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[solved] stage question - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=11) +---- Forum: Solved Problems (https://lf-empire.de/forum/forumdisplay.php?fid=14) +---- Thread: [solved] stage question (/showthread.php?tid=6493) |
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[solved] stage question - dubbleD - 05-28-2011 just a small simple question for the 'ratio' in spawning enemies, what is the most number of decimal places you can have? is it just one only? RE: stage question - Silverthorn - 05-28-2011 I am pretty sure that you can add at least 3 decimals. This also means that the data is most likely stored as a float-value, meaning that you can put quite a few numbers behind the decimal point (ie refer to the characters' headers that have pretty awkward values for running, jumping, etc). You can try to add something like ratio: 0.125. Those guys should only spawn in 8p-mode. So wait, do we then actually need more decimals? Don't think so :P RE: stage question - Taniaetc - 05-28-2011
Bat's .dat file. So I think it's actually possible for 6 decimal digits? I'm not very sure. RE: stage question - dubbleD - 05-28-2011 thanks for confirmation. was thinking of a possible way of limiting amount of players in a stage mode ![]() guess that gives it away |