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[4 CHARs] The Ninja Tales (NO NARUTO!!!) - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Projects (https://lf-empire.de/forum/forumdisplay.php?fid=10) +---- Forum: Releases (https://lf-empire.de/forum/forumdisplay.php?fid=34) +---- Thread: [4 CHARs] The Ninja Tales (NO NARUTO!!!) (/showthread.php?tid=4566) |
[4 CHARs] The Ninja Tales (NO NARUTO!!!) - Alblaka - 03-06-2010 ![]() Version 1.22 Finally, after weeks of work... some more weeks of waiting... and endless weeks of lacking motivation... RUDOLPHUS STRIKES BACK!!! (Even with a 4hit combo) Here i go with FOUR new characters, who actually just look like a Rudolph, fallen into a pit of color, and are again based on the borin-basic elements firewaterwindearth. But besides the casual remixed sprites, nice DCed moves and whatever else, this time you also get: -A 2player combo system -Chars with more balancing then every other of my chars -2 cents (if you pay the porto for the package) And everything for FREE!!! As usual you can download the files from >>>HERE<<< (ca. 7 MB), including the necessary files for playing, AI-scripts, a complete Readme and the logo-thingy from above. Additional you will find the original version of prince_freeza's Rudolph-Punch-Sprites in there, no use without permission though! (And here: Again thanks to prince_freeza for having made these sprites for me ![]() Now lets begin the spoiler orgy with the character descriptions (Click to View) And now a multi-spoiler: Screenshots (Click to View) And last, but surely least: Version History (Click to View) Now avaible in AS-AI flavour! More ninja-like ninja-stuff of ninja-ism for your AI-ninjas. The AI-files are included in the download, but you may find updated or improves versions in Alblaka's AI Workshop So, feel free to flame/discuss/worship me now... RE: [4 CHARs] The Ninja Tales (NO NARUTO!!!) - Wiro - 03-06-2010 well the install thing was complicated for itself, but the unistall was even worse... (no really the sprite_sys folder doesn't want to be deleted :/) anyway to the point...actually i just tried (fast) all the chars and hopefully the most of the moves... what i didn't like -the sprites...u could atleast c&p them to make it a bit more original... -d>a (of all chars), imo they really didn't fit... and they could've been like +a+a+a continuing... -the water guy's riding on the ball (wtf) didn't look too good -the fire guy's "crack" in the ground, really it looked terrible -some other moves (means almost every that's not written below) what i liked -the fire guy's flame powerup thing -the wind guy's tornado slashing (both of them, dvj and the other when opponent comes near) -wind guy's d>j kinda cool -the water guy's shuriken which turns into a disk -some other thing that i don't remember overall it was better than i expected...not trying to be rude edit: but duno about the 2char combo system... didn't try RE: [4 CHARs] The Ninja Tales (NO NARUTO!!!) - Angel_Adam - 03-06-2010 man i love this,or those chars,so awsome...i really like ur style in changin colors and DCing well...which makes it amusing to play with em ! good job ! btw LOVE THE COMBO !! RE: [4 CHARs] The Ninja Tales (NO NARUTO!!!) - Alblaka - 03-06-2010 (03-06-2010, 02:47 PM)Wiro Wrote: well the install thing was complicated for itself, but the unistall was even worse... (no really the sprite_sys folder doesn't want to be deleted :/)Uhm... if a foldes can't be deleted it is honestly not a problem of the files, but rather of your OS. Btw, up to now i never encountered someone complaining about a complicated installation? It's just "C&P this into that" and not "Make a backup, make this, make that, copy this, install that, doubleclick xyz"... (03-06-2010, 02:47 PM)Wiro Wrote: anyway to the point...actually i just tried (fast) all the chars and hopefully the most of the moves... The Aquaride actually didn't work as i wanted it to, but even with the help of the proDCers of LFE i wasn't able to fix it. Feel free to make a better chase-char-move. The D>A moves aren't repeatable on intention. Multi-Blastpushes can deal deadly damage (>Louis-Ex), multi Stonethrow would actually just block itself without much damage and spamming the Water Ball with repeatedly pressing A would be quite to easy. The Fire Slash was supposed to be a double attack (noticed that you can hit the same guy with both fire slashes?). Dunno, why you say they didn't fit... Imo a flame-swordsman using fire waves, a water-mage using water-balls, a wind-guy using blastpushes and a earth-hulk throwing stones fits quite good... However, that's most likely the free ^^ oppinion (03-06-2010, 02:47 PM)Wiro Wrote: what i liked Actually the "wind guy" alias Fusej is my favourite char ![]() (03-06-2010, 02:47 PM)Wiro Wrote: overall it was better than i expected...not trying to be rude ouch (03-06-2010, 02:47 PM)Wiro Wrote: edit: but duno about the 2char combo system... didn't try Lol, then you missed one of big parts of these chars ^^ (03-06-2010, 02:52 PM)Angel_Adam Wrote: btw LOVE THE COMBO !! Which one? XD RE: [4 CHARs] The Ninja Tales (NO NARUTO!!!) - Reaper - 03-06-2010 Hey, congratz for finishing this. *Testing* Lol, fighting against random aka... rudolf ![]() Dokum: + quite creative attacks - stone skin might be useful against bandits, but for VS against fighters with stronger attacks it doesn't help much. + good combination of moves against many and few enemies - too slow to be fun to play with( for me) lets say 7.5/10 for being very original Fusej: - D^A is rather weak, breaks into stones and sometimes leaves a black shadowReadme's not only destroy the suspense, they also have useful sides. Ok, so + D^A is nice, especially when used together with for example grabing. - DJA is also weak compared to the others + much faster + - DvA is cool, but looks strange + evading moves + fun to play with, good combo potential 9/10 for this one, great to play with, though I don't like DvJ that much. Nevertheless awesome. Suikan: - D>A is casted without glow +- nice attacks, but nothing too special + me and John were casting a disc at the same time and we both hit each other ![]() 6/10. Kato: + charging up his attacks with fire is very nice. - shadow in D>J +- ground on fire is nice, but the sprite... ![]() + inner fire is good, too. - attacks are strong but very expensive, too. I rather like to use special attacks more often. 7/10 for this guy. All in all it would be a bit above 7.5/10. I as a single player give you 8/10 because of the great wind char, but it probably deserves even more due to the combo system. RE: [4 CHARs] The Ninja Tales (NO NARUTO!!!) - Alblaka - 03-06-2010 (03-06-2010, 07:42 PM)Reaper Wrote: Hey, congratz for finishing this. *Testing* He's just supposed to be slow ^^ (03-06-2010, 07:42 PM)Reaper Wrote: Fusej: Sry, but i ned to lol on that... The move doesn't leaves shadows, but (as descripted in the Readme) BURIED SHURIKEN, which can again be activated by D^AD. The burrying actually is the reason for the stone rubble spawn. The strength of his Release move will be increased ^^ (03-06-2010, 07:42 PM)Reaper Wrote: Suikan: Hmm, glow for the move? That's something i could even do, added to the update-list. (03-06-2010, 07:42 PM)Reaper Wrote: Kato: Ye, the shadows of D>J can't be evaded, since i need to use a 3000 for the hit detection... (03-06-2010, 07:42 PM)Reaper Wrote: All in all it would be a bit above 7.5/10. I as a single player give you 8/10 because of the great wind char, but it probably deserves even more due to the combo system. Thanks ^^ RE: [4 CHARs] The Ninja Tales (NO NARUTO!!!) - Wiro - 03-07-2010 (03-06-2010, 03:02 PM)Alblaka Wrote:actually i wasn't complaining...(03-06-2010, 02:47 PM)Wiro Wrote: well the install thing was complicated for itself, but the unistall was even worse... (no really the sprite_sys folder doesn't want to be deleted :/)Uhm... if a foldes can't be deleted it is honestly not a problem of the files, but rather of your OS. (03-06-2010, 03:02 PM)Alblaka Wrote:make me...(03-06-2010, 02:47 PM)Wiro Wrote: anyway to the point...actually i just tried (fast) all the chars and hopefully the most of the moves... (03-06-2010, 03:02 PM)Alblaka Wrote: The D>A moves aren't repeatable on intention. Multi-Blastpushes can deal deadly damage (>Louis-Ex), multi Stonethrow would actually just block itself without much damage and spamming the Water Ball with repeatedly pressing A would be quite to easy. The Fire Slash was supposed to be a double attack (noticed that you can hit the same guy with both fire slashes?).even if the stone guy can't press +a+a+a he can still spam the area full with stones... and what i really meant was more to the sprites not idea (i'm a spriter not a dcer, so just ignore me when i whine about sprites) (03-06-2010, 03:02 PM)Alblaka Wrote:btw i noticed Ka, Sui, Fu, Do, japanese fire,water,wind,earth (thank god for naruto...)(03-06-2010, 02:47 PM)Wiro Wrote: what i liked (03-06-2010, 03:02 PM)Alblaka Wrote:my apologies...that really sounded rude...(03-06-2010, 02:47 PM)Wiro Wrote: overall it was better than i expected...not trying to be rude (03-06-2010, 03:02 PM)Alblaka Wrote:no can do...hopefully it wasn't so great (cause i'm too lazy to reinstall and really pissed off if it's great and i missed)(03-06-2010, 02:47 PM)Wiro Wrote: edit: but duno about the 2char combo system... didn't try sry for spam, but just wanted to clear things up RE: [4 CHARs] The Ninja Tales (NO NARUTO!!!) - Alblaka - 03-07-2010 The combo system is at least "interesting/amazing" :P Quote:btw i noticed Ka, Sui, Fu, Do, japanese fire,water,wind,earth (thank god for naruto...)That're 100 points for you, you're right! ^^ RE: [4 CHARs] The Ninja Tales (NO NARUTO!!!) - waterchainsawman - 03-12-2010 The chars are awesome! The only disadvantage is that we can't try the combo system if we play alone. RE: [4 CHARs] The Ninja Tales (NO NARUTO!!!) - Alblaka - 03-14-2010 (03-12-2010, 10:09 PM)waterchainsawman Wrote: The chars are awesome! The only disadvantage is that we can't try the combo system if we play alone. You actually can: Just make control settings for 3 players, then use 2 of them in a team to do the combos... i was even able to use 2 players at once in an open versus match ![]() |