Set the Biscuit on Fire! - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=11) +--- Thread: Set the Biscuit on Fire! (/showthread.php?tid=7085) |
Set the Biscuit on Fire! - mfc - 09-24-2011 First vid: firen_ball+john_biscuit (Click to View) -Firen_ball opoints a t0 object in it's hit frames. -The energy disc with itrk8 interacts with that. -Opoints the fire-disc and next:1000(destroys itself:P)... If you have a better idea to optimise-improve it, pls send it:P I have a problem with it: -There are John and Firen(teammates) -They cant hit their balls. I mean with just my idea, teammate firen cant burn the disc. And there are some solution ideas for correctin it but complicated and weird:P I would like to see your opinions to get it right... RE: Set the Biscuit on Fire! - YinYin - 09-24-2011 maybe try some state 10 frames on the disk that only get hit by the fireball? RE: Set the Biscuit on Fire! - mfc - 09-24-2011 (09-24-2011, 12:16 PM)YinYin Wrote: maybe try some state 10 frames on the disk that only get hit by the fireball? LFE Link: >>CLICKY<< --------------------- State 10 - Caught State: 10 is used in the caught frames together with next: 0. The caught character cannot act at all and he/she drops any weapons that he/she is carrying. --------------------- And making it state: 10 instead of 3006(original disc) would change the way biscuit works... For example if a henry, D>J collides with state: 3006 ; both balls disappears so changing states won't work... RE: Set the Biscuit on Fire! - empirefantasy - 09-24-2011 About teammates problem
I don't consider such kind of thing as a bug.It is interesting to see fusions with attacks.It's pretty cool,to see 2 fighters in the same team to combine their attacks to make a stronger oneEdit: @v and xmfcx ok RE: Set the Biscuit on Fire! - Whaat - 09-24-2011 (09-24-2011, 12:51 PM)empirefantasy Wrote:... He said that he can't do that. And he wants to make team hit possible. E: About the idea: I have no idea how to make the team hit possible, but already this idea is awesome RE: Set the Biscuit on Fire! - mfc - 09-24-2011 (09-24-2011, 12:51 PM)empirefantasy Wrote: I want the disc to burn whenever it touches to fireballs-flames-explosions of every char even teammates. John will send the disc and his bro:P Firen will burn the disc with his fireball... This is what i want. And it should be considered as a bug... And should be solved... ----- EDIT: Whaat ninja'ed :P ----------------- MY IDEA of teamhit: I recommend you to find an original-different solution before reading it! (Click to View) I'm expectin' new ideas from you... RE: Set the Biscuit on Fire! - YinYin - 09-24-2011 (09-24-2011, 12:31 PM)xmfcx Wrote:(09-24-2011, 12:16 PM)YinYin Wrote: maybe try some state 10 frames on the disk that only get hit by the fireball? the original frames need to remain of course - alternating with the new ones and what lfe misses out to tell you is that state 10 allows an object to be hit by anything - similar to 13 if this disrupts the chasing or other aspects of the disc too much i would recommend you to make the disc hold or opoint a state 10 object that will get hit by fire blasts RE: Set the Biscuit on Fire! - mfc - 09-25-2011 My idea of teamhit: 1-Firenball has a special body. 2-Disc opoints a ball to hold it as a weapon. 2a-The t3 weapon:P : it has a state: 18 and it can only hit to special body. 3-wpoint tags should be added to every john_biscuit.dat every frames. EDIT1: YinYin Wrot Wrote:i would recommend you to make the disc hold or opoint a state 10 object that will get hit by fire blastsYes it is what I was tought... In my opinion, disc was hitting to firenball. But you are saying that disc is getting hit. AAAnd last state of it: 1-Firenball has a special itr. 2-Disc opoints a ball to hold it as a weapon. 2a-The t3 weapon:P : it has a state: 10 and it has a special body and It can only hit by special itr. 3-wpoint tags should be added to every john_biscuit.dat every frames. |