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Help ! - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=11) +---- Forum: Solved Problems (https://lf-empire.de/forum/forumdisplay.php?fid=14) +---- Thread: Help ! (/showthread.php?tid=656) Pages:
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Help ! - LF Imperor - 07-24-2008 Directly to the point: I want super_punch (template.dat - frame 72) to have a burning effect. Ok, so effects: 2 / 20 / 21 / 22 are possibilities. But when I punch the opponent and I stay near to it I get burned too ! I've checked [http://www.lf-empire.de/content/view/164/148/1/19/lang,en/] and [http://www.lf-empire.de/content/view/162/147/lang,en/]... and tried all effects alone and all effects combined with state: 18. But couldn't get it yet... I think I've already read some thread similar to it but couldn't find it using the Search engine... Can you guys help me ? Quote:<frame> 70 super_punch Maybe if the only way is making my character fireproof I will try to put the burn effect into another attack move so that I can't get burned from that move and still can be hit from fire attacks. Another question: How can I make my character totally immune to fire/ice ? RE: Help ! - Hukko - 07-24-2008 <frame> 70 super_punch pic: 37 state: 3 wait: 3 next: 71 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 22 y: 14 w: 30 h: 65 bdy_end: <frame_end> <frame> 71 super_punch pic: 38 state: 3 wait: 2 next: 72 dvx: 4 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 40 y: 21 w: 30 h: 43 bdy_end: bdy: kind: 0 x: 29 y: 57 w: 32 h: 23 bdy_end: <frame_end> <frame> 72 super_punch pic: 39 state: 3 wait: 4 next: 999 dvx: 0 dvy: 0 centerx: 46 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\007.wav itr: kind: 0 x: 40 y: -2 w: 41 h: 51 dvx: 5 dvy: -12 fall: 70 arest: 15 bdefend: 60 injury: 50 effect: 2 (Effect 2: Burning) itr_end: bdy: kind: 0 x: 31 y: 2 w: 27 h: 78 bdy_end: <frame_end> RE: Help ! - LF Imperor - 07-24-2008 I think you misunderstood... I know effect: 2 is burn, but I would like to know how I can make my character not to burn when I attack ! RE: Help ! - Azriel - 07-24-2008 change state to state: 19 Azriel~ RE: Help ! - LF Imperor - 07-24-2008 Tried again all effects (2; 20; 21; 22) with state: 19.. I think the only possibility not to get burn when attacking too near is making the char burnproof... but I have never heard of things like that (making chars smthproof)... Anyway, don't worry about this, I think won't use this burning punch effect anymore. RE: Help ! - Azriel - 07-24-2008 state: 19 is in the frame header not in the itr. Code: <frame> 72 super_punchAzriel~ RE: Help ! - Ascor - 08-04-2008 Quote:<frame> 72 super_punchmake a new frame with this body think it should work i had no time to try it RE: Help ! - Silverthorn - 08-04-2008 Lf2-hacker Wrote:Quote:bdy:make a new frame with this body why that bdy? why not just totally remove the bdy? about the immunity: The easiest method is to change the first ice and first burning frame that it looks similar to the standing frames, then you add a next: 120 (such that your char will defend automatically). You can remove the other ice&fire-frames RE: Help ! - Ascor - 08-04-2008 casue without the body it doesnt work i dont no why RE: Help ! - Drahcir - 08-04-2008 What about a one-pixel body far away from the attack? |