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Type: 5 MP Charge - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=11) +--- Thread: Type: 5 MP Charge (/showthread.php?tid=6569) |
Type: 5 MP Charge - Electric2Shock - 06-07-2011 Hey guys, I wanted to ask that is there a way that we can restore Mp at once maybe 70% of the MP bar using a type: 5 object. I made a chemical like thingy which when picked up restores your helth\MP. I found out the health [pretty easy] but cannot find the solution to the Mp thing. can anyone help me? RE: Type: 5 MP Charge - Alblaka - 06-07-2011 Unless you want to go for hex, it's quite impossible without bugs. The only way (afaik) for instant mp regeneration is via a key input to a negative mp-tag. *thinks* You could try giving the weapon-pickup some sort of negative mp-tag and turn the chemical into a pickable item. If a character walks over it and presses A to pick, this COULD cause him to regain mp. Not sure about. RE: Type: 5 MP Charge - mfc - 06-07-2011 There was something like this at lfempire studies: 500 health-energy. Main idea is this: *You are hitting yourself with an negative itr so you are having too much health. *When you are hitting yourself with a negative itr you must use state 8 and you must move your body point and itr position to far under or up to screen because we dont want others to get some health ![]() *Then you are summoning an drinking a milk. *So your hp restored. Same thing is possible for mp. But difference is this: for making your mp too much before drinking invisible beer, you are adding a negative mp cost to your move frames. I wish it helps... RE: Type: 5 MP Charge - Simoneon - 06-07-2011 I can't remember all the little things, but bscly: - make an invisible 'beer cola'-weapon bottle (with pic: 999 or something) - opoint it to the character - make a wpoint with certain weaponact - drink the invisible bottle - bla now, again, I can't remember all the details, so someone else should clear this out more. (and sorry if it wasn't the exact answer to your question )damn, is it beer or cola? o.O @Ramond: LOL, once again I missread the post... thanks! ![]() damndamndamn RE: Type: 5 MP Charge - Ramond - 06-07-2011 (06-07-2011, 06:15 PM)Simoneon Wrote: I can't remember all the little things, but bscly: Well, this wouldn't recharge the MP "at once" as the thread creator specified... RE: Type: 5 MP Charge - dubbleD - 06-08-2011 you could make the type 5 object opoint an invisible body then with itr kind 8 on your character, send him to new frames with the desired mp. so 70% of 500 mp => "mp: -350" :S RE: Type: 5 MP Charge - Hero destroyer - 06-08-2011 Sorry, but I hope it helps. I try using ICHIGO from Bleach LF2, mana-channeling. when I put in LF2, it summon 3 beers in 1 seconds.
RE: Type: 5 MP Charge - dubbleD - 06-08-2011 the bleach lf2 mod might have some exe changes (hex edited) to allow for such a thing to work. i dont know much about the bleach lf2 though so yeah :P |