[solved] a quick question regarding teleportation - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=11) +---- Forum: Solved Problems (https://lf-empire.de/forum/forumdisplay.php?fid=14) +---- Thread: [solved] a quick question regarding teleportation (/showthread.php?tid=4837) |
[solved] a quick question regarding teleportation - urboyfriend - 04-17-2010 how do i adjust the distance of my character from the enemy when teleporting beside it? thx for the reply RE: a quick question regarding teleportation - Som1Lse - 04-17-2010 You can use a dvx: ??? in the frame after you teleport together with a wait: 0 and in the frame after you teleport use dvx: 550. The highter the first dvx: the closer to the enemy you will appear, the lower the farther away you appear. RE: a quick question regarding teleportation - Alblaka - 04-17-2010 Btw, if you use state:400 to teleport to an enemy, you will appear in 120px distance (therefore, if you want to appear in punching range, you should use dvx 90-100). Teleporting to allies with state: 401 will make you appear in 60px distance ^^ RE: a quick question regarding teleportation - urboyfriend - 04-20-2010 err, to be honest, i didnt get all of that sorry, =/ thx for the answers though btw i made a dirty fix by making a slide effect towards the enemy after teleporting beside them Code: <frame> 283 teleport RE: a quick question regarding teleportation - forgetlatios - 04-20-2010 just substitute the first frame's dvx 10 with dvx 120(for enemy) or 60(for ally) to appear at the exact location where they are. in the second frame use dvx 550 to stop him. please use the code=dc tags. |