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Can't spawn hit_Fa: 7 - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=11) +--- Thread: Can't spawn hit_Fa: 7 (/showthread.php?tid=5100) |
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Can't spawn hit_Fa: 7 - Hax0r - 06-05-2010 Hi Guys! You know i making char KillerBee. And i have problem, i make him ball that use hit_Fa: 7. But i cant opoint it. ;/ Here code:
RE: Can't spawn hit_Fa: 7 - YinYin - 06-05-2010 use hit_Fa: 3 before you use 7 RE: Can't spawn hit_Fa: 7 - Hax0r - 06-05-2010 tried and don't work ;/ RE: Can't spawn hit_Fa: 7 - The Lost Global Mod - 06-05-2010 please post the code after you have changed something. Might be that you have misstyped something. Otherwise we can't help you at the full extend. RE: Can't spawn hit_Fa: 7 - Hax0r - 06-05-2010 opoint in my char: (233 is that thing) opoint: kind: 1 x: 49 y: 33 action: 70 dvx: 0 dvy: -10 oid: 233 facing: 0 opoint_end:
If i use this opoint game crash. RE: Can't spawn hit_Fa: 7 - SirisRhazael - 06-05-2010 You want to spawn it when the ball is hit/rebounded? If it's a full code, it lacks hit frames. Rebounding too. Hit frames: ALWAYS 10,20. Rebounding: 30. RE: Can't spawn hit_Fa: 7 - Silverthorn - 06-05-2010 replace frame 71 with this one and see if it works:
RE: Can't spawn hit_Fa: 7 - Hax0r - 06-05-2010 @Blue Phoenix Nope. Don't work still crash RE: Can't spawn hit_Fa: 7 - Ramond - 06-05-2010 Try to set frame 0 to hit_Fa: 3 to see if it would generally work. Oh and make the opoint from the char have action: 0 ...why do you actually have it set up this complicated? You only need one frame with hit_Fa 3 which leads to frame 0. RE: Can't spawn hit_Fa: 7 - Silverthorn - 06-05-2010 I start to believe this is caused by the wait: 0.... |