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question for all spriters - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Sprites (https://lf-empire.de/forum/forumdisplay.php?fid=15) +--- Thread: question for all spriters (/showthread.php?tid=7196) Pages:
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question for all spriters - Monolith - 10-30-2011 Hi i have a question for all spriters. What lf2 sprite size selecting when you spriting sprites. I know i'm not newbie for a long time,but i just want to ask. It is easier to make sprite in big size or its not easy? RE: question for all spriters - XLittlebob252 - 10-30-2011 depends on how you feel its comfortable for some people like me i prefer to sprite big but people like gad or pf sprite at normal lf2 size RE: question for all spriters - Monolith - 10-30-2011 (10-30-2011, 01:39 PM)XLittlebob252 Wrote: depends on how you feel its comfortable i want to read what every spriter say,not one spriter say for a all spriters RE: question for all spriters - XLittlebob252 - 10-30-2011 okay so i prefer in 158X158 i find it comfortable and it is easy to detail in that size and not lose details when you resize it i also get shading more correctly on that side and it also makes the shading more high quality -this is my opinion RE: question for all spriters - Monolith - 10-30-2011 (10-30-2011, 01:42 PM)XLittlebob252 Wrote: okay so i prefer in 158X158 i find it comfortable and it is easy to detail in that size and not lose details when you resize itthats what i want to read. thanks. RE: question for all spriters - prince_freeza - 10-30-2011 depends on how you feel when spriting.. some (lets say apoc) find it easy to sprite at 79x79 size and still maintain the detail quality. unlike some ppl that feel more comfortable to sprite at 200% so they can take a good look and get a good detail strokes then resize. i noticed that since harlie made his live stream many of the new spriters started to do the 200% method. i personally dont unse it a lot but i had to do it (and learn it) since harlie forced me to for the dbz mod. also i do know that marti made the lf2 sprites in the 200% method. i read the presentation on the 13th zone once and it made a total sence. (cant bother getting link now). one more trick is the one trickity does when making his chars is that he sprites at a 400% size.. kinda too big for me but he knows his suff.. his chars are awesome and all but i wish they had that "showing off" detailing. and since i started talking about methods and all theres one me and harlie tried to develop once. it goes on the basis that you sprite a sprite at 158x158 size BUT you use paint tools (the hard non initialized ones) then resize back to 79x79 size. kinda like this: another example for the paint resize method (Click to View) ![]() nowadays i just tend to sprite the old style 79x79 way.. maybe sometimes of a sprites is a pain in the a** and has lots of detail i might go bog size. so what u guys think?? any techniques for the members to share?? RE: question for all spriters - DoIIIi - 10-30-2011 in same large wich i am spriting. RE: question for all spriters - Monolith - 10-30-2011 im making 158x158x but sometimes is 79x79,like my ava is made on 158x158,but then resize to 79x79 and it looks good,but bit takes time to do that good sprite
RE: question for all spriters - prince_freeza - 10-30-2011 thats because when ur spriting 158 size UR WASTING TIME with adding so much details.. a painfull fact i had to learn a year ago with the help of snor.. when ur spriting big do the details as simple as you can.. just a 2 color shading the hit the resize.. it will look like a detailed sprite later since the simple got resized.. get it?? omfg.. i has to make a tutorial.. didnt make one in a while. RE: question for all spriters - Monolith - 10-30-2011 (10-30-2011, 01:50 PM)prince_freeza Wrote: also i do know that marti made the lf2 sprites in the 200% method. i read the presentation on the 13th zone once and it made a total sence. (cant bother getting link now). u meant this presentation LF2 sprite origins ![]() ![]() ![]() ![]() |