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Healing stuff - Printable Version

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Healing stuff - Ascor - 07-28-2008

Hey you guys
i got this

<frame> 265 Heilung
pic: 0 state: 3 wait: 1 next: 266 dvx: 0 dvy: 0 dvz: 0 centerx: 28 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 200
<frame_end>

<frame> 266 Heilung
pic: 0 state: 18 wait: 4 next: 999 dvx: 3 dvy: 0 dvz: 0 centerx: 28 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 0 x: 0 y: 400 w: 80 h: 80 dvx: 0 fall: -100 bdefend: -100 injury: -400
itr_end:
bdy:
kind: 0 x: 28 y: 79 w: 52 h: 40
bdy_end:
<frame_end>
all is right the burning smoke is there etc. but i dont heal myself
i can heal others and enemys but not myself
whats that sh*t?
and i want an weapon that heals the person who holds the weapon and which is be deleted after any TUs

can you help?


RE: Healing stuff - Hypermodder - 07-28-2008

Here you are:

Code:
<frame> 265 Heilung
   pic: 0 state: 3 wait: 1 next: 266 dvx: 0 dvy: 0 dvz: 0 centerx: 28 centery: 79 hit_a: 0  hit_d: 0  hit_j: 0 mp: 200
bdy:
kind: 0 x: 28 y: 79 w: 52 h: 40
bdy_end:
<frame_end>

<frame> 266 Heilung
   pic: 1 state: 1700 wait: 4 next: 999 dvx: 3 dvy: 0 dvz: 0 centerx: 28 centery: 79 hit_a: 0  hit_d: 0  hit_j: 0
bdy:
kind: 0 x: 28 y: 79 w: 52 h: 40
bdy_end:
<frame_end>



RE: Healing stuff - Lauli - 07-28-2008

Actually not really.

The healing frame has to be opointed (like a ball-attack) because you cannot hit yourself with an itr


RE: Healing stuff - Hypermodder - 07-28-2008

just use state 1700 to heal!
http://www.lf-empire.de/content/view/164/148/1/25/lang,de/

lol, lauli, as an ADV-Dcer you should know that! :p
you don't need to opoint oid: 200 action: 50,

look in johns healing-frames, he just opoints oid:200 action: 40 (the stars), but heals himself without the healball!


RE: Healing stuff - Lauli - 07-28-2008

lol, hypermodder, as a... whatever you are, you should know that he doesn't want to achieve that effect.

You can pretty much guess that by looking at this itr:
Code:
itr:
kind: 0 x: 0 y: 400 w: 80 h: 80 dvx: 0 fall: -100 bdefend: -100 injury: -400
itr_end:
Especially the "kind: 0" part made me think that it's not supposed to be a heal-over-time effect


RE: Healing stuff - Hypermodder - 07-28-2008

you also can use mp: -40001 in the first frame!


RE: Healing stuff - Ascor - 07-28-2008

i want to heal my hp over the darkred thing
i want to heal my hp


RE: Healing stuff - Deus Ex Machina - 07-28-2008

If you want to heal the dark part of the HP the solution posted by Hypermodder should do fine, with one modification:
Code:
<frame> 265 Heilung
   pic: 0 state: 1700 wait: 1 next: 266 dvx: 0 dvy: 0 dvz: 0 centerx: 28 centery: 79 hit_a: 0  hit_d: 0  hit_j: 0 mp: 200
bdy:
kind: 0 x: 28 y: 79 w: 52 h: 40
bdy_end:
<frame_end>

<frame> 266 Heilung
   pic: 1 state: 18 wait: 4 next: 999 dvx: 3 dvy: 0 dvz: 0 centerx: 28 centery: 79 hit_a: 0  hit_d: 0  hit_j: 0
bdy:
kind: 0 x: 28 y: 79 w: 52 h: 40
bdy_end:
<frame_end>

I've moved the state 1700 to the first frame, seeing as he wants to heal teammates too.


RE: Healing stuff - Ascor - 07-28-2008

but thats it
i DONT want to heal the dark red part i want to heal all
sorry i'm german


RE: Healing stuff - The Lost Global Mod - 07-28-2008

that's no excuse..i'm austrian and still they understand me....
why not use this Clicky