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transform into someone char is holding - Printable Version

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transform into someone char is holding - David - 05-22-2010

How do i make my character disappear and transforms into someone he is holding???
(NOT IN THE SAME TIME....)
please!!!!!!!!!!!!

i copied it from Rudolph and it don't work, yes i changed "pic:" and i made all the sprites.
:(


RE: How do i make my character disappear and transforms into someone he is holding??? - MH-Razen - 05-22-2010

For Rudolf Transform:

http://www.lf-empire.de/en/lf2-empire/data-changing/advanced-dc/31-advanced-dc-type-0/228-rudolfs-transform-attack

In this tut everything about the transform is explained...

For the disappearing:

http://www.lf-empire.de/en/lf2-empire/data-changing/types/167-type-0-characters

Type 0 - Frame Header -> watch the "next:"-part


RE: How do i make my character disappear and transforms into someone he is holding??? - SirisRhazael - 05-22-2010

In the 1st frame with cpoint throwinjury MUST be -1.
In the next frame set next: 1100 or higher.
Example:
    DC-Code:
<frame> 239 transform
   pic: 93  state: 9  wait: 1  next: 240  dvx: 0  dvy: 0  dvz: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   cpoint:
      kind: 1  x: 72  y: 80
      vaction: 181  throwvx: 8  throwvy: -3  throwinjury: -1 
   cpoint_end:
   wpoint:
      kind: 1  x: 47  y: 49  weaponact: 31  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 19  y: 15  w: 28  h: 65
   bdy_end:
 
<frame> 240 transform
   pic: 93  state: 9  wait: 1  next: 1280  dvx: 0  dvy: 0  dvz: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 47  y: 49  weaponact: 31  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 19  y: 15  w: 28  h: 65
   bdy_end:
<frame_end>

^These two are from Rudolf.