  state: 0 wait: 5 next: 3  dvx: 0  dvy: 0 centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 hit_ja: 245 hit_Fj: 258 hit_Fa: 314 hit_Ua: 317 hit_Uj: 329 hit_Da: 345
   wpoint:
      kind: 1  x: -10 y: -5 weaponact: 75 attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 21  y: 18  w: 43  h: 62
   bdy_end:
   bdy:
      kind: 0  x: 21  y: 80000  w: 43  h: 62
   bdy_end:
   itr:
      kind: 8 x: 0  y: -20005 w: 85 h: 55 zwidth: 10 dvx: 330  
   itr_end:
<frame_end>
<frame> 3 standing
   pic: 3  state: 1 wait: 5 next: 999 dvx: 550 dvy: 550 centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 hit_ja: 245 hit_Fj: 258 hit_Fa: 314 hit_Ua: 317 hit_Uj: 329 hit_Da: 345
   wpoint:
      kind: 1  x: -10 y: -5 weaponact: 75 attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 21  y: 18  w: 43  h: 62
   bdy_end:
   bdy:
      kind: 0  x: 21  y: 80000  w: 43  h: 62
   bdy_end:
   itr:
      kind: 8 x: 0  y: -20005 w: 85 h: 55 zwidth: 10 dvx: 330  
   itr_end:
<frame_end>


Nagashi:
    DC-Code:
<frame> 50 chidori current
   pic: 10 state: 3003 wait: 0 next: 51 dvx: 0  dvy: 0 centerx: 75 centery: 159 hit_a: 0  hit_d: 0  hit_j: 0
  itr:
     kind: 0  x: 23  y: 18  w: 120  h: 150 dvx: 0 dvy: 0 dvy: -17 fall: 1 vrest: 17  bdefend: 100  injury: 25  
      effect: 1  
   itr_end:
 itr:
      kind: 0  x: 0  y: 80000  w: 0  h: 79  fall: 500  bdefend: 100  injury: 1  
 itr_end: 
bdy:
      kind: 0 x: 0 y: -20005 w: 85 h: 55
   bdy_end:
<frame_end>
 
<frame> 51 chidori current
   pic: 11 state: 3003 wait: 0 next: 52 dvx: 0  dvy: 0 centerx: 75 centery: 159 hit_a: 0  hit_d: 0  hit_j: 0
  itr:
     kind: 0  x: 23 y: 18  w: 120  h: 150 dvx: 0 dvy: 0 dvy: -17 fall: 1 vrest: 17  bdefend: 100  injury: 25  
      effect: 1  
   itr_end:
 itr:
      kind: 0  x: 0  y: 80000  w: 0  h: 79  fall: 500  bdefend: 100  injury: 1  
 itr_end: 
bdy:
      kind: 0 x: 0 y: -20005 w: 85 h: 55
   bdy_end:
<frame_end>
 
<frame> 52 chidori current
   pic: 12 state: 3003 wait: 0 next: 1000 dvx: 0  dvy: 0 centerx: 75 centery: 159 hit_a: 0  hit_d: 0  hit_j: 0
  itr:
     kind: 0  x: 23 y: 18  w: 120  h: 150 dvx: 0 dvy: 0 dvy: -17 fall: 1 vrest: 17  bdefend: 100  injury: 25  
      effect: 1  
   itr_end:
 itr:
      kind: 0  x: 0  y: 80000  w: 0  h: 79  fall: 500  bdefend: 100  injury: 1  
 itr_end: 
bdy:
      kind: 0 x: 0 y: -20005 w: 85 h: 55
   bdy_end:
<frame_end>

I also watched ntsd codes and I was totally confused that nave uses almost the same y coodinates but the itr has a bit different coodinate


RE: Itr Kind 8 Question - Divisor - 01-06-2010

It's possible that the areas don't overlap...
Do you want to make it that Naruto goes into frame 330 no matter where Sasuke uses Chidori Nagashi (could be anywhere on the map) or does it have to use it near him?


RE: Itr Kind 8 Question - Art - 01-06-2010

I am making that for test but yes
I also don't understand about y value.
Why is it a bit different in a bdy than in an itr in the tutorial


RE: Itr Kind 8 Question - Divisor - 01-06-2010

Yes what?
(01-06-2010, 09:09 PM)Divisor Wrote:  It's possible that the areas don't overlap...
Do you want to make it that Naruto goes into frame 330 no matter where Sasuke uses Chidori Nagashi (could be anywhere on the map)?
(01-06-2010, 09:09 PM)Divisor Wrote:  Or does Sasuke have to use Chidori Nagashi very near to Naruto?
Which one? ;)

@About the different y:
In which tutorial? I always use the same y: value in the body as well as in ik8.


RE: Itr Kind 8 Question - Art - 01-06-2010

That Naruto has to go to frame 330 when Sasuke does Nagashi anywhere
In this one http://www.lf-empire.de/forum/showthread.php?tid=3583&highlight=itr+kind+8


RE: Itr Kind 8 Question - Divisor - 01-06-2010

Then you have to make it so the area of the bdy overlaps the whole map...

Nagashi:
    DC-Code:
<frame> 50 chidori current
   pic: 10 state: 3003 wait: 0 next: 51 dvx: 0  dvy: 0 centerx: 75 centery: 159 hit_a: 0  hit_d: 0  hit_j: 0
  itr:
     kind: 0  x: 23  y: 18  w: 120  h: 150 dvx: 0 dvy: 0 dvy: -17 fall: 1 vrest: 17  bdefend: 100  injury: 25  
      effect: 1  
   itr_end:
 itr:
      kind: 0  x: 0  y: 80000  w: 0  h: 79  fall: 500  bdefend: 100  injury: 1  
 itr_end: 
bdy:
      kind: 0 x: -9999 y: -20005 w: 99999 h: 55
   bdy_end:
<frame_end>
 
<frame> 51 chidori current
   pic: 11 state: 3003 wait: 0 next: 52 dvx: 0  dvy: 0 centerx: 75 centery: 159 hit_a: 0  hit_d: 0  hit_j: 0
  itr:
     kind: 0  x: 23 y: 18  w: 120  h: 150 dvx: 0 dvy: 0 dvy: -17 fall: 1 vrest: 17  bdefend: 100  injury: 25  
      effect: 1  
   itr_end:
 itr:
      kind: 0  x: 0  y: 80000  w: 0  h: 79  fall: 500  bdefend: 100  injury: 1  
 itr_end: 
bdy:
       kind: 0 x: -9999 y: -20005 w: 99999 h: 55
   bdy_end:
<frame_end>
 
<frame> 52 chidori current
   pic: 12 state: 3003 wait: 0 next: 1000 dvx: 0  dvy: 0 centerx: 75 centery: 159 hit_a: 0  hit_d: 0  hit_j: 0
  itr:
     kind: 0  x: 23 y: 18  w: 120  h: 150 dvx: 0 dvy: 0 dvy: -17 fall: 1 vrest: 17  bdefend: 100  injury: 25  
      effect: 1  
   itr_end:
 itr:
      kind: 0  x: 0  y: 80000  w: 0  h: 79  fall: 500  bdefend: 100  injury: 1  
 itr_end: 
bdy:
      kind: 0 x: -9999 y: -20005 w: 99999 h: 55
   bdy_end:
<frame_end>



RE: Itr Kind 8 Question - Art - 01-06-2010

Thanks
It doesn't work(


RE: Itr Kind 8 Question - TheNave - 01-06-2010

it lacks a zwidth: 500, also those huge coords should be in the intr instead of the bdy


RE: Itr Kind 8 Question - Art - 01-07-2010

There is something I don't understand and it is that if I even tried to to do the almost the same accept for the y: coodinate code as nave does with state 8 and bdy it still doesn't work(
It is not only about nagashi. It is in all


RE: Itr Kind 8 Question - vandesdelca - 01-07-2010

Naruto must have itr/k8 with Overlapping y point at certain frames or wherever you want and use dvx: 330. and
Sasuke at "Chidori Nagashi" State should have Special Bdy with the same overlapping y point as "Naruto's itr/k8".

So , the point is:
-Naruto in every frames have itr/k8 with x: 0 y: 10000 w: 999 h: 999 zwidth: 999 and dvx: 330(where he'll go when sasuke do nagashi)
-Sasuke in chidori nagashi have bdy with: x: 0 y: 10000