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New Survival Mode - Printable Version

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New Survival Mode - vonfrank - 12-20-2011

Is it possible to create a second survival mode? In this mode I would like to have a never ending wave of Bandits (about 100 on screen at once).
Through modifying the stage.dat file i can change the first round of the current survival mode to be like this, but i want to keep the traditional survival mode intact, that's why i would like a second survival mode to select and play.

What HEX editing would this entail? Any help would be appreciated :)



RE: New Survival Mode - Boop - 12-21-2011

I actually did EXACTLY this for 1.9c, but back then you could use Stage 6 since it worked but it wasn't enabled.

There are a few options, one would be to make stage 7 work. To do that you'd have to increase array sizes after compilation which is a major hassle (this is how the 799 frame thing works).

An easier way would be to abuse a random stage, lets say 1-9.

Since it only goes up to 1-5, it will stop afterwards. What you need to do is modify the stage selection part, add another option and then make it load 1-9 when its selected. Then you can check for 1-9 and replace the Stage 1-9 part with Survival and you are done (basically).

http://www.lf-empire.de/forum/showthread.php?tid=867&highlight=boss+mode

Boss mode does something similar. I think I also hacked some stuff to make it use a different background (this is 1.9c).



RE: New Survival Mode - vonfrank - 12-21-2011

Thanks for the quick reply. I knew you would know how to do it Silva. :D

I have 2.0a, and i actually already have a bunch of my own modifications in the EXE so i'd really like not to have to download a fully compiled exe and loose my custom changes.

Do you know what code i would need to modify/add in my exe in order to create a 7th stage that selects from the fake round '1-9'?
I'll be able to handle the DCing, but im not sure where to look in the exe to accomplish this.

Thanks again!