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[solved] LF2 Kingdom Camera Tutorial Request - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=11) +---- Forum: Solved Problems (https://lf-empire.de/forum/forumdisplay.php?fid=14) +---- Thread: [solved] LF2 Kingdom Camera Tutorial Request (/showthread.php?tid=4491) |
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[solved] LF2 Kingdom Camera Tutorial Request - tehchuanyeow - 02-20-2010 I need help because I'm creating a new stage mode but when I played LF2 Kingdom, I want to make the camera view like from the bataillon louis part at the beginning the camera goes from right to left. How do I do that? I've been searching all over the web and there wasn't any answer! I really need that code. ![]() RE: LF2 Kingdom Camera Tutorial Request - MH-Razen - 02-20-2010 cause I never posted one ![]() actually it`s quite simple - on the beginning of the stage an object catch the lf2 hero - there can only be one hero cause Louis is a DarkClone and is noted in another dat.-file and all the lf2 heros have characteristic bdy, I think from 10000 to 19500 (on the whole and for all ten heros). THen they move the hero as quick as possible to the other edge of the screen - during this process the screen is still black. THen I get rid of the black part - you can see the stage and the batailoon and the object with the catched hero moves back to the left edge again - this is a bit more difficult since you have to count the distance from the right edge to the point you want him to stand and devide it to smaller parts - example: distance: 1000px, so use wait: 4 and dvx: -200 -> wait 4 = 0-4 = 5 TU, 5x200 = 1000. Of course the hero is catched in a special frame where he`s hidden... Tip: Maxbe search Kingdom LF2 and not the web for info... RE: LF2 Kingdom Camera Tutorial Request - tehchuanyeow - 02-21-2010 Heres my code. I searched through Kingdom LF2 but I REALLY don't know how to do it. The phase is 2000 bounds. <frame> 0 catch-hero pic: 1000 state: 3005 wait: 0 next: 1 itr: kind: 8 x: 88 y: 0 w: 1831.1 h: 399 dvx: 1 injury: 0 zwidth: 500 itr_end: <frame_end> <frame> 1 catch-hero pic: 1000 state: 3005 wait: 0 next: 1 itr: kind: 3 x: 88 y: 0 w: 1831.3 h: 399 itr_end: <frame_end> <frame> 2 catch-hero pic: 1000 state: 9 wait: 0 next: 3 cpoint: kind: 1 x: 88 y: 0 injury: 0 vaction: 130 dircontrol: 0 injury: 0 cover: 11 cpoint_end: <frame_end> RE: LF2 Kingdom Camera Tutorial Request - MH-Razen - 03-09-2010 stage.dat:
hunter.dat
look at the dvx - the longer black screen is caused by this: id: 303 x: -250 hp: 0 act: 245 #black now the catch-frames in the lf-hero:
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