Itr and Cpoint - Mantou - 08-08-2011
Why ITR cant hit catched enemy?
DC-Code:
<frame> 329 Counter
pic: 999 state: 15 wait: 1 next: 330 dvx: -75 dvy: 550 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 3 x: 21 y: 34 w: 40 h: 28 vrest: 7
catchingact: 343 343 caughtact: 132 132
itr_end:
<frame_end>
<frame> 330 Counter
pic: 75 state: 15 wait: 1 next: 999 dvx: 75 dvy: 550 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 3 x: 21 y: 34 w: 40 h: 28 vrest: 7
catchingact: 343 343 caughtact: 132 132
itr_end:
<frame_end>
<frame> 331 Counter
pic: 96 state: 9 wait: 1 next: 332 dvx: 550 dvy: 550 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 83 y: 43
vaction: 132 throwvz: -842150451 throwinjury: -842150451 dircontrol: -1
cpoint_end:
<frame_end>
<frame> 332 Counter
pic: 97 state: 9 wait: 2 next: 333 dvx: 0 dvy: 550 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 22 y: 39 w: 39 h: 40
bdy_end:
cpoint:
kind: 1 x: 83 y: 43
vaction: 132 throwvz: -842150451 throwinjury: -842150451 dircontrol: -1
cpoint_end:
<frame_end>
<frame> 333 Counter
pic: 98 state: 9 wait: 2 next: 334 dvx: 0 dvy: 550 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 22 y: 39 w: 39 h: 40
bdy_end:
cpoint:
kind: 1 x: 83 y: 43
vaction: 132 throwvz: -842150451 throwinjury: -842150451 dircontrol: -1
cpoint_end:
<frame_end>
<frame> 334 Counter
pic: 99 state: 9 wait: 2 next: 335 dvx: 0 dvy: 550 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 22 y: 39 w: 39 h: 40
bdy_end:
itr:
kind: 0 x: 16 y: 20 w: 76 h: 50 dvx: 0 fall: 10 arest: 3 bdefend: 15 injury: 24 effect: 0
itr_end:
cpoint:
kind: 1 x: 83 y: 43
vaction: 132 throwvz: -842150451 throwinjury: -842150451 dircontrol: -1
cpoint_end:
<frame_end>
<frame> 335 Counter
pic: 100 state: 9 wait: 2 next: 336 dvx: 0 dvy: 550 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 22 y: 39 w: 39 h: 40
bdy_end:
cpoint:
kind: 1 x: 83 y: 43
vaction: 132 throwvz: -842150451 throwinjury: -842150451 dircontrol: -1
cpoint_end:
<frame_end>
<frame> 336 Counter
pic: 101 state: 9 wait: 2 next: 337 dvx: 0 dvy: 550 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 22 y: 39 w: 39 h: 40
bdy_end:
cpoint:
kind: 1 x: 83 y: 43
vaction: 132 throwvz: -842150451 throwinjury: -842150451 dircontrol: -1
cpoint_end:
<frame_end>
<frame> 337 Counter
pic: 102 state: 9 wait: 1 next: 338 dvx: 0 dvy: 550 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 22 y: 39 w: 39 h: 40
bdy_end:
itr:
kind: 0 x: 20 y: 20 w: 76 h: 44 dvx: 2 fall: 10 arest: 1 bdefend: 15 injury: 24 effect: 0
itr_end:
cpoint:
kind: 1 x: 83 y: 43
vaction: 132 throwvz: -842150451 throwinjury: -842150451 dircontrol: -1
cpoint_end:
<frame_end>
<frame> 338 Counter
pic: 103 state: 9 wait: 1 next: 339 dvx: 0 dvy: 550 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 22 y: 39 w: 39 h: 40
bdy_end:
cpoint:
kind: 1 x: 83 y: 43
vaction: 132 throwvz: -842150451 throwinjury: -842150451 dircontrol: -1
cpoint_end:
<frame_end>
<frame> 339 Counter
pic: 104 state: 9 wait: 1 next: 340 dvx: 0 dvy: 550 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 22 y: 39 w: 39 h: 40
bdy_end:
itr:
kind: 0 x: 20 y: 20 w: 76 h: 44 dvx: 2 fall: 10 arest: 1 bdefend: 15 injury: 24 effect: 0
itr_end:
cpoint:
kind: 1 x: 83 y: 43
vaction: 132 throwvz: -842150451 throwinjury: -842150451 dircontrol: -1
cpoint_end:
<frame_end>
<frame> 340 Counter
pic: 105 state: 9 wait: 1 next: 341 dvx: 0 dvy: 550 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 22 y: 39 w: 39 h: 40
bdy_end:
cpoint:
kind: 1 x: 83 y: 43
vaction: 132 throwvz: -842150451 throwinjury: -842150451 dircontrol: -1
cpoint_end:
<frame_end>
<frame> 341 Counter
pic: 106 state: 9 wait: 1 next: 342 dvx: 0 dvy: 550 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 22 y: 39 w: 39 h: 40
bdy_end:
itr:
kind: 0 x: 20 y: 20 w: 76 h: 44 dvx: 15 dvy: 3 fall: 10 arest: 1 bdefend: 15 injury: 24 effect: 0
itr_end:
cpoint:
kind: 1 x: 83 y: 43
vaction: 132 throwvz: -842150451 throwinjury: -842150451 dircontrol: -1
cpoint_end:
<frame_end>
<frame> 342 Counter
pic: 94 state: 9 wait: 1 next: 999 dvx: 550 dvy: 550 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 83 y: 43
vaction: 132 throwvz: -842150451 throwinjury: -842150451 dircontrol: -1
cpoint_end:
<frame_end>
<frame> 343 Counter
pic: 94 state: 9 wait: 1 next: 344 dvx: 550 dvy: 550 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 83 y: 43
vaction: 132 throwvz: -842150451 throwinjury: -842150451 dircontrol: -1
cpoint_end:
<frame_end>
<frame> 344 Counter
pic: 95 state: 9 wait: 1 next: 331 dvx: 5 dvy: 550 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 83 y: 43
vaction: 132 throwvz: -842150451 throwinjury: -842150451 dircontrol: -1
cpoint_end:
itr:
kind: 0 x: 16 y: 20 w: 76 h: 50 dvx: 8 fall: 70 arest: 3 bdefend: 15 injury: 24 effect: 0
itr_end:
<frame_end>
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Bdy and Itr area are checked in lf2 debugger, and they are fine, then why it cant hit enemy?
RE: Itr and Cpoint - empirefantasy - 08-08-2011
First, search in mainsite.
http://www.lf-empire.de/en/lf2-empire/data-changing/frame-elements/177-cpoint-catch-point
Quote:hurtable:
If other characters can hurt the caught character, the value is 1. If not, it's 0.
Manto Wrote:catched It is "caught".
@v
yes.
RE: Itr and Cpoint - Wiro - 08-08-2011
(08-08-2011, 12:33 PM)empirefantasy Wrote: Manto Wrote:catched It is "chaught".
Caught.
RE: Itr and Cpoint - Mantou - 08-11-2011
I know about it but I want to make caughted enemy burn from itr.
RE: Itr and Cpoint - Silverthorn - 08-11-2011
Well, I guess you'll then need to add effect: 2 inside the itr to burn a char.
RE: Itr and Cpoint - Mantou - 08-11-2011
Then itr not hurt caughted enemy :/
RE: Itr and Cpoint - empirefantasy - 08-11-2011
Put a new itr which has effect:2 in the frame that you want to burn your caught character.That's because effects don't work in itr/kind3.
RE: Itr and Cpoint - duelas - 08-23-2011
be careful...
if your target burns,
you mostly will burn together
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