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[Char] Jisenko - Printable Version

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+--- Thread: [Char] Jisenko (/showthread.php?tid=4407)

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[Char] Jisenko - JossuaDC - 02-01-2010

A side-project of mine.
I might continue it. I might include it in the Forum Mod. I might cancel it.
Whatever.

Based (not copied from) on YinYin's amazing [Julio].

Now, I know how much you guys just loooove screenshots, but I can't demonstrate the effect with screenshots alone, so here's a groovy little video to please the gods of DC.
[youtube]LMhnz-suGZI[/youtube]

Blast me with your 'unimpressive' and 'no original sprites'. I don't care, really.
I made this just to re-create the armour-effect and to understand the technique that is required to make this work.

Edit: New video. Improved quality.
[youtube]Qw7yCkHWIwU[/youtube]
Damn YouTube messing up my video codecs... I might re-upload this video.

Had a little 1 on 1 with Reaper on who could beat the previous build of Jisenko the fastest. I won :)

Yes, Jisenko is extremely weak against ranged attacks and he is weak in general, but I couldn't make him overpowered 'cause I've entered [this] competition with him.
If I do implent this technique in the Forum Mod, I'd probably lock that character/enemy as a non-playable character and make it immune to ranged attacks.

Edit2:
-Fixed one of the bugs (visible in the video above (the lone shadow at Jisenko's spawn point)).
-Decreased HP and Injury values.
-Added a move (hidden and unfinished).
-Fixed a bug which caused Jisenko to return to his spawn frames at death.


RE: [Char] Jisenko - Bamboori - 02-01-2010

i dunno, but it seems like you could have used skullmark's technique instead of julio's.


RE: [Char] Jisenko - JossuaDC - 02-01-2010

(02-01-2010, 05:54 PM)Bamboori Wrote:  i dunno, but it seems like you could have used skullmark's technique instead of julio's.
(02-01-2010, 03:08 AM)JossuaDC Wrote:  I made this just to re-create the armour-effect and to understand the technique that is required to make this work.
You seem to totally miss the point, Bamboori.


RE: [Char] Jisenko - Reaper - 02-01-2010

Nice. It's just annoying that you never know how much you still need. Though it contributes to the atmosphere.
0:57 currently( bandit, crazy), but it was just the second try. Less should be possible.
Nice evil laughter btw.
Edit: NO!! 0:49 but I forgot to enable recording. Naf, and again. Maybe I get 0:48 :D


RE: [Char] Jisenko - JossuaDC - 02-01-2010

(02-01-2010, 06:12 PM)Reaper Wrote:  Nice. It's just annoying that you never know how much you still need. Though it contributes to the atmosphere.
0:57 currently( bandit, crazy), but it was just the second try. Less should be possible.
Nice evil laughter btw.
Well, there are no hp-bars for enemies in stage mode either.
I included the evil laughter for... Laughs :P

I'm probably going to make a sub-char for the Forum Mod. Should I give that character the same kind of armour as Jisenko?


RE: [Char] Jisenko - Simoneon - 02-01-2010

With less weapon hp, if it'd be sub-char.

Very nice, btw ;D


RE: [Char] Jisenko - Reaper - 02-01-2010

Lol, I had a nice little bug. I hit him and he got back to that frame with "Hit Attack" and stayed in there some time.
Oh and: 0:38 :D
Should be this one. Not that good technic-wise, but fast.


RE: [Char] Jisenko - JossuaDC - 02-01-2010

(02-01-2010, 06:43 PM)Reaper Wrote:  Lol, I had a nice little bug. I hit him and he got back to that frame with "Hit Attack" and stayed in there some time.
Oh and: 0:38 :D
Should be this one. Not that good technic-wise, but fast.
Can you upload a .lfr with the bug? I'll definitely need to fix that if I do include this technique in a Forum Mod sub-char.

Just watched your 0:38. Very nice. Now I'm gonna have to try and beat you again...


RE: [Char] Jisenko - Reaper - 02-01-2010

I hope you don't. My hand is hurting and I don't think I can do something better right now. Well, maybe Azriel is going to show up... :D
The bug: Here you go. Somewhere in the end at about 1:00
Btw: Today I'm doing more posts than normally in a week, lol.


RE: [Char] Jisenko - JossuaDC - 02-01-2010

Weird bug... You destroyed his armour, but it didn't activate the next set of events.
I'll have to take a look into that.
Thanks for the feedback.

PS: Open the attachment. It's a present, from me to you.