DC ProBlem! - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=11) +--- Thread: DC ProBlem! (/showthread.php?tid=5313) |
DC ProBlem! - razoor65 - 07-28-2010 i have a problem and the tutorial's aren't help me! i want to create a new movement how can i do this???? can anybody help me? somebody? in deutsch ich habe ein problem und die tutorials helfen mir nicht. wir kann ich einen neuen move erstellen.kann mir irgendjemand helfen?irgendjemand? RE: DC ProBlem! - Reaper - 07-28-2010 First of all, welcome. Have you had a look at Simoneon's tutorial? It covers almost everything a beginner DCer should know: http://www.lf-empire.de/forum/showthread.php?tid=4747 Assuming that you've downloaded a Data Changer etc., here is a little quote from it. Quote:#7 How do I add new attacks?I guess that's understandable? Now, this obviously is only for giving one character the move of another one. However, that's how you will start almost every time when you want to make a new move, at least in the beginning. If you have an attack in mind, you should first take an attack that is close to that one. Let's say you want to add a punching combo for Firen. You'd take the frames called many_punch from Davis and do all the things Simoneon said: Change the frame numbers if necessary, give it a key combination, change the pic: to determine which pictures of Firen are shown. Now Firen got Davis' combo. At this point you can start making it you're own attack by changing the damage ("injury:") or whatever you like to. Again Simoneon lists some possibilities. Quote:#5 How do I change the damage of an attack?It might be most interesting to have a look at this and play around a bit. http://lf-empire.de/en/lf2-empire/data-changing/frame-elements/174-itr-interaction If you want to give your character a new ball-attack, you will have to copy the whole data-file of another ball (let's say John's), rename it and list it in the text document data.txt: id: 230 type: 3 file: data\thenameoftheattack.dat Now in every move summoning a ball there is a frame with an opoint: kind: 0 x: xx y: xx dvx: xx oid: xxx facing: xx Something among this lines. Oid: determines which ball will be summoned. Change it to the new id: you've created - in this case 230 - and you can change the ball as well. For that, have a look at this: http://lf-empire.de/en/lf2-empire/data-changing/types/170-type-3-attacks Again a little quote: Quote:#4 How can my character shoot multiple balls at once? I hope that answered the question @Simoneon: It would be great to have all that opoint: stuff in your tutorial as well. That's maybe the only part that is missing. Of course, it's in the "other stuff", but it should be there at the beginning. Edit: Looking back at this, I must be ill or something. I will just save this text and copy&paste it every time it seems useful RE: DC ProBlem! - Marshall - 07-28-2010 I think you may find this tutorial helpful: http://www.lf-empire.de/forum/showthread.php?tid=67&pid=77#pid77 RE: DC ProBlem! - razoor65 - 07-29-2010 (07-28-2010, 07:27 PM)Marshall Wrote: I think you may find this tutorial helpful: ähmmmm thank you this was really helpfull and i am really happy but i mean can you give me an exactly tutorial about to make my own attacks with sprites and effects and so many things. and i have allready an idea for my editd template:''TheInquisitor''!please help me ! RE: DC ProBlem! - no one - 07-29-2010 The whole forum and the mainsite is full of tutorials on both spriting and DCing as well as some Hexing. Start reading. RE: DC ProBlem! - fire power - 08-02-2010 i will try to help you just ask anything and i will see if i can help : D |