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HP self-damage drained to 1 after explosion - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=11) +--- Thread: HP self-damage drained to 1 after explosion (/showthread.php?tid=5717) |
HP self-damage drained to 1 after explosion - paschendale - 10-30-2010 Is there a way to self-drain the HP to 1 after an attack? For example, the char has 475 HP, or 225 HP, or 15 HP, or whatever number, but after executing a special attack - like explosion - his HP drops to 1. Basically, like firen's explosion with more damage; I just want to know what's causing that damage to self because hp tag doesn't work for me. RE: HP self-damage drained to 1 after explosion - Azriel - 10-30-2010 actually what he asked isn't up there. u can kill the char and hit it with -1 injury to get it up, but i haven't given much thought to it so there might be a better solution Azriel~ RE: HP self-damage drained to 1 after explosion - Som1Lse - 10-30-2010 My (untested) theory:
Like I said it is untested but, in theory, it should work. RE: HP self-damage drained to 1 after explosion - paschendale - 10-30-2010 (10-30-2010, 12:59 PM)Someone else Wrote: My (untested) theory: ![]() Thanks, but no thanks. I'm going with "mp: 49500" instead. It's an overkill move anyway, so it should only be used once and when at full health and power. I'm outta here. RE: HP self-damage drained to 1 after explosion - MH-Razen - 10-30-2010 sry to disappoint azriel - if you`re dead you`ve negative livepoints, so if you add 1, you might still be dead. What you can do: use heal 500 method from advanced dc - type 0 and add 499 damage to you RE: HP self-damage drained to 1 after explosion - Alblaka - 10-30-2010 (10-30-2010, 02:09 PM)MH-Razen Wrote: What you can do: use heal 500 method from advanced dc - type 0 and add 499 damage to you That's what BambooriSomeone Else suggested, isn't it? edit: Htmgdfh i misread the name...? RE: HP self-damage drained to 1 after explosion - MH-Razen - 10-30-2010 if bamboori is someone else, yes, i just refered to an example... RE: HP self-damage drained to 1 after explosion - dubbleD - 10-31-2010 i thought you could use the same thing that firen does when he loses hp but you do something like a series of really fast frames until the hp goes all the way down before stopping. you know how you run out of mp on a continuous mp consuming move excpet switch to hp no? RE: HP self-damage drained to 1 after explosion - WelonMinter - 10-31-2010 Or if you don't mind him falling down after the attack, Make it so that the lying frames there is a special body. So when he uses final explosion or what ever, he spawns a t3 with state 18 that does 500 injury. This t3 has a special body that reacts with itrk8 to the lying frames. From here it has and itr with injury: -1 that affects the characters special body. So basically he dies and and is revived with 1 hp |