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Vegeta-Sama! - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Projects (https://lf-empire.de/forum/forumdisplay.php?fid=10) +--- Thread: Vegeta-Sama! (/showthread.php?tid=6629) |
RE: Vegeta-Sama! - bashscrazy - 06-26-2011 (06-26-2011, 05:28 PM)prince_freeza Wrote: k, time to say what i have... Right.. Yay! thanks ![]() (06-26-2011, 05:28 PM)prince_freeza Wrote: Ssj, heres a trick to make ssj and ssj2 not look a like.. It's not very noticeable but yeah the hair is a bit longer and kind of spikier. And in game it will be more noticeable cause I'll add electricity flying around his body more times than Matt4300 did! ![]() (06-26-2011, 05:28 PM)prince_freeza Wrote: majin state.. Idont think its a wise idea to add this state to vegeta.. I mean its not like he goes and sair "thats it am transforming into majin" but that was only a one time thing and it didnt happen by his intention so i wouldnt count it as a trans phase... Unless its a single full char like matt's. Sure, Majin happened just once, but so did Galick Gun! Vegeta had only used it once against Goku, he just had several different variations of it. I'm thinking of making Majin only possible when You have like 100 HP and 500 MP - if that's possible (it doesn't make you lose 100 HP but rather it can only be attained when your HP is that low). (06-26-2011, 05:28 PM)prince_freeza Wrote: As for the moves, would every body stor telling what to put for a move, or use all moves.. Vegeta has lots of them.. Just dont make him overpowered (yea i know hes a saiyan) but rather do something like: I'll probably give him many attacks, it's just they won't be overpowered moves. I like doing lots of different skills like I did for Batman haha... and Yeah when he transforms every attack will be stronger in damage. And most attacks will be faster! And thank you! I'll be sure to ask for some templates when I need them ![]() ![]() UPDATE: ![]() Super Punch! RE: Vegeta-Sama! - bashscrazy - 06-27-2011 Some Updates: Jump Attack ![]() Ki Blasts ![]() Speed may vary in game. Also you won't see many updates or hear from me in the next few days after this evening. So you can leave your ideas and suggestions here and I'll get back to you later. EDIT: just noticed the hands open and close when he's moving them back and forth.. will fix that later. RE: Vegeta-Sama! - Sonic Boom - 06-28-2011 Very good Jump Attack! Keep it Up. And can't wait to play with my favorite dbz char! RE: Vegeta-Sama! - Electric2Shock - 06-29-2011 Ki blasts look good. I may supply you with good DBZ sound effects if you want. Thats my favourite char too. I like him because of his pride XD. You may use some of these sounds: http://www.mediafire.com/?7djv3u7st32hmjt RE: Vegeta-Sama! - bashscrazy - 06-29-2011 @sonicboom - thanks. Can't wait to release him cause not to get cocky or anything but he's gonna be awesome. @electrick shock - thanks, but I got dbz sound pack so ye and I have no idea what you mean by the jump attack. RE: Vegeta-Sama! - Electric2Shock - 06-29-2011 Which DBZ sound pack? The one from DBZ LF2? RE: Vegeta-Sama! - bashscrazy - 06-29-2011 The dbz sound pack on the interwebs. RE: Vegeta-Sama! - bashscrazy - 07-05-2011 SO! I was discharged earlier today! Just got home! ![]() Progress will continue slowly.. first gotta catch up on a whole week of YEWCHEWB SUBSCRIPTIONS! Okay - so here are the potential moves! (Click to View) Also an update the ki blast so far - probably will change it because it's pretty big and not so sexy ![]() and here is how Galick Gun looks so far ![]() ![]() ![]() pretty n00b I know zomg shiii~ I'm also done Vegeta_0.bmp so ye RE: Vegeta-Sama! - Sonic Boom - 07-05-2011 Nice Moves List! Really looks like a impressive char! Keep it up! RE: Vegeta-Sama! - bashscrazy - 07-05-2011 Holy Snap! Crackle! and Pop! I'm done all the basic sprites - yay! Vegeta_0.bmp (Click to View) Vegeta_1.bmp (Click to View) |