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Summoning bug - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=11) +--- Thread: Summoning bug (/showthread.php?tid=4677) |
Summoning bug - basement2 - 03-29-2010 I'm making a "summoner". Right now, he can summon a bandit. I want the bandit to disappear right after attacking, how do I do it? I got help from ForgetLatios but it didn't work, so I'm asking you all. Thank you in advance. RE: Summoning bug - Lauli - 03-29-2010 You could make the summoned bandit a new character. Modify it, so that after he punches, he disappears. RE: Summoning bug - basement2 - 03-29-2010 That's what i did... Is it true that when you put the next frame as 1000 it destroys itself? RE: Summoning bug - Lauli - 03-29-2010 Yes, if you use next: 1000 the object deletes itself. You might want to make some disappearing frames first, because it wouldn't look too good if you use next: 1000 right after the punch. RE: Summoning bug - no one - 03-29-2010 You make a whole new frame sequence of the attack for the bandit. At the end of the move, the bandit will disappear by using next: 1000 (yes, stuff do vanish if they get a next: 1000) When you opoint him out, make sure that the "action:" of the opoint have the same value as the frame number of the newly created attack frame. EDIT: This is a freaking ninja's forum RE: Summoning bug - basement2 - 03-29-2010 Okay... I am a noob. Any idea how to make a new attack frame? Sorry for the inconvenienced caused, and thank you for your advice... RE: Summoning bug - no one - 03-29-2010 example (Click to View) RE: Summoning bug - forgetlatios - 03-29-2010 I want to point out i already told him to make a copy of bandit he has put the disappearing smoke effect and lastly, he wants it to chase the enemy, attack then disappear RE: Summoning bug - basement2 - 03-30-2010 Oh, anyway, i've done that and it worked. Now, i made another character that he can summon. The character's hp is 500, but i want it to be around 100 how do i do it? RE: Summoning bug - SparK - 03-30-2010 (03-30-2010, 07:43 AM)basement2 Wrote: Oh, anyway, i've done that and it worked. Now, i made another character that he can summon. The character's hp is 500, but i want it to be around 100 how do i do it? hehehe, I saw that coming... I think yinyin had a solution for it, or did he say it was impossible... one of the 2 options above *searching forums* found it happyHour has it here: http://www.lf-empire.de/forum/showthread.php?tid=3325&pid=51480#pid51480 |