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Action on game finish - Xidd - 12-12-2010 couldnt think of a better title... basically makes characters go to a specific frame when the summary screen shows up code:
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you actually need the WriteMem stuff since this is a CallPatch and not a JmpPatch anyway this basically: *) checks if in vs mode *) loops through all objects *) checks if the object exists *) checks if the object is type 0 *) checks if the character has more than 0 health *) sets frame number to x (here it is 201 for testing) could be useful for victory stance or something - could also be used to fix any bugs which may occur during weird transforms and summary screens and stuff... yeah RE: Action on game finish - YinYin - 12-12-2010 has anyone ever made winning stances so far? anyway noted for lf½ RE: Action on game finish - Xidd - 12-12-2010 not that i know of... i was just looking through silvas old threads to try and find some hidden gems when i stumbled upon "Supra" one of the issues was with characters not transforming back properly and screwing up the summary screen - this should be a fix for it RE: Action on game finish - Marshall - 12-12-2010 >has anyone ever made winning stances so far? well, quality spriters can now. a nice addition imo Good man, Xidd! RE: Action on game finish - Surik - 02-02-2011 Good work Xidd! Very necessary thing |