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[solved] Clashing - Printable Version

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[solved] Clashing - KyuubiNaruto(FKN) - 07-07-2008

hey i want to make it that if two characters press attack at the same time near eachother the trun to blurs and bounce around the field hitting each other and it is random who wins ive been working on the for about a week now and im using a catching poin it the two characters but every time i try it it messes up so i want to start from scratch,can anyone help me?


RE: Clashing - zxcv11791 - 07-08-2008

hahaha, trying to copy my clash system huh?

well what do you have so far, what happens when it 'messes up', etc.


RE: Clashing - MH-Razen - 07-08-2008

hm, I'm not compleatly sure how it should look like in the end. Can you show what you did so far?


RE: Clashing - zxcv11791 - 07-09-2008

eh, this is how I did it

special body in the normal attack frames, 60 and 65 ish, and a itr that catches the body in around those frames (but not the same frames). So that means that if you attack at around the same time, one character should catch the other and go to the clashing frames. Its random since you can't time it perfect. So the person who does the catching wins.

Ok, and the clashing frames is easy. You just have them move around randomly so it looks like they are running around and put a decrease: 7 so it runs out eventally. And you just sprite the clashing sequence and opoint it when the sequence begins.

Its kinda hard to explain, I'll post some kinda study example later


RE: Clashing - KyuubiNaruto(FKN) - 07-09-2008

thanks z that helped i try that and what messes up is when i try clashing see they both fall to the ground and nothing happens but i'll try that .and thanks again this for my dbz and naruto characters so thanks alot man.

edit: it worked!!! thanks man